[kovarex] [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

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bobby45800
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[kovarex] [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

Post by bobby45800 »

Hi,

See image. If you stand on belt and normal surface on either side of water, void or whatever, the legs attempt to keep on some surface but are pushed further and further away by the belts.

Our record so far is 1024 tile stretch from the body to the end of the stretched leg. Update: you can set it up so that the legs can stretch as long as you can run a belt (so theoretically infinitely far).

Have fun,
Bobby
Attachments
howtosetupstretch.png
howtosetupstretch.png (2.14 MiB) Viewed 22794 times
spidertronlegsgobrrrrr2electricboogaloo.png
spidertronlegsgobrrrrr2electricboogaloo.png (3.09 MiB) Viewed 22837 times
spidertronlegstobrrrrrr.png
spidertronlegstobrrrrrr.png (1.36 MiB) Viewed 22837 times
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Re: [1.0.0] Spidertron legs stretchy too far

Post by Dev-iL »

Possible dupe: viewtopic.php?f=23&t=87915

I suggest changing the title to "Spidertron legs made longer by belts" or something like that.
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bobby45800
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Re: [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

Post by bobby45800 »

Hi,

I realised that I must have missed this bug report, because it was marked as "not a bug", a category I had not checked for dupes. Also thanks to whichever mod/dev changed the title to something more appropriate - I was having a bit too much fun at 2am and apparently had difficulties coming up with a good name :)

Thanks,
Bobby
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Re: [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

Post by Dev-iL »

BTW, this behavior is mentioned in the Spidertron Wiki page:
Factorio Wiki wrote: Spidertrons legs can be moved by belts which can be prevent by inserting belt immunity equipment into its equipment grid.
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Re: [kovarex] [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

Post by kovarex »

Hello, I was not able to reproduce this behaviour.
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Re: [kovarex] [1.0.0] Spidertron legs stretched by belts (1000+ tiles)

Post by kovarex »

Never mind, I got a reproducer and fix it for 1.1
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