Search found 2214 matches: catch up

Searched query: catch up

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by TheKillerChicken
Sat Oct 07, 2023 2:35 pm
Forum: Ideas and Suggestions
Topic: --mp-load-save (Command Line Parameter)
Replies: 11
Views: 1177

Re: --mp-load-save (Command Line Parameter)

... client and server is problematic because my client can't keep up with the server when they're running on the same machine. The reason why ... All I do is downclock my processors on the server-side so I can catch up. I had a developer explain the server/client issue to me. Man why ...
by TheKillerChicken
Sat Oct 07, 2023 2:34 pm
Forum: Ideas and Suggestions
Topic: --mp-load-save (Command Line Parameter)
Replies: 11
Views: 1177

Re: --mp-load-save (Command Line Parameter)

... client and server is problematic because my client can't keep up with the server when they're running on the same machine. The reason why ... All I do is downclock my processors on the server-side so I can catch up. I had a developer explain the server/client issue to me. Man why ...
by aka13
Sat Oct 07, 2023 2:17 pm
Forum: Ideas and Suggestions
Topic: --mp-load-save (Command Line Parameter)
Replies: 11
Views: 1177

Re: --mp-load-save (Command Line Parameter)

... client and server is problematic because my client can't keep up with the server when they're running on the same machine. The reason why ... All I do is downclock my processors on the server-side so I can catch up. I had a developer explain the server/client issue to me. Man why ...
by TheKillerChicken
Sat Oct 07, 2023 10:46 am
Forum: Ideas and Suggestions
Topic: --mp-load-save (Command Line Parameter)
Replies: 11
Views: 1177

Re: --mp-load-save (Command Line Parameter)

... client and server is problematic because my client can't keep up with the server when they're running on the same machine. The reason why ... All I do is downclock my processors on the server-side so I can catch up. I had a developer explain the server/client issue to me.
by Wiwiweb
Thu Sep 28, 2023 2:21 am
Forum: Modding interface requests
Topic: Distance limit parameter for `spill_item_stacks`
Replies: 4
Views: 626

Distance limit parameter for `spill_item_stacks`

... using either `count_entities_filtered` or `find_non_colliding_position`, but there's 2 disadvantages: 1) It's expensive, 2) Doesn't always catch all cases (e.g. trying to spill items in the middle of a lake puts the items in unpredictable positions). It would be convenient to have a "max_distance" ...
by adam_bise
Sat Sep 23, 2023 4:14 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 131887

Re: Friday Facts #375 - Quality

Yes, designing those will be fun for sure.

At this point my biggest question is this: Will I catch a legendary fish? :P
by mmmPI
Tue Sep 19, 2023 9:15 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 57951

Re: Friday Facts #376 - Research and Technology

... yeah, it seem to be the new norm since 2017 and when AMD was able to catch up on intel that was using "monolithic model" were the rate of defect were so high, ...
by Yoshifizzle
Tue Sep 19, 2023 3:20 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 57951

Re: Friday Facts #376 - Research and Technology

... high failure rates? Because a limited, cursory Google search is coming up with results that suggest the failure rates are often measured in (single ... The rate of defects in manufacturing is much higher, but they usually catch it rather than shipping defective chips. A cursory search shows an ...
by FuryoftheStars
Mon Sep 18, 2023 8:36 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 57951

Re: Friday Facts #376 - Research and Technology

... high failure rates? Because a limited, cursory Google search is coming up with results that suggest the failure rates are often measured in (single ... The rate of defects in manufacturing is much higher, but they usually catch it rather than shipping defective chips. A cursory search shows an ...
by Anachrony
Mon Sep 18, 2023 7:11 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 57951

Re: Friday Facts #376 - Research and Technology

... high failure rates? Because a limited, cursory Google search is coming up with results that suggest the failure rates are often measured in (single ... The rate of defects in manufacturing is much higher, but they usually catch it rather than shipping defective chips. A cursory search shows an ...
by Rseding91
Wed Sep 13, 2023 7:04 pm
Forum: Technical Help
Topic: Technical Question about Multiplayer
Replies: 4
Views: 708

