Search found 173 matches
- Thu Jan 16, 2014 1:28 am
- Forum: Resolved Problems and Bugs
- Topic: [0.8.6] Linux doesn't show text
- Replies: 23
- Views: 9667
Re: [0.8.6] Linux doesn't show text
Still getting it with 0.8.8
- Thu Jan 09, 2014 8:11 am
- Forum: Resolved Problems and Bugs
- Topic: [0.8.6] Linux doesn't show text
- Replies: 23
- Views: 9667
Re: [0.8.6] Linux doesn't show text
did you try with the low graphics option? I changed it in the .ini but the text still doesn't show. What's really weird is that after clicking through some menus I've noticed that a couple of characters will show up, but it seems to be random (shown here: http://i.imgur.com/wtp99lA.png and here: ht...
- Tue Jan 07, 2014 9:44 am
- Forum: Resolved Problems and Bugs
- Topic: [0.8.6] Linux doesn't show text
- Replies: 23
- Views: 9667
Re: [0.8.6] Linux doesn't show text
I would suspect that problem might actually be that you don't have necessary True Type Font that factorio is using. I'm not sure which fonts Factorio uses by default. That's my guess as well, and, yeah, the warnings are just warnings. Doubtfuly the cause of the problem. Edit: I just installed every...
- Tue Jan 07, 2014 1:46 am
- Forum: Resolved Problems and Bugs
- Topic: [0.8.6] Linux doesn't show text
- Replies: 23
- Views: 9667
[0.8.6] Linux doesn't show text
No text in the Linux version. http://i.imgur.com/b0x1WsI.png Happens with both 32bit and 64bit versions. Debian Unstable, Radeon HD 7770 gfx using fglrx drivers (offical ones from AMD). The game plays and images load just fine, I just can't read anything (which makes research impossible, more or les...
- Tue Jan 07, 2014 1:07 am
- Forum: Releases
- Topic: Version 0.8.6
- Replies: 16
- Views: 21511
Re: Version 0.8.6
Wrong section. Ignore me.
- Mon Jan 06, 2014 4:05 am
- Forum: Releases
- Topic: Version 0.8.5
- Replies: 7
- Views: 14343
Re: Version 0.8.5
Do these bugs not exist in the Linux builds? yes, at least I assume so since it's the same code and this ↓ The linux release is delayed again for technical reasons for a few days. Which would imply that they are working on getting this version out to linux as well. I wonder if linux is more problem...
- Mon Jan 06, 2014 12:16 am
- Forum: Releases
- Topic: Version 0.8.5
- Replies: 7
- Views: 14343
Re: Version 0.8.5
Because I recently got Linux booting on my gaming machine (an obscure BIOS bug was "fixed"), and everything plays but I'd rather not spend time playing Factorio if my save is going to get corrupted.
- Sun Jan 05, 2014 10:56 pm
- Forum: Releases
- Topic: Version 0.8.5
- Replies: 7
- Views: 14343
Re: Version 0.8.5
Do these bugs not exist in the Linux builds?
- Fri Jul 05, 2013 5:38 pm
- Forum: Releases
- Topic: Version 0.5.3
- Replies: 11
- Views: 19813
Re: Version 0.5.3
I do not approve of this change -_-kovarex wrote:
- Dropped linux deb packages (tar packages remain)
I'm sure you have your reasons, but, gaming on Linux is annoying enough without having to screw with tarballs (it breaks the FHS). dpkg -i factorio*deb is awfully nice.
Thank you for your hard work!
- Sat Mar 23, 2013 9:31 pm
- Forum: Releases
- Topic: Seeding the demo
- Replies: 15
- Views: 23855
Re: Seeding the demo
It's never enough.MF- wrote:Oh.. I would expect the first post of this thread to be enough.
Doesn't it explicitly say "please seed your demo torrents" ?
- Thu Mar 21, 2013 10:48 pm
- Forum: Releases
- Topic: Seeding the demo
- Replies: 15
- Views: 23855
Re: Seeding the demo
I am willing to seed this on my personal privately shared virtual machine server. It has a gigabit connection to the internet and I'd limit it to around 100KB/sec per connection so it doesn't eat up my bandwidth over the months. However, to do this, I would need explicit permission from the develope...
- Thu Mar 21, 2013 9:46 pm
- Forum: Gameplay Help
- Topic: Empty mail account upgrade
- Replies: 2
- Views: 5793
Re: Empty mail account upgrade
Yep that's what I got too. Came here to post the report.
- Thu Feb 28, 2013 9:25 pm
- Forum: General discussion
- Topic: [Invalid ^^] Failing the Kickstarter
- Replies: 75
- Views: 43288
Re: Failing the Kickstarter
congrats!!
- Thu Feb 28, 2013 9:22 pm
- Forum: General discussion
- Topic: Factorio + Kerbal Space Program
- Replies: 6
- Views: 9221
Re: Factorio + Kerbal Space Program
Seeing the little Kerbals scream in terror is my whole reason for liking the game.Amanite wrote:Already purchased it.
It's more like catastrophic space failure simulator.
- Sun Feb 17, 2013 5:15 am
- Forum: Implemented Suggestions
- Topic: Giant Capacitors
- Replies: 3
- Views: 5385
Re: Giant Capacitors
Stuff like this is planned, and very much does exist in real life. They usually take strange shapes, such as pumping a bunch of water up in to a lake, then draining it through turbines to reclaim the power. Hospitals and large important buildings such as the telephone company's central office use gi...
- Sat Feb 16, 2013 6:36 pm
- Forum: General discussion
- Topic: where download?
- Replies: 7
- Views: 11262
Re: where download?
If you contribute to the campaign please send us an email at factorio (at) factorio (dot) com and we will send you the current alpha version. Send them an email. Make sure to use or say the email address that you used to contribute to the campaign with. Thanks for helping fund this game, it's gonna...
- Sat Feb 16, 2013 6:30 pm
- Forum: Ideas and Suggestions
- Topic: Energy Loss Over Distance
- Replies: 28
- Views: 14991
Re: Energy Loss Over Distance
I would imagine that there are many shortcuts that can be taken to calculate energy loss. It's a bad example, but in the Industrialcraft mod it's as "simple" as "anything past X blocks implies Y loss per block". At first glance, that sounds like a