[Klonan] [0.18.41] PvP Scenario: speed modifier does not work after death

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BasKoning
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[Klonan] [0.18.41] PvP Scenario: speed modifier does not work after death

Post by BasKoning »

To recreate: Multiplayer, Host new game, PvP (next) (next) (play)
in tab 'balance options', set walking speed to 200 percent, (start round) (join a team)

Walk around: you walk at 200 percent. Walk to an alien, and die.
Respawn. You now walk at 100 percent.
I think this is a bug?

After some poking around, I have found this in console:

Code: Select all

/c game.player.print(game.player.force.character_running_speed_modifier) 
gives

Code: Select all

0
which gave me this workaround:

Code: Select all

/c game.player.force.character_running_speed_modifier=1
will make you run at 200 percent again.
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Klonan
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Re: [Klonan] [0.18.41] PvP Scenario: speed modifier does not work after death

Post by Klonan »

Thanks for the report

It is fixed for the next release
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