Search found 20 matches: autosave combat
Searched query: autosave combat
- Mon Nov 06, 2023 3:15 pm
- Forum: Ideas and Suggestions
- Topic: Raid Planet
- Replies: 1
- Views: 502
Raid Planet
... when I'm bored of standard Factorio or want some variety and actual combat after running a late-game world for some time, and having to quit ... a players entire save file. (You would, of course, adjust the autosave system to always keep the pre-landing save, even when expert or ...
- Fri Nov 26, 2021 9:38 am
- Forum: Ideas and Suggestions
- Topic: More clever autosave
- Replies: 10
- Views: 2803
Re: Delay Autosave option
... : https://forums.factorio.com/viewtopic.php?f=6&t=62129 (reset autosave timer on manual save/load action) https://forums.factorio.com/viewtopic.php?f=6&t=47871 ... (prevent autosave during combat)
- Sat Oct 12, 2019 11:23 pm
- Forum: Ideas and Suggestions
- Topic: Suggestions to improve biter experience for both new and experienced players
- Replies: 18
- Views: 5461
Suggestions to improve biter experience for both new and experienced players
... 0.14) and I love all of the changes that have been made to biters and combat in all of that time. Recently, there was an interesting FF that raised ... has been destroyed that 9 times out of 10 we all just reload our last autosave. It's not until late game where the loss of time and resources is ...
- Tue Mar 05, 2019 4:58 pm
- Forum: Implemented Suggestions
- Topic: [0.17.1] intro too hard
- Replies: 104
- Views: 34647
Re: [0.17.1] intro too hard
... already done and he felt extremely wierd about the game because of the combat mechanics he didn't understand. I think it's similar with the new ... there was a huge army of biters camping there. Loading the earliest autosave was no solution. So I have to start all over again. great. Also: ...
- Wed Feb 27, 2019 12:32 pm
- Forum: Ideas and Suggestions
- Topic: 0.17.1 NPE campaign thoughts
- Replies: 9
- Views: 1966
Re: 0.17.1 NPE campaign thoughts
... saying the scenario is too hard, and even though I don't really like combat and am not really good at it, I never felt like the attacks were too ... "Tutorial part complete" = "No longer safe, reload your autosave and stockpile." ;) Thanks for pushing through and winning. ...
- Wed Nov 30, 2016 11:50 pm
- Forum: Ideas and Suggestions
- Topic: More clever autosave
- Replies: 10
- Views: 2803
Re: More clever autosave
This idea is old and I have no time so for now
search.php?keywords=autosave+combat&fid%5B0%5D=6
search.php?keywords=autosave+combat&fid%5B0%5D=6
- Mon Aug 29, 2016 12:55 am
- Forum: Ideas and Suggestions
- Topic: Enable god mode while autosave
- Replies: 1
- Views: 1178
Enable god mode while autosave
... for large multiplayer instances. However, if the server can save the game faster then the client, the client will be inactive for this time. In a combat, aliens can kill you while you are saving the game. Adding a god mode for the player would be nice, but I think, it's not a good solution for ...
- Tue Aug 23, 2016 7:45 pm
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
Is it possible to change autosaving such that when autosaving time limit is exceeded game waits until player have not moved or pressed buttons for example in 3 seconds? It would prevent most annoying situation in which autosave happens at worst possible moment.
- Mon Aug 22, 2016 7:24 am
- Forum: Ideas and Suggestions
- Topic: Kostriktor's Wishlist
- Replies: 7
- Views: 3657
Re: No autosaves while combat !
Sorry, but you get three separate autosave files. I don't see how you could mess up that badly that all three save files cannot be used.
- Sat Jun 04, 2016 12:05 pm
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
You can already set the autosave interval in Options --> Other (between 1 and 100 minutes or never).thereaverofdarkness wrote:The game does autosave too often. If I really wanted to save that much, I'd use a quicksave feature. I think autosaves should happen once every 5-10 minutes.
- Sat Jun 04, 2016 11:59 am
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
The game does autosave too often. If I really wanted to save that much, I'd use a quicksave feature. I think autosaves should happen once every 5-10 minutes.
- Thu Jun 02, 2016 9:17 pm
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
Idea: If the autosave-configuration would be configurable via LUA, it would be really not so difficult to write a mod, that turns autosave off, while you are in the middle of a combat. (and vice versa) Operation that save stuff to disk is locking ALL threads. So for every ...
- Thu Jun 02, 2016 8:04 pm
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
... for (current time * magic number that will not make game run at 1fps and keep it at 30 or 60) or they would be doing saving stuff for more that autosave interval is set :) But of course you can speed things up like, check what changed between saves and only overrites changed parts. But this ...
- Thu Jun 02, 2016 2:18 pm
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
I honestly have had the game autosave before ticks before death, so you die pretty much instantly after loading the game again.
there's not a lot anyone can do about it, it saves the game on a certain tick multiplier, that's it.
All you can do is can load the previous one.
there's not a lot anyone can do about it, it saves the game on a certain tick multiplier, that's it.
All you can do is can load the previous one.
- Thu Jun 02, 2016 1:54 pm
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
... at all anything I said in my post. Sure, if there was only a single Autosave, then it would be an unmitigated disaster to save in combat as you are dying. Still, I think it is a dumb idea to save while you are in combat. ...
- Thu Jun 02, 2016 9:54 am
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Re: Autosaving while in combat is DUMB
Thats why autosave has 3 copy of itself, one is overwriten at the time, so simply go back to Load Game menu and choose one of the previuse one
- Thu Jun 02, 2016 9:49 am
- Forum: Ideas and Suggestions
- Topic: Autosaving while in combat is DUMB
- Replies: 25
- Views: 6181
Autosaving while in combat is DUMB
I'm sure this has been suggested before. Please don't save while in combat. In my honest opinion, saving in combat versus not saving in combat ... It is just so annoying to die in combat and then click to load the last autosave. Oh, but that one occurred *while* you were dying. So, you load the ...
- Sat Mar 12, 2016 1:15 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Game Save File and -Speed Related Suggestions
- Replies: 19
- Views: 7881
Game Save File and -Speed Related Suggestions
... https://forums.factorio.com/viewtopic.php?f=6&t=32651 Multiplayer autosave experience https://forums.factorio.com/viewtopic.php?f=6&t=33175 ... Smarter autosaving (ie: Not in combat) Save Confirmation https://forums.factorio.com/viewtopic.php?f=6&t=8477 ...
- Fri May 23, 2014 7:01 pm
- Forum: Ideas and Suggestions
- Topic: Smarter autosaving (ie: Not in combat)
- Replies: 18
- Views: 5579
Re: Smarter autosaving (ie: Not in combat)
OR, you could turn autosave off and just save manually before going into battles. Works wonders for me.
- Fri May 23, 2014 6:48 pm
- Forum: Ideas and Suggestions
- Topic: Smarter autosaving (ie: Not in combat)
- Replies: 18
- Views: 5579
Smarter autosaving (ie: Not in combat)
One thing that is somewhat annoying about Factorio is the autosave functionality and how it triggers like clockwork every X minutes. (Default ... but there is a point where it becomes a real problem and that is during combat. First of all, it's annoying the game is trying to save at that moment. ...