When I press "T" to open the research window, ambient sounds abruptly stop.
On the contrary, when I press "Esc" to pause the game, they fade away slowly and it sounds much more pleasant.
When closing both of these windows, sounds come back gradually too.
I suppose some new sound-related logic is missing from the "open research menu" function or whatever.
Video demonstration of the issue: https://www.youtube.com/watch?v=hEtHjFt1ppI
Thanks!
[Oxyd] [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu
Re: [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu
Hmm how about the mumbled sound as if the map is opened instead of silence.
Re: [Oxyd] [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu
Thanks, fixed in 0.17.54.