Create a new blueprint of landmines and only landmines in any configuration and set the blueprint to snap to grid with absolute positioning.
When placing the blueprint, the blueprint grid is rendered but not respected.
[kovarex] [1.1.21] Blueprint containing only landmines does not snap to grid
Re: [1.1.21] Blueprint containing only landmines does not snap to grid
Landmines are "placeable-off-grid". Maybe that's why.
Re: [1.1.21] Blueprint containing only landmines does not snap to grid
Yeah, this is likely due to just that.
From what I know, blueprints are... "informed" of their grid from the entities they contain. Hence why adding an "on-grid" entity makes this work, and adding a section of rail suddenly makes the grid snap to 2x2 instead of 1x1, etc.
From what I know, blueprints are... "informed" of their grid from the entities they contain. Hence why adding an "on-grid" entity makes this work, and adding a section of rail suddenly makes the grid snap to 2x2 instead of 1x1, etc.
Re: [kovarex] [1.1.21] Blueprint containing only landmines does not snap to grid
Thanks for the report, fixed for the next release.