[Rseding91] [for 0.16] [0.15.32] /seed gives nauvis seed, not game.plyr.surf seed
[Rseding91] [for 0.16] [0.15.32] /seed gives nauvis seed, not game.plyr.surf seed
Might be intended, but I would find it more intuitive if it printed the seed of game.player.surface instead of game.surfaces[1].
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Re: [Rseding91] [0.15.32] /seed gives nauvis seed, not game.plyr.surf seed
I'm not sure on this. The command prints the default map seed - not dependent on what ever surface you've since created/if the seed changed.
I could make it print every surfaces seed but that's not that useful either.
I could make it print every surfaces seed but that's not that useful either.
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding91] [for 0.16] [0.15.32] /seed gives nauvis seed, not game.plyr.surf seed
What about /seed stays the same (default surface seed) and surface.get_seed for the rest?
Re: [Rseding91] [for 0.16] [0.15.32] /seed gives nauvis seed, not game.plyr.surf seed
I've changed it for 0.16 so it says "Prints the starting map seed." - which should hopefully avoid confusion.
If you want to get ahold of me I'm almost always on Discord.