[StrangePan][2.0.14] Demolishers won't chase spidertrons.

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supremecool
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[StrangePan][2.0.14] Demolishers won't chase spidertrons.

Post by supremecool »

I was trying to use a remotely piloted spidertron to lure a demolisher into a wall of railguns to test out their effectiveness. However it seems like the demolisher AI can't figure out how to follow the spidertron. The demolisher turns around seemingly at random, sometimes spinning in circles, and cant reach the spidertron unless its standing perfectly still. Even when the spidertron is standing still the demolisher sometimes turns at the last moment before they collide. I flew over to vulcanus myself to see if it behaved differently while i was manually piloting the spidertron, and it does behave the same way. While in the spidertron the demolisher does not aggressively chase me, but when exiting the spidertron the demolisher suddenly starts chasing the player and spawning the eruption attacks (which were notable also not being triggered against the spidertron). I was expecting demolishers to aggro onto the spidertron in the same way it does to the player and tanks. Attached video shows an attempt at getting a demolisher to chase a spidertron.
Attachments
factorio-current.log
log file
(11.01 KiB) Downloaded 6 times
Factorio - 2024-11-05 5-29-52 PM_1.mp4
Trying to lure a demolisher with a spidertron
(30.26 MiB) Downloaded 57 times

StrangePan
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Re: [StrangePan][2.0.14] Demolishers won't chase spidertrons.

Post by StrangePan »

Thanks for the report! This will be fixed in 2.0.18.

Also, sorry to anyone who was exploiting this and will get wrecked in the next release ;)

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