Hi
I had 3+ crashes since I updated to 16.5 in a rather similar fashion.
Im playing on a converted map created while 0.15, no mods.
These crashes always occoured while working with Blueprints and with the last crash using the Deconstuctionplanner in an area with both, my personal Roboport as well as Static RoboPort Coverage.
What did I do?
I was using the Deconstruction Planner, made the selection with it and within less than a secound (drones departed already so it was after the selection was done) the game reported a crash.
I was moving close to the buildings i ordered to be removed, maybe i came in contact with sth, I dont know.
The previous crash (log attached) happend in a similar fashion on the same savegame, except this time i placed a blueprint down while walking closeby towards it just moments before it crashed.
I'm not sure but it feels like it always happend when my playermodel collided with a recent placed Blueprint/DeconstuctionOrder, but maybe I just misinterpredate the sudden crash.
Last autosave, logs and Screenshot here:https://www.dropbox.com/sh/blg8l2pgjrxz ... U1sfa?dl=0
[0.16.5] Crashed several times while using Blueprints/Decons
[0.16.5] Crashed several times while using Blueprints/Decons
- Attachments
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- _autosave3.zip
- (18.91 MiB) Downloaded 80 times
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- Screenshot 2017-12-18 21.46.35.png (5.24 MiB) Viewed 1355 times
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- factorio-previous.log
- (8.61 KiB) Downloaded 99 times
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- factorio-current.log
- (8.12 KiB) Downloaded 96 times
Re: [0.16.5] Crashed several times while using Blueprints/Decons
Thanks for the report.
This particular bug was fixed in 0.16.6 which is already out.
This particular bug was fixed in 0.16.6 which is already out.
Re: [0.16.5] Crashed several times while using Blueprints/Decons
oh, i was busy playing the game that i didnt even noticed 16.6. haha thank you very much!
Factorio showed me my german passion for perfectly working systems.