I have found that wires are not carrying/connecting to inserters on blueprints. I have tested and it does seem to be working with chests, combinators etc.
Hopefully this gif will show what I mean:
[0.13.20] Wires not carrying to inserters on blueprint
Re: [0.13.20] Wires not carrying to inserters on blueprint
Can reproduce, you need to copy the placement sequence of all entities as well.
Re: [0.13.20] Wires not carrying to inserters on blueprint
Same for me. Yea there are some quirks with this, i usually end up razing parts of the place ,before placing blueprints that have slight differences in wiring or placement etc. But thats not only because of this.
Its weird that it works for chests, but not inserters tho.
Its weird that it works for chests, but not inserters tho.
Re: [0.13.20] Wires not carrying to inserters on blueprint
I'm not sure if this is actually a bug. The reason it doesn't connect the wire is because the inserters aren't identical.
The one with the wire .. has a wire and therefor has a control behavior. The one without a wire doesn't have a control behavior and as such: inserter in blueprint != inserter on ground.
The one with the wire .. has a wire and therefor has a control behavior. The one without a wire doesn't have a control behavior and as such: inserter in blueprint != inserter on ground.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.13.20] Wires not carrying to inserters on blueprint
yea thats true. Chests and poles only have 1 behavior, inserters have multiple.
With this theory, roboports arent connecting either because they have multiple behaviors.
With this theory, roboports arent connecting either because they have multiple behaviors.
Re: [0.13.20] Wires not carrying to inserters on blueprint
The thing is, the equality check may not be done correctly for everything with a control behavior.aober93 wrote:yea thats true. Chests and poles only have 1 behavior, inserters have multiple.
With this theory, roboports arent connecting either because they have multiple behaviors.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.13.20] Wires not carrying to inserters on blueprint
What is the conclusion? From the user perspective, this should work. If the inserter doesn't have a wire, I don't see a conflict in setting the behaviour based on the blueprint.
Re: [0.13.20] Wires not carrying to inserters on blueprint
Fixed for 0.14.6.
If you want to get ahold of me I'm almost always on Discord.