[kovarex] [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"

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PatrickBlack
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[kovarex] [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"

Post by PatrickBlack »

1. I tried to load the attached save file, which was last saved under version 1.1.33-0 with some mods, while the game had no mods active.

2. A few seconds after the loading bar reached the end, the game crashed and brought the error message shown in the attachment.

3. Actually, the original modded save should be loaded and all items coming from the mods should be removed.
Attachments
Paddys Krastorio2 Freeplay 01.zip
(48.93 MiB) Downloaded 231 times
factorio-current.log
(8.51 KiB) Downloaded 195 times
Error 2021-05-28 003525.jpg
Error 2021-05-28 003525.jpg (34.03 KiB) Viewed 3091 times
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PatrickBlack
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Re: [1.1.34] Crash when loading a save without syncing mods

Post by PatrickBlack »

I tried three times to load the savegame and each time the same error occurs.

When loading this slightly older save from the same game but last saved under 1.1.26-0 everything works, the mod elements are removed and the game loads.
Attachments
Paddys Krastorio2 Freeplay 01 - Mods off Test.zip
(48.13 MiB) Downloaded 295 times
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PatrickBlack
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Re: [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"

Post by PatrickBlack »

Loading the save game from 1.1.33-0 after the mods have been synced also works.

After that I saved the game under the current version 1.1.34-0 with mods and tried again to load the just saved game without mods, which was also crowned with success, the mod elements were removed and the game finally loaded in the latest version without mods.

So the problem only existed when I tried to load the modded 1.1.33 save game without mods before I loaded it normally with mods and thus updated to 1.1.34. :)
Attachments
Paddys Krastorio2 Freeplay 01.zip
(48.95 MiB) Downloaded 286 times
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Re: [kovarex] [1.1.34] Crash loading save without syncing mods: "Energy source to migrate not found"

Post by kovarex »

Thanks for the report, it is fixed for the next release.
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