Search found 2214 matches: catch up

Searched query: catch up

ignored: up

by SoShootMe
Tue Jan 09, 2024 11:54 pm
Forum: Ideas and Suggestions
Topic: Store bots inside roboport in blueprints
Replies: 10
Views: 1023

Re: Store bots inside roboport in blueprints

... notwithstanding), even though it's not the same. But the good news is that you could, and probably still can, get the result you want anyway ; the catch being that there's no UI for it.
by ElderAxe
Fri Jan 05, 2024 6:32 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 133
Views: 25196

Re: Friday Facts #392 - Parametrised blueprints

... of" feature, the "item to craft" isn't really an item, its a recipe? Sorry if I just missed a detail somewhere.. Nice catch. This is more common on mods like PY, KS2, SE, Angels. etc. You can have multiple recipes of same item with different yields and different side ...
by Rseding91
Tue Jan 02, 2024 3:54 pm
Forum: Pending
Topic: [1.1.70] Cancel during "loading multiplayer map" or "catching up" hangs Factorio
Replies: 1
Views: 872

Re: [1.1.70] Cancel during "loading multiplayer map" or "catching up" hangs Factorio

... and i'm back at the menu. When I test quitting during the "catching up" phase it quits within 1 second of clicking the quit button where waiting for the full ...
by yeputons
Tue Dec 26, 2023 1:10 pm
Forum: News
Topic: Friday Facts #390 - Noise expressions 2.0
Replies: 69
Views: 14377

Re: Friday Facts #390 - Noise expressions 2.0

... that I've seen so far (even inside big companies) typically end up in a incomprehensible mess once you try to write a formal grammar/semantics ... UB in C++. More typical scenario, lots of parsing/semantics hard-to-catch bugs creep in immediately like in https://github.com/fusionlanguage/fut/issues/26 ...
by farcast
Tue Dec 19, 2023 5:11 pm
Forum: General discussion
Topic: Maximum throughput of a rail line
Replies: 83
Views: 9969

Re: Maximum throughput of a rail line

... I'm not sure why the "at this time the next block should open up and the cycle repeats". That one's easy, the block has to open up ... showing 82.8 when it should be multiplied by 3.6 to show in km/h Good catch, though it looks like the overall results were still correct. This ...
by bluewilson
Sat Dec 16, 2023 5:13 pm
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 151
Views: 26670

Re: Friday Facts #389 - Train control improvements

... mods are suddenly considered obsolete, and in some cases, the change is identical to what a mod does. Though, when changes like these occur, I catch myself thinking: "Oh, how will the modders exploit this for even more amazing features?". I do expect and hope that Wube will expand ...
by Kayser
Wed Dec 13, 2023 11:12 pm
Forum: Show your Creations
Topic: I spent an insane amount of time optimizing Tight Spot Lv 5. This is the result.
Replies: 10
Views: 1916

Remarks on Overall Layout and Power

... produce. Because we’re anyway limited by oil, engines will eventually catch up if we produce enough. So, it boils down to finding the lowest cost. Low cost means: Use ...
by SoShootMe
Tue Dec 12, 2023 8:06 am
Forum: Gameplay Help
Topic: Artillery Wagon with Destination Full
Replies: 7
Views: 836

Re: Artillery Wagon with Destination Full

wobbycarly wrote:
Tue Dec 12, 2023 7:55 am
I think fill cargo will never be met if the wagon fires at least once. Probably need to use an item count condition on the iron plates.
Yes, good catch :).
by mmmPI
Mon Dec 11, 2023 12:24 pm
Forum: General discussion
Topic: Maximum throughput of a rail line
Replies: 83
Views: 9969

Re: Maximum throughput of a rail line

... more easily than on the previously linked saved that are just editor setups with the bridges in the expansion as there would be more possibilities ... some seconds or minutes, and since it's a max throughput, there is no catch-up. length0.png length35.png My model consider signals are spaced out ...
by Stringweasel
Wed Dec 06, 2023 10:08 am
Forum: Documentation Improvement Requests
Topic: on_player_placed_equipment does not equipment is inserted by script
Replies: 5
Views: 576

