in tab 'balance options', set walking speed to 200 percent, (start round) (join a team)
Walk around: you walk at 200 percent. Walk to an alien, and die.
Respawn. You now walk at 100 percent.
I think this is a bug?
After some poking around, I have found this in console:
Code: Select all
/c game.player.print(game.player.force.character_running_speed_modifier)
Code: Select all
0
Code: Select all
/c game.player.force.character_running_speed_modifier=1