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2a02:348:9a:83b1::1
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[2a02:348:9a:83b1::1]:34197
But this:
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[2a02:348:9a:83b1::1]
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...
292.851 Error ClientMultiplayerManager.cpp:101: MultiplayerManager failed: "[2a02:348:9a:83b1::1] is not a valid address (Name or service not known)."
292.851 Info ClientMultiplayerManager.cpp:589: UpdateTick(4294967295) changing state from(Ready) to(InitializationFailed)
But it should.
Both server and client are using Linux.
Connecting using DNS name that has only AAAA record (without A) record also works without issues. Didn't test CNAMEs.