Search found 351 matches

by jeroon
Thu Aug 06, 2015 8:28 pm
Forum: Mods
Topic: [MOD 0.12.x] Factorio Maps
Replies: 63
Views: 83849

[MOD 0.12.x] Factorio Maps

Type: Mod Name: Factorio Maps Description: This mod creates a Google Map of your Factorio game. It will create a local html file, nothing has to be uploaded for it to work. License: Free for all Version: 0.5.9 Release: 2016-01-16 Tested-With-Factorio-Version: 0.12.24 (minimum required: 0.12.11, for ...
by jeroon
Thu Aug 06, 2015 8:05 pm
Forum: Mods
Topic: [0.11.x] Factorio Maps
Replies: 80
Views: 64860

Re: [0.11.x] Factorio Maps

good catch, mixing lua and javascript's baaad, mmkay :D

looks like the mod's ready for 0.12 :) tnx!!

[MOD 0.12.x] Factorio Maps
by jeroon
Wed Aug 05, 2015 1:28 pm
Forum: Technical Help
Topic: game.take_screenshot question.
Replies: 1
Views: 2139

Re: game.take_screenshot question.

https://forums.factorio.com/wiki/inde ... screenshot

showentityinfo = [false] -- since 0.11.0. Display information show with the ALT key (orientation and assembler recipes)

[edit] the wiki is outdated, 0.12.x command is show_entity_info = true
by jeroon
Wed Aug 05, 2015 9:36 am
Forum: Gameplay Help
Topic: Frontline Logistics Supply
Replies: 3
Views: 5077

Re: Frontline Logistics Supply

I split up my logistic networks, placing them really close together, but just outside connecting distance. Then at the edge of the main network i place requester chests for walls, turrets and repair kits, with inserters bridging the 2 networks. The inserters output to passive provider chests in the ...
by jeroon
Sat Aug 01, 2015 6:50 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.2][slpwnd]Spitter getting stuck on tree near my base
Replies: 2
Views: 2892

[0.12.2][slpwnd]Spitter getting stuck on tree near my base

Win 8, x64, no mods, a spitter is freaking out behind a tree, kinda scares me ;)
(not moving, just it's head, stuck behind a tree)

Image

savegame: https://www.dropbox.com/s/p0ljexkeotj7u ... 3.zip?dl=0
by jeroon
Fri Jul 31, 2015 9:13 am
Forum: 1 / 0 magic
Topic: [0.12.1]"Unexpected error" during multiplayer
Replies: 2
Views: 6889

Re: [0.12.1]"Unexpected error" during multiplayer

A quick search for the translation: " A socket operation was attempted to an unreachable host."

For what I've seen so far it's something wrong with the network settings on the clients side. Sometimes disabling Malwarebytes seems to help.
by jeroon
Mon Jul 27, 2015 9:29 am
Forum: General discussion
Topic: End Belts
Replies: 8
Views: 10086

Re: End Belts

What I've been doing is putting a single belt-to-ground at the end, inserters will still take from it and place in it, but turning the belt is much simpler :)
by jeroon
Sun Jul 26, 2015 9:47 am
Forum: Resolved Problems and Bugs
Topic: [0.12.1 - minor] MP - Repairing line of items stutters
Replies: 3
Views: 5065

Re: [0.12.1 - minor] MP - Repairing line of items stutters

You're right, it gets repaired, and it is a big improvement over 0.11, that's the reason I put "minor" in the title. I made the post because I really don't want the game to be the cause of epileptic seizures ;)
by jeroon
Sat Jul 25, 2015 4:56 pm
Forum: Duplicates
Topic: [0.12.1] Inserter speed depends on orientation
Replies: 3
Views: 5408

Re: [0.12.1] Inserter speed depends on orientation

Right, I thought I remembered seeing a post about it, but couldn't find it.. too many sub-forums in Bug Reports! :D
by jeroon
Sat Jul 25, 2015 2:04 pm
Forum: Duplicates
Topic: [0.12.1] Inserter speed depends on orientation
Replies: 3
Views: 5408