Re: Technical Question about Multiplayer

... performance of other players? No. If a client is too slow to keep up with the server the server will drop the client with a message "*player-name*'s ... Eventually the FPS bottoms out at 3-5~ and if that isn't enough to catch up the client starts to get dropped from the server. That means ...
by thedoh
Fri Sep 08, 2023 1:10 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 131887

Re: Friday Facts #375 - Quality

... cool in principle. I worry that the tedium of dealing with the various quality levels will be too much: Filter splitter after filter splitter to catch the various kinds? For every intermediate and product? Ugh! So very inelegant. With my speedrunner hat I am screaming internally at how the changes ...
by Lothari
Wed Sep 06, 2023 9:43 pm
Forum: Pending
Topic: [1.1.87] Crashes in FluidBox.cpp
Replies: 6
Views: 679

[1.1.87] Crashes in FluidBox.cpp

... but it now seem to happen consistently ether immediately after loading or within just a minute or just a few minutes... the save one is hard to catch since it only seems to happen during an auto save. anyway it has now hard-locked my save... Background of the save file: I will keep it short, ...
by Donion
Tue Sep 05, 2023 2:31 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.87] incorrect sound function
Replies: 1
Views: 772

Re: [Donion] [1.1.87] incorrect sound function

Hi. Good catch, thanks for the report, it's now fixed for the next release.
by jgilmore42
Fri Sep 01, 2023 5:35 pm
Forum: News
Topic: Friday Facts #374 - Smarter robots
Replies: 207
Views: 43413

Re: Friday Facts #374 - Smarter robots

... really need jobs sorted by distance from the player. This is awesome. Stupidity of construction and logistics robots has been a problem for a long ... walking pace, and I have to stop and wait a LONG TIME for them to catch up. To see an example of this, build a four-track railway with maxed ...
by BlueTemplar
Sat Aug 26, 2023 12:43 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 267
Views: 71473

Re: Friday Facts #373 - Factorio: Space Age

... there are already mods for that . ---- [...] The one part that did catch me attention was the "technical" possibility of playing Vanilla ... you have the possibility to load, say a 0.15 factory, and upgrade it to 1.1 (possibly through multiple steps), but of course it's not ...
by Chindraba
Fri Aug 25, 2023 4:55 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 267
Views: 71473

Re: Friday Facts #373 - Factorio: Space Age

... to be.) I'm a bit worried about some of the balance adjustments, but I'm willing to hold judgement until I've tried them. The one part that did catch me attention was the "technical" possibility of playing Vanilla to rocket launch and then switching over to SA. Seems like the balance ...
by jodokus31
Fri Aug 25, 2023 3:40 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 267
Views: 71473

Re: Friday Facts #373 - Factorio: Space Age

... there is a lot more to exploring new kinds of planets with different type of challenges. I can only say, that the mod Space Exploration didn't catch my attention too much yet, because I'm very attached to Sea Block, which alone is able to fill my quota of time for factorio gaming. But I'm also ...
by TheKillerChicken
Wed Aug 23, 2023 12:04 pm
Forum: Technical Help
Topic: Server/client exact same specs still lags
Replies: 2
Views: 340

Server/client exact same specs still lags

Hi. I have a server/client setup with both 128GB DDR3-1866 same CAS latencies, same CPUS (Xeon E5-2667V2 @3.6Ghz ... and my gamer-server uses an RTX 2080Ti. The problem is that even though I can catch up quickly, the FPS is hovering around 9-15 fps, but the server/client UPS is ...
by Premu
Thu Aug 17, 2023 4:45 pm
Forum: Gameplay Help
Topic: Question for train station balancing
Replies: 18
Views: 2410

Re: Question for train station balancing

... has enough stuff to load it, but after some time the production should catch up and the train will be able to leave. In that case the solution is to get a higher production ...

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