Search found 691 matches

by disentius
Wed Dec 22, 2021 1:33 pm
Forum: Ideas and Suggestions
Topic: Round robin scheduling for trains / Train Limits can Soft-Deadlock when Incoming and Outgoing are Both Full
Replies: 41
Views: 9899

Re: Train Limits can Soft-Deadlock when Incoming and Outgoing are Both Full

Nice discussion:)
The biggest point is consistency imo. A train station should either be occupied ( T > 0, and C > 0) or not (T = 0, and the departing train is not counted towards C)
by disentius
Wed Dec 22, 2021 10:57 am
Forum: Ideas and Suggestions
Topic: Round robin scheduling for trains / Train Limits can Soft-Deadlock when Incoming and Outgoing are Both Full
Replies: 41
Views: 9899

Re: Train Limits can Soft-Deadlock when Incoming and Outgoing are Both Full

To clarify the "bug":
1. train wants to leave
2. there is no free station available. All destinations report x/x as trainlimit/train reservation.
3.The train has left the station (no "T" signal) yet the station counts the departed train toward the reserved trains in x/x
by disentius
Thu Dec 02, 2021 10:17 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Perfect 1:6 splitter
Replies: 21
Views: 54484

Re: Perfect 1:6 splitter

not happened in my test yet, so i assume its not possible
by disentius
Tue Nov 23, 2021 9:15 am
Forum: Gameplay Help
Topic: Factorio Commands Disable Achievements
Replies: 1
Views: 946

Re: Factorio Commands Disable Achievements

Cheats disable the achievements on the current map/save only.
by disentius
Mon Nov 22, 2021 11:53 am
Forum: Mod portal Discussion
Topic: Reducing the number of categories
Replies: 19
Views: 5086

Re: Reducing the number of categories

Good initiative:)
I think the categories Library and Internal can be joined. Non-modmaking players do not need to search on libraries.
by disentius
Fri Nov 12, 2021 11:45 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: UPS optimized smelting - belts only
Replies: 15
Views: 6167

Re: UPS optimized smelting - belts only

Clocking inserters saves ups in big megabases (>10k SPM).
Here is How:
https://www.youtube.com/watch?v=kHvqxKL ... t3&index=4
by disentius
Thu Nov 11, 2021 10:47 am
Forum: Gameplay Help
Topic: First time using circuit network: making a "master" power switch
Replies: 12
Views: 4271

Re: First time using circuit network: making a "master" power switch

Hm... How about placing an accumulator behind a powerswitch (the master) and make sure its power is used, a radar would do. then read the A value and send that to the network, and set all other power switches to enable if A > 99.
by disentius
Thu Nov 11, 2021 10:42 am
Forum: Combinator Creations
Topic: Belt saturation detector/counter
Replies: 30
Views: 9658

Re: Belt saturation detector/counter

It is not mine, it's from a balancer book by raiguard:
https://pastebin.com/igs2CvVd
( i am not smart enough to design these myself)
by disentius
Wed Nov 10, 2021 5:44 pm
Forum: Combinator Creations
Topic: Belt saturation detector/counter
Replies: 30
Views: 9658

Re: Belt saturation detector/counter

@tertius: There are other solutions possible, this is one of them. equal unload and a lane balancer at the end.

Works with all belt types in vanilla.
2021-11-10 18_40_03-Window.png
2021-11-10 18_40_03-Window.png (1.23 MiB) Viewed 6085 times
by disentius
Tue Oct 26, 2021 10:53 am
Forum: Combinator Creations
Topic: Belt saturation detector/counter
Replies: 30
Views: 9658

Re: Belt saturation detector/counter

Inserter timing, belt buffers, and splitter buffers. all inserters leave gaps on the belt when swiniging to collect the next load. the combination of all these movements can lead to this kind of "glitches" Here are the exact numbers for items moving on belts: I am not sure what is the ques...
by disentius
Sun Oct 24, 2021 8:55 pm
Forum: Gameplay Help
Topic: Kovarex in a row anyone?
Replies: 56
Views: 13646

Re: Kovarex in a row anyone?

Im looking for a simple stackable solution stacking a bunch of Covarex machines in a line so that they start with the first one introducing the 40 good uranium and then filling subsequently one after the other with the good uranium - and the bad as well. Simple and minimized use of U235 (the good g...
by disentius
Sun Oct 24, 2021 10:49 am
Forum: Gameplay Help
Topic: Handling Excess gases with flare stacks
Replies: 4
Views: 1556

Re: Handling Excess gases with flare stacks

One solution would be to stop the input of hydrogen when the chlorine tank is full, and put the hydrogen overflow between the pump and the hydrogen tank. 0eNqllu2OoyAUhu/l/NYJWD9as9kb2TTGj9P2ZBUNQrOm8d4XddppRzqOnT8mIDy88MILF8hKjY0koSC+AOW1aCH+c4GWjiIthzrVNQgxkMIKHBBpNZSELkvSrVum8oiuSsVfl0PvAIkC/0HM+...
by disentius
Mon Oct 18, 2021 10:42 am
Forum: Multiplayer / Dedicated Server
Topic: Free service to run your server: Factorio Zone
Replies: 183
Views: 141901

Re: Free service to run your server: Factorio Zone

download the map, adjust settings locally, upload the map again. (keep a backup of the original for safety)
by disentius
Sun Oct 17, 2021 9:19 am
Forum: Gameplay Help
Topic: How many ticks does it takes for an item to move through a belt ?
Replies: 15
Views: 5387

Re: How many ticks does it takes for an item to move through a belt ?

your post title is a bit clickbait-y since you try to answer the question, not asking it on this forum. What do you mean by "move trough" exactly? (begin position - to end position of the item) I have seen the calculation of movement per tick somewhere, assuming a tile = 1 meter. Going to ...
by disentius
Thu Oct 07, 2021 11:25 am
Forum: General discussion
Topic: The numbers on fluids
Replies: 15
Views: 5783

Re: The numbers on fluids

@Mrvn: pump maximum is 12000i/s. (200 per tick) it will reach this with tank-pump-tank and tank-pump fluid wagon configs
by disentius
Tue Oct 05, 2021 4:06 pm
Forum: Gameplay Help
Topic: Train and Inserter
Replies: 9
Views: 2700

Re: Train and Inserter

- You can name all your stations in a category the same (iron ore -unload for all stations that need Iron ore, as example). you can use the trainlimit feature of the stations to help them go to where they are needed.
by disentius
Wed Sep 29, 2021 4:16 pm
Forum: Combinator Creations
Topic: Configurable train loader
Replies: 9
Views: 3839

Re: Configurable train loader

If you want count perfect loading, here is a way to do it: https://www.youtube.com/watch?v=B8h5Aii1tts
by disentius
Fri Sep 24, 2021 6:10 pm
Forum: Railway Setups
Topic: Testbench for 3/4way intersections
Replies: 68
Views: 33890

Re: Testbench for 3/4way intersections

oooooo nice!

I know what i am doing tonight:)

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