[0.10.0] Replay desync:OPENING RESEARCH TAB CAUSES DESYNC

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ataaron
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[0.10.0] Replay desync:OPENING RESEARCH TAB CAUSES DESYNC

Post by ataaron »

Just had a quick session to try out the update, then I watched the replay and It kept giving me the Error

Map desyncrinsation tick 82518

Save file here (tried dropbox first time hope it works) :https://www.dropbox.com/s/90jpmaeb3e0gih5/REPLAY.zip


Edit: This is caused by opening the research tab
Last edited by ataaron on Thu Jun 12, 2014 1:47 pm, edited 5 times in total.
ysor123
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Re: [0.10.0] Replay desync. at tick: X (Included save file)

Post by ysor123 »

I have same issue. Replay d-sync on tick 80.579. It is always different. One time it was 80.498 on the same replay.

Maybe a precision problem, which gets to big at about tick 80.000?
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Re: [0.10.0] Replay desync. at tick: X (Included save file)

Post by Amenomade »

Same here, at 86xxx -_-
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Re: [0.10.0] Replay desync. at tick: X (Included save file)

Post by JohnTS »

How many hours are your guys save files?
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Re: [0.10.0] Replay desync. at tick: X (Included save file)

Post by drs9999 »

JohnTS wrote:How many hours are your guys save files?
80000 ticks / (60 ticks/sec) = 1333 sec = 22min
ataaron
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Re: [0.10.0] Replay desync. at tick: X (CAUSE WAS FOUND!!!)

Post by ataaron »

BUMP (check OP for edit)
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Re: [0.10.0] Replay desync. at tick: X (CAUSE WAS FOUND!!!)

Post by jeroon »

confirmed, tried it by only making enough to build a lab, and the second i put it down the replay gives the desync error (somewhere 19000 ticks)
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Re: [0.10.0] Replay desync. at tick: X (CAUSE WAS FOUND!!!)

Post by drs9999 »

Yes, it is the research gui. Not the lab.
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Re: [0.10.0] Replay desync: CAUSE WAS FOUND (Easily fixable)

Post by ataaron »

guess no fix for it this week :( even though its super simple and the only reason I cant watch my replays so far
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Re: [0.10.0] Replay desync:OPENING RESEARCH TAB CAUSES DESYN

Post by kovarex »

Hello, thank you for the report, it has been fixed for 0.10.1.
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Re: [0.10.0] Replay desync:OPENING RESEARCH TAB CAUSES DESYN

Post by ataaron »

kovarex wrote:Hello, thank you for the report, it has been fixed for 0.10.1.
my hero :)



EDIT:
kovarex wrote:Just to make it clear, we decided to wait to next friday with 0.10.1
Nvm :D
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