Re: on_player_placed_equipment does not equipment is inserted by script

A note that might fit the context better is:
Note: To catch all possible interactions with an equipment grid use on_equipment_inserted.
by mrvn
Wed Dec 06, 2023 12:06 am
Forum: Modding help
Topic: Map Reveal help
Replies: 4
Views: 559

Re: Map Reveal help

... water because I don't yet know that the black chunk has water there? Or aliens? Or do you want the black to be impassable? What you could to is catch the either of these events https://lua-api.factorio.com/latest/events.html#on_chunk_generated or https://lua-api.factorio.com/latest/events.html#on_chunk_charted ...
by Stringweasel
Tue Dec 05, 2023 1:41 pm
Forum: Documentation Improvement Requests
Topic: on_player_placed_equipment does not equipment is inserted by script
Replies: 5
Views: 576

on_player_placed_equipment does not equipment is inserted by script

Some modders might use on_player_placed_equipment as the catch-all event to keep track of equipment changes. However, this might be misleading because it does not handle cases where equipment is changed through script, which is not explicitly mentioned ...
by cogito123
Sat Nov 18, 2023 2:48 pm
Forum: Desyncs with mods
Topic: [1.1.94] Desync during terrain generation
Replies: 4
Views: 929

Re: [1.1.94] Desync during terrain generation

We're only playing on stable version. It will take a while for server to move to new version and then some time to catch the desync if still exists, but I'll remember to give you a feedback
by ChefOfRamen
Fri Nov 17, 2023 4:21 pm
Forum: News
Topic: Friday Facts #385 - Asteroid Collector
Replies: 57
Views: 13699

Re: Friday Facts #385 - Asteroid Collector

TheoMarque wrote:
Fri Nov 17, 2023 2:56 pm
Love your descriptions making of proces. This nerdy thing game is created by nerds for nerds.

But, little off topic, can we build them (or variations) on surface for fishing a fishes od smal bitters to munch them into something useful?
Ooh, yes, let us catch fish with these please!
by mmmPI
Tue Nov 14, 2023 8:56 pm
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 36247

Re: Friday Facts #382 - Logistic groups

... the existing animation for the space platform is wanky because it's supposed to add immersion and not change gameplay but the platform is super ... arm that extend from the space platform hub, similar of the arms that catch the asteroid, ( continuity ? ). I gave you several positives, but you ...
by Henry Loenwind
Tue Nov 14, 2023 7:31 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 47021

Re: Friday Facts #384 - Combinators 2.0

... that was my intention; I just forgot to write it down explicitly. Good catch. --- And, tbh, this is just a mess. I really have to concentrate hard ... so It is conflicting because data about how the condition is set up and data about what the combinator is doing is mixed together. That may ...
by XT-248
Tue Nov 14, 2023 6:44 pm
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 36247

Re: Friday Facts #382 - Logistic groups

... for the devs idea of no bots of any kind in space. I thought that was supposed to be your last time commenting on this subject. This all is derailing ... arm that extend from the space platform hub, similar of the arms that catch the asteroid, ( continuity ? ). I gave you several positives, but ...
by mmmPI
Tue Nov 14, 2023 4:24 pm
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 36247

Re: Friday Facts #382 - Logistic groups

... the existing animation for the space platform is wanky because it's supposed to add immersion and not change gameplay but the platform is super ... arm that extend from the space platform hub, similar of the arms that catch the asteroid, ( continuity ? ). Maybe you could post your idea in mod ...
by JohnyDL
Tue Nov 14, 2023 2:34 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 47021

Re: Friday Facts #384 - Combinators 2.0

... I think the drop-down is only there cause legacy that's a really nice catch In my mind i thought that if the fraction was finite in decimal, it ... fraction from a sealed system (that's the floating point error building up over time)) Copper Wire is 2/3 the weight of Copper plate if we're assuming ...
by adjl
Mon Nov 13, 2023 4:59 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 47021

Re: Friday Facts #384 - Combinators 2.0

... of blue science, how is it beneficial to make it more difficult by duplicating the line? It's not like it's going to make it any easier to catch up. I often have to spend many hours just letting the game run idle as it is, oftentimes ...

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