[kovarex] [0.16.41] Crash When Loading Modded Saved Game
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[kovarex] [0.16.41] Crash When Loading Modded Saved Game
The game is crashing when trying to load any saved modded game. Strange since I was playing this last night without issue.
- Attachments
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- factorio-dump-current.dmp
- Heavily modded crash dump
- (510.34 KiB) Downloaded 132 times
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- factorio-current.log
- Heavily modded crash
- (31.99 KiB) Downloaded 151 times
Re: [0.16.41] Crash When Loading Modded Saved Game
Post a save with the issue please.
log
Re: [0.16.41] Crash When Loading Modded Saved Game
Im running in to the same problem as the OP. played the game for a few hours today. logged of for a few hours. came back to it and the last three saves (_autosave3.zip latest of the bunch) wont launch. a older (working save.zip) save does launch.
Mod list:
Auto Deconstruct +0.1.11
Bottleneck 0.9.1
EcoGUI 0.4.302
Farl 2.1.1
LAserbeam turrents 0.2.0
Nixie-tubes 0.16.4
Power armor MK3 0.1.3
pushbutton 0.16.0
Vehicle wagon 1.2.4
Warehousing 0.1.2
any help or advice welkom.
Mod list:
Auto Deconstruct +0.1.11
Bottleneck 0.9.1
EcoGUI 0.4.302
Farl 2.1.1
LAserbeam turrents 0.2.0
Nixie-tubes 0.16.4
Power armor MK3 0.1.3
pushbutton 0.16.0
Vehicle wagon 1.2.4
Warehousing 0.1.2
any help or advice welkom.
- Attachments
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- Working save.zip
- (51.03 MiB) Downloaded 133 times
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- _autosave3.zip
- (52.23 MiB) Downloaded 138 times
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- factorio-dump-previous.dmp
- (610.43 KiB) Downloaded 129 times
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- factorio-current.log
- (4.83 KiB) Downloaded 150 times
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Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Experiencing the same problem. game worked fine last night.
Factorio version 0.16.41
Mods:
AutoDeconstruct 0.1.10
Bottleneck 0.9.1
MushroomCloud 1.0.3
SimonLights 0.0.1
uppgrade-planner 1.5.2
Log:
https://drive.google.com/file/d/1FVI0Cu ... sp=sharing
Save:
https://drive.google.com/file/d/1inpLtp ... sp=sharing
Factorio version 0.16.41
Mods:
AutoDeconstruct 0.1.10
Bottleneck 0.9.1
MushroomCloud 1.0.3
SimonLights 0.0.1
uppgrade-planner 1.5.2
Log:
https://drive.google.com/file/d/1FVI0Cu ... sp=sharing
Save:
https://drive.google.com/file/d/1inpLtp ... sp=sharing
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Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
This would actually appear to be related to viewtopic.php?f=30&t=60074Nabal wrote:Experiencing the same problem. game worked fine last night.
Factorio version 0.16.41
Mods:
AutoDeconstruct 0.1.10
Bottleneck 0.9.1
MushroomCloud 1.0.3
SimonLights 0.0.1
uppgrade-planner 1.5.2
Log:
https://drive.google.com/file/d/1FVI0Cu ... sp=sharing
Save:
https://drive.google.com/file/d/1inpLtp ... sp=sharing
it seems to be occurring more and more, I've now witnessed it in 3 different saves and waiting on the release of 16.42
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Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Yes it does. Looks like a fix is already set for the release of 0.16.42. I am just glad I can add more examples for the devs to look at. Thank you guys for your support!Supanova_HS wrote:
This would actually appear to be related to viewtopic.php?f=30&t=60074
it seems to be occurring more and more, I've now witnessed it in 3 different saves and waiting on the release of 16.42
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
I don't see how your issue is connected to the failed rail sanity check of Nabal.RocketManChronicles wrote:Yes it does. Looks like a fix is already set for the release of 0.16.42. I am just glad I can add more examples for the devs to look at. Thank you guys for your support!Supanova_HS wrote:
This would actually appear to be related to viewtopic.php?f=30&t=60074
it seems to be occurring more and more, I've now witnessed it in 3 different saves and waiting on the release of 16.42
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Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Oh.... seemed like it was. Well, I am sure you guys can figure it all out!Loewchen wrote:I don't see how your issue is connected to the failed rail sanity check of Nabal.RocketManChronicles wrote:Yes it does. Looks like a fix is already set for the release of 0.16.42. I am just glad I can add more examples for the devs to look at. Thank you guys for your support!Supanova_HS wrote:
This would actually appear to be related to viewtopic.php?f=30&t=60074
it seems to be occurring more and more, I've now witnessed it in 3 different saves and waiting on the release of 16.42
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Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
I do not know if this helps or not, but I am supplying the crash logs after updating to 0.16.42. I expected the game to crash with the same save file provided above. Anyway, just seeing if I am helping.
