This kept crashing my modded save when trying to save after building out a train stacker.
I have isolated the issue in a vanilla sandbox.
Having a signal in either of the two positions is fine, but if both are placed the game crashes if you try to save.
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While this is not the exact setup that was causing the issue in my actual world, the error seems to be the same as in the repro.
[kovarex] [0.17.52] Crash on save: connection.rail->segment->hasSignal(this) was not true
[kovarex] [0.17.52] Crash on save: connection.rail->segment->hasSignal(this) was not true
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Re: [0.17.52] Crash on save: connection.rail->segment->hasSignal(this) was not true
Thanks for the report, it is fixed for the next release now.