Search found 18368 matches: bots

Searched query: bots

by Kyparos
Sat Mar 23, 2024 10:58 am
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

... frequently referred as a programming game, and programming games should provide you with a tool box but not ready solutions. About slow speed for bots being able to keep up -- could be just an option for a normal locomotive. Slow locomotives would clog up the train network. I feel like you misunderstood ...
by FuryoftheStars
Sat Mar 23, 2024 1:12 am
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

... frequently referred as a programming game, and programming games should provide you with a tool box but not ready solutions. About slow speed for bots being able to keep up -- could be just an option for a normal locomotive. Slow locomotives would clog up the train network. I feel like you misunderstood ...
by Kyparos
Fri Mar 22, 2024 9:34 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
by TheRaph
Fri Mar 22, 2024 7:45 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

Could trains which run out of fuel be refueled by bots?
by Turel
Fri Mar 22, 2024 6:59 pm
Forum: Ideas and Suggestions
Topic: Automate Biter clearing - Robot army
Replies: 11
Views: 733

Automate Biter clearing - Robot army

... and all it's "extra" features, or the rail system) And the freedom to choose a preferred way of dealing with things. (Ex. You want bots? use bots! You want belts or trains? do that! All three? Spaghet or modular? Mama mia!) That being said, there's a huge gaping hole staring at ...
by FuryoftheStars
Fri Mar 22, 2024 6:55 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
by Kyparos
Fri Mar 22, 2024 6:16 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
by KatherineOfSky
Fri Mar 22, 2024 5:18 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

... be a regular logi bot, or a purpose-built bot. A chest could be like one we've seen in several modpacks the "bot chest", which charges bots at the fraction of the size of a roboport. The drones could be one-time use, or maybe they limp back to the base if they are designed to be reusable. ...
by FuryoftheStars
Fri Mar 22, 2024 2:41 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 129
Views: 18331

Re: Friday Facts #403 - Train stops 2.0

... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
by Medium9
Thu Mar 21, 2024 8:23 pm
Forum: Technical Help
Topic: [1.1.105] Crash in main menu after a few (or more) seconds
Replies: 15
Views: 799

[1.1.105] Crash in main menu after a few (or more) seconds

... or a few seconds after a new animation started. Those I've seen can be described as: - forest burning bottom to top - solar panels deployed by bots - oil pumps - stone furnaces making iron plates - spawners attacked from top-left - spawners attacked by laser defence - spawners attacked by spidertron ...
by catpig
Thu Mar 21, 2024 12:10 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 44251

Re: Friday Facts #381 - Space Platforms

I really do hope that this can be optionally modded to allow bots, because I can tell you right now I'm not going to enjoy being forced into pure belt logistics just to be able to ferry crap to another world. :( I would be very surprised if mods can't ...
by dragon-architect
Wed Mar 20, 2024 9:27 pm
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 44251

Re: Friday Facts #381 - Space Platforms

... Especially since it's a mechanic that MUST be interacted with in order to progress. I really do hope that this can be optionally modded to allow bots, because I can tell you right now I'm not going to enjoy being forced into pure belt logistics just to be able to ferry crap to another world. :(
by xykite
Wed Mar 20, 2024 5:44 pm
Forum: Fixed for 2.0
Topic: [1.1.104] Cliff deconstruction cannot be cancelled normally and is not actioned by construction bots
Replies: 1
Views: 278

[1.1.104] Cliff deconstruction cannot be cancelled normally and is not actioned by construction bots

... in which they are visually marked for deconstruction with a red cross but do not appear to have any current or planned deconstruction orders: Bots ignore them, and the red cross can't be removed by shift-selecting a deconstruction planner to cancel. This is pretty easy to reproduce but the ...
by AileTheAlien
Tue Mar 19, 2024 2:25 am
Forum: Balancing
Topic: Nerf barrels and buff liquid tanks!
Replies: 20
Views: 8209

Re: Nerf barrels and buff liquid tanks!

Bots can't move fluids but they can move barrels. I think in some previous blogs, the devs said that bots solved too many problems in the game. IMO, barrels could be removed, unless we remove or change logistic bots. But ...
by Illiander42
Mon Mar 18, 2024 8:57 pm
Forum: Ideas and Suggestions
Topic: Requster / Buffer / Provider chest combination
Replies: 11
Views: 607

Re: Requster / Buffer / Provider chest combination

mrvn wrote:
Mon Mar 18, 2024 4:29 pm
Depending on the implementation the combined chest could replace all others.
Ahh, I get it now. You want LTN, but with logi bots instead of trains.
by mrvn
Mon Mar 18, 2024 4:29 pm
Forum: Ideas and Suggestions
Topic: Requster / Buffer / Provider chest combination
Replies: 11
Views: 607

Re: Requster / Buffer / Provider chest combination

... the buffer chest should get refilled from the buffer chest before that, which in turn refills from the one before that and so on. The logistic robots then all only have to fly a short distance between adjacent chests. Instead in the game now only the last buffer chest is used and the logistic ...
by mrvn
Mon Mar 18, 2024 11:46 am
Forum: Ideas and Suggestions
Topic: Requster / Buffer / Provider chest combination
Replies: 11
Views: 607

Re: Requster / Buffer / Provider chest combination

... have, in a mod . I personally hope it doesn't get implemented in the base game; I feel like it very slightly trivializes some bot logistics, when bots themselves already trivialize many things. I also don't think your imagined plan for a 3 number slider would be very practical to use. I think ...
by PennyJim
Mon Mar 18, 2024 4:02 am
Forum: Ideas and Suggestions
Topic: Requster / Buffer / Provider chest combination
Replies: 11
Views: 607

Re: Requster / Buffer / Provider chest combination

... have, in a mod . I personally hope it doesn't get implemented in the base game; I feel like it very slightly trivializes some bot logistics, when bots themselves already trivialize many things. I also don't think your imagined plan for a 3 number slider would be very practical to use. I think ...
by Hognose9
Mon Mar 18, 2024 3:54 am
Forum: News
Topic: Friday Facts #402 - Lightspeed circuits
Replies: 169
Views: 24576

Re: Friday Facts #402 - Lightspeed circuits

... the radar could send a signal to a satellite, which then beams it back down across the entire planet. This could also be a requirement to control bots on other planets.
by mrvn
Sat Mar 16, 2024 10:21 pm
Forum: Ideas and Suggestions
Topic: Requster / Buffer / Provider chest combination
Replies: 11
Views: 607

Requster / Buffer / Provider chest combination

... provides via circuit wires and setting the trash value manually or similar should also be an option. This gives the most flexibility. Construction bots: I haven't included anything about construction bots in my mockup because I only considered them afterwards. My first thought was that construction ...

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