- Attachments
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- factorio-dump-current.dmp
- Current Dump
- (550.65 KiB) Downloaded 123 times
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- factorio-current.log
- Current log
- (32.15 KiB) Downloaded 127 times
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[0.16.42] Crash when loading current/latest save (modded)
I am currently experiencing a crash when loading a savefile and I cannot tell from the log what the precise error is. I thought it was similar to what others were experiencing relating to the rail signals, hence my post in a 0.16.41 bug report (viewtopic.php?f=11&t=60074&p=361097#p361097), but it seems that was not the issue I was having.
I've attached my crash log as well as mod-list.json, and here are links to my failing save file as well my entire mods folder zipped-up (both were more than 100MB, so I figured you'd appreciate external links vs. forum attachments).
Save file: https://drive.google.com/open?id=1ZeLn6 ... CCGt0c028o
Mods: https://drive.google.com/open?id=1TetqH ... l74Z3iaJBZ
One thing that may or may not have some relevance is that I have explored extremely far in one direction (east) and setup a couple outposts/bases in those area, but there's almost nothing in-between in terms of built-up areas. Not sure if that's useful or not, but that's the only thing I think that makes my game much different.
Incidentally, autosave prior to this one also fails with the same error. I did not try with all three yet.
Merged...
I've attached my crash log as well as mod-list.json, and here are links to my failing save file as well my entire mods folder zipped-up (both were more than 100MB, so I figured you'd appreciate external links vs. forum attachments).
Save file: https://drive.google.com/open?id=1ZeLn6 ... CCGt0c028o
Mods: https://drive.google.com/open?id=1TetqH ... l74Z3iaJBZ
One thing that may or may not have some relevance is that I have explored extremely far in one direction (east) and setup a couple outposts/bases in those area, but there's almost nothing in-between in terms of built-up areas. Not sure if that's useful or not, but that's the only thing I think that makes my game much different.
Incidentally, autosave prior to this one also fails with the same error. I did not try with all three yet.
Merged...
- Attachments
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- mod-list.json
- Mods
- (3.47 KiB) Downloaded 119 times
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- factorio-current.log
- Logfile from latest crash
- (79.94 KiB) Downloaded 134 times
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
This bug is solved for the 0.16.43
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Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
That is awesome! Thank you for the great support!kovarex wrote:This bug is solved for the 0.16.43
As for my curiosity, what was the bug?
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Mod could build ghost of belt on top of belt by script.
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Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Oh! I think I know where that happened in my save! Excellent work, and thanks again! You devs are the best!kovarex wrote:Mod could build ghost of belt on top of belt by script.
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Re: [0.16.42] Crash when loading current/latest save (modded)
I am not sure if I should post a new bug report or not, because I am still having the same issue I posted above but in 0.16.43. In other words, the fix did not solve my problem.basilgohar wrote:I am currently experiencing a crash when loading a savefile and I cannot tell from the log what the precise error is. I thought it was similar to what others were experiencing relating to the rail signals, hence my post in a 0.16.41 bug report (viewtopic.php?f=11&t=60074&p=361097#p361097), but it seems that was not the issue I was having.
I've attached my crash log as well as mod-list.json, and here are links to my failing save file as well my entire mods folder zipped-up (both were more than 100MB, so I figured you'd appreciate external links vs. forum attachments).
Save file: https://drive.google.com/open?id=1ZeLn6 ... CCGt0c028o
Mods: https://drive.google.com/open?id=1TetqH ... l74Z3iaJBZ
One thing that may or may not have some relevance is that I have explored extremely far in one direction (east) and setup a couple outposts/bases in those area, but there's almost nothing in-between in terms of built-up areas. Not sure if that's useful or not, but that's the only thing I think that makes my game much different.
Incidentally, autosave prior to this one also fails with the same error. I did not try with all three yet.
Merged...
Re: [0.16.42] Crash when loading current/latest save (modded)
Yes, if you experience the issue in 16.43 make new report please, make sure to include log, save and the complete .ziped mods folder.basilgohar wrote:I am not sure if I should post a new bug report or not, because I am still having the same issue I posted above but in 0.16.43. In other words, the fix did not solve my problem.