1. I tried to load the attached save file, which was last saved under version 1.1.33-0 with some mods, while the game had no mods active.
2. A few seconds after the loading bar reached the end, the game crashed and brought the error message shown in the attachment.
3. Actually, the original modded save should be loaded and all items coming from the mods should be removed.
[kovarex] [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"
- PatrickBlack
- Manual Inserter
- Posts: 4
- Joined: Thu Feb 25, 2021 7:29 pm
- Contact:
[kovarex] [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"
- Attachments
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- Paddys Krastorio2 Freeplay 01.zip
- (48.93 MiB) Downloaded 231 times
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- factorio-current.log
- (8.51 KiB) Downloaded 195 times
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- Error 2021-05-28 003525.jpg (34.03 KiB) Viewed 3091 times
- PatrickBlack
- Manual Inserter
- Posts: 4
- Joined: Thu Feb 25, 2021 7:29 pm
- Contact:
Re: [1.1.34] Crash when loading a save without syncing mods
I tried three times to load the savegame and each time the same error occurs.
When loading this slightly older save from the same game but last saved under 1.1.26-0 everything works, the mod elements are removed and the game loads.
When loading this slightly older save from the same game but last saved under 1.1.26-0 everything works, the mod elements are removed and the game loads.
- Attachments
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- Paddys Krastorio2 Freeplay 01 - Mods off Test.zip
- (48.13 MiB) Downloaded 295 times
- PatrickBlack
- Manual Inserter
- Posts: 4
- Joined: Thu Feb 25, 2021 7:29 pm
- Contact:
Re: [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"
Loading the save game from 1.1.33-0 after the mods have been synced also works.
After that I saved the game under the current version 1.1.34-0 with mods and tried again to load the just saved game without mods, which was also crowned with success, the mod elements were removed and the game finally loaded in the latest version without mods.
So the problem only existed when I tried to load the modded 1.1.33 save game without mods before I loaded it normally with mods and thus updated to 1.1.34.
After that I saved the game under the current version 1.1.34-0 with mods and tried again to load the just saved game without mods, which was also crowned with success, the mod elements were removed and the game finally loaded in the latest version without mods.
So the problem only existed when I tried to load the modded 1.1.33 save game without mods before I loaded it normally with mods and thus updated to 1.1.34.
- Attachments
-
- Paddys Krastorio2 Freeplay 01.zip
- (48.95 MiB) Downloaded 286 times
Re: [kovarex] [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"
Thanks for the report, it is fixed for the next release.