Hi,
I have replayed the mission 2 after have recovered the computer.
After 5~6 minutes when the countdown of the next attack appear the game freeze.
I load a old saved game on the same mission when the countdown reappear the game freeze without attack from aliens.
I'm on Windows 8 64bits for information.
Before update with the 0.3.0, i don't have this bug.
(Sorry for my english)
[Resolved 0.3.1] Bug on mission 2
[Resolved 0.3.1] Bug on mission 2
Last edited by Smake on Sun Mar 31, 2013 6:49 pm, edited 1 time in total.
Re: [0.3.0] Bug on mission 2
hi,
i have the same problem.
Mission 2, after few minutes, before alien attack the game will crash.
i tried 64bit and 32bit verion and no difference.
on the older version works fine
i have the same problem.
Mission 2, after few minutes, before alien attack the game will crash.
i tried 64bit and 32bit verion and no difference.
on the older version works fine
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Re: [0.3.0] Bug on mission 2
I have located the error in the script, it is an easy fix.... You simply have to navigate to your Factorio Folder (normally something like C:\Program Files\Factorio\data\base\campaigns\beta\level-02) and open up control.lua with an Editor of your choice(the normal Editor is sufficient altough I prefer Notepad++) then navigate to:
and change the line with target in it to:
and it should work.
Best regards
zeldafan42
Code: Select all
game.setmulticommand({type=defines.command.attack,
target=game.player,
distraction=defines.distraction.byenemy},
glob.attackcount)
Code: Select all
target=game.player.character,
Best regards
zeldafan42
Re: [0.3.0] Bug on mission 2
It works!
thanks a lot!
thanks a lot!
Re: [0.3.0] Bug on mission 2
Thx for the report, it will be fixed in 0.3.1 (As well as better handling of this error, so the game will create error message instead of freezing, when different object type is given)
Re: [0.3.0] Bug on mission 2
Didnt solve the problem for me... any ideas why it's still crashing?
Nevermind, 0.3.1 solved the problem ^^
Nevermind, 0.3.1 solved the problem ^^