Search found 18368 matches: bots
Searched query: bots
- Sat Mar 23, 2024 10:58 am
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
... frequently referred as a programming game, and programming games should provide you with a tool box but not ready solutions. About slow speed for bots being able to keep up -- could be just an option for a normal locomotive. Slow locomotives would clog up the train network. I feel like you misunderstood ...
- Sat Mar 23, 2024 1:12 am
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
... frequently referred as a programming game, and programming games should provide you with a tool box but not ready solutions. About slow speed for bots being able to keep up -- could be just an option for a normal locomotive. Slow locomotives would clog up the train network. I feel like you misunderstood ...
- Fri Mar 22, 2024 9:34 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
- Fri Mar 22, 2024 7:45 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
Could trains which run out of fuel be refueled by bots?
- Fri Mar 22, 2024 6:59 pm
- Forum: Ideas and Suggestions
- Topic: Automate Biter clearing - Robot army
- Replies: 11
- Views: 733
Automate Biter clearing - Robot army
... and all it's "extra" features, or the rail system) And the freedom to choose a preferred way of dealing with things. (Ex. You want bots? use bots! You want belts or trains? do that! All three? Spaghet or modular? Mama mia!) That being said, there's a huge gaping hole staring at ...
- Fri Mar 22, 2024 6:55 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
- Fri Mar 22, 2024 6:16 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
- Fri Mar 22, 2024 5:18 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
... be a regular logi bot, or a purpose-built bot. A chest could be like one we've seen in several modpacks the "bot chest", which charges bots at the fraction of the size of a roboport. The drones could be one-time use, or maybe they limp back to the base if they are designed to be reusable. ...
- Fri Mar 22, 2024 2:41 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 18331
Re: Friday Facts #403 - Train stops 2.0
... can be setup to work for this, of course). But it may be more fitting to have it as a special locomotive vs a special wagon. The construction bots would need recharging in some way and I feel allowing a nuclear reactor into an equipment grid which you then can't use to power the train would ...
- Thu Mar 21, 2024 8:23 pm
- Forum: Technical Help
- Topic: [1.1.105] Crash in main menu after a few (or more) seconds
- Replies: 15
- Views: 799
[1.1.105] Crash in main menu after a few (or more) seconds
... or a few seconds after a new animation started. Those I've seen can be described as: - forest burning bottom to top - solar panels deployed by bots - oil pumps - stone furnaces making iron plates - spawners attacked from top-left - spawners attacked by laser defence - spawners attacked by spidertron ...
- Thu Mar 21, 2024 12:10 am
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 44251
Re: Friday Facts #381 - Space Platforms
I really do hope that this can be optionally modded to allow bots, because I can tell you right now I'm not going to enjoy being forced into pure belt logistics just to be able to ferry crap to another world. :( I would be very surprised if mods can't ...
- Wed Mar 20, 2024 9:27 pm
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 44251
Re: Friday Facts #381 - Space Platforms
... Especially since it's a mechanic that MUST be interacted with in order to progress. I really do hope that this can be optionally modded to allow bots, because I can tell you right now I'm not going to enjoy being forced into pure belt logistics just to be able to ferry crap to another world. :(
- Wed Mar 20, 2024 5:44 pm
- Forum: Fixed for 2.0
- Topic: [1.1.104] Cliff deconstruction cannot be cancelled normally and is not actioned by construction bots
- Replies: 1
- Views: 278
[1.1.104] Cliff deconstruction cannot be cancelled normally and is not actioned by construction bots
... in which they are visually marked for deconstruction with a red cross but do not appear to have any current or planned deconstruction orders: Bots ignore them, and the red cross can't be removed by shift-selecting a deconstruction planner to cancel. This is pretty easy to reproduce but the ...
- Tue Mar 19, 2024 2:25 am
- Forum: Balancing
- Topic: Nerf barrels and buff liquid tanks!
- Replies: 20
- Views: 8209
Re: Nerf barrels and buff liquid tanks!
Bots can't move fluids but they can move barrels. I think in some previous blogs, the devs said that bots solved too many problems in the game. IMO, barrels could be removed, unless we remove or change logistic bots. But ...
- Mon Mar 18, 2024 8:57 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 607
- Mon Mar 18, 2024 4:29 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 607
Re: Requster / Buffer / Provider chest combination
... the buffer chest should get refilled from the buffer chest before that, which in turn refills from the one before that and so on. The logistic robots then all only have to fly a short distance between adjacent chests. Instead in the game now only the last buffer chest is used and the logistic ...
- Mon Mar 18, 2024 11:46 am
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 607
Re: Requster / Buffer / Provider chest combination
... have, in a mod . I personally hope it doesn't get implemented in the base game; I feel like it very slightly trivializes some bot logistics, when bots themselves already trivialize many things. I also don't think your imagined plan for a 3 number slider would be very practical to use. I think ...
- Mon Mar 18, 2024 4:02 am
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 607
Re: Requster / Buffer / Provider chest combination
... have, in a mod . I personally hope it doesn't get implemented in the base game; I feel like it very slightly trivializes some bot logistics, when bots themselves already trivialize many things. I also don't think your imagined plan for a 3 number slider would be very practical to use. I think ...
- Mon Mar 18, 2024 3:54 am
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 169
- Views: 24576
Re: Friday Facts #402 - Lightspeed circuits
... the radar could send a signal to a satellite, which then beams it back down across the entire planet. This could also be a requirement to control bots on other planets.
- Sat Mar 16, 2024 10:21 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 607
Requster / Buffer / Provider chest combination
... provides via circuit wires and setting the trash value manually or similar should also be an option. This gives the most flexibility. Construction bots: I haven't included anything about construction bots in my mockup because I only considered them afterwards. My first thought was that construction ...