rendering.draw_sprite{ ... render_layer = 70, .. } now gives an error. Previously could assign numbers.
Numbers are more useful because you can use +1 to make something render above another thing.
[1.1.0] Can't specify number for render_layer
Re: [1.1.0] Can't specify number for render_layer
Ok, I made it officially support numbers when setting through LuaRendering.
If you want to get ahold of me I'm almost always on Discord.