[1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

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Zurhydryh
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[1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Post by Zurhydryh »

Playing on a friend's server, when I try to drag belts over another belt line, my game crashes. His game/server is fine. It happens every time I drag across a belt. When reconnecting, I can see that the belt placed up to where it meets the existing belt.
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factorio-previous.log
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qflllys
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Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Post by qflllys »

Hello, I also met the same problem.

Firedodger
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Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Post by Firedodger »

Hi all!

I have the exact same problem as Zurhydryh with a server running on factorio.zone.

Logs included.

Back to the oldskool way for now :P

Note 1: Just tried it with an 'empty' belt and there it didn't crash. :)
Note 2: Now it did :lol:
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kovarex
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Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Post by kovarex »

Thanks for the report, it is now fixed for the next release.

Firedodger
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Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Post by Firedodger »

Thanks! And as always; You guys rock! :D

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