Re: [0.12.1] Inserter speed depends on orientation

Can confirm, I've done some tests, and for me it's the same in 0.11.22 and 0.12.1, Win 8 - X64: http://i.imgur.com/cmfXYTE.png 2800 items, no stack bonus. West, South and East have 707,707,706, while North has 680. nikow has the following numbers: " <nikow> north 1167 plates, east 1212 plates, ...
by jeroon
Sat Jul 25, 2015 12:29 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1 - minor] MP - Repairing line of items stutters
Replies: 3
Views: 5065

[0.12.1 - minor] MP - Repairing line of items stutters

Repairing a line of items in MP, while running and keeping the mouse pressed, makes the screen skip back and forth. I use this a lot for repairing walls, in SP you can use the repair tool and run along the wall, the player will stop when something is damaged and continue running when it's repaired. ...
by jeroon
Fri Jul 24, 2015 9:18 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1]Turrets don't attack one biter.
Replies: 6
Views: 1488

Re: [0.12.1]Turrets don't attack one biter.

You have found the very rare pet-biter :D
by jeroon
Fri Jul 24, 2015 11:51 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [Rseding91] Constructionbots repairing Combatbots
Replies: 6
Views: 3690

Re: [0.12.0] Constructionbots repairing Combatbots

(It has been this way since construction bots were added to the game, not a bug, but a feature request..) I agree, I understand the need for construction bots to repair everything that's damaged, but it's rather amnoying behaviour, so I suggest locking the bots in cages and only letting them out whe...
by jeroon
Thu Jul 23, 2015 8:18 pm
Forum: Mods
Topic: [0.11.x] Factorio Maps
Replies: 80
Views: 64860

Re: [0.11.x] Factorio Maps

With the help of Oxyd en RSeding91 I've update the code for 0.12, it generates the images again, only problem is, the .html doesn't show anything. I'll try to fix it this weekend, until then, this is what I've got so far.
by jeroon
Thu Jul 16, 2015 8:21 pm
Forum: Videos
Topic: 20 Factorio Life Hacks
Replies: 2
Views: 5360

Re: 20 Factorio Life Hacks

FishSandwich wrote:This was pretty cool. And there was actually a tip I didn't know about. :)
The quit button? 8-)

Liked the video, please make more, with more advanced tips :)
by jeroon
Sun Jun 07, 2015 7:53 pm
Forum: Technical Help
Topic: [0.11.22] Stuttering, flickering waiting icon in MP (show_multiplayer_waiting_icon)
Replies: 0
Views: 1269

[0.11.22] Stuttering, flickering waiting icon in MP (show_multiplayer_waiting_icon)

I've been playing a multiplayer game with my brother now for a couple of weeks, and it worked like a charm. Yesterday however, all of a sudden, he's been getting constant game stuttering (show_multiplayer_waiting_icon is blinking all the time). It doesn't matter if he is 'host' or I start the game, ...
by jeroon
Fri May 29, 2015 7:00 pm
Forum: News
Topic: Friday Facts #88 - Combinators
Replies: 129
Views: 65306

Re: Friday Facts #88 - Combinators

this is easily the best Friday Facts this week!

also.. want.. right.. now!
by jeroon
Sun May 17, 2015 10:16 am
Forum: Resolved Problems and Bugs
Topic: [0.11.22] Can't download scenarios today, but I could y'day
Replies: 8
Views: 3730

Re: [0.11.22] Can't download scenarios today, but I could y'day

same here, win 64 zip file version, fresh download. 0.002 2015-05-17 12:10:28; Factorio 0.11.22 (Build 14011, win64) 0.002 Operating system: Windows 8 0.002 Read data path: C:/Games/Factorio_0.11.22 MP/data 0.002 Write data path: C:/Games/Factorio_0.11.22 MP 0.002 Binaries path: C:/Games/Factorio_0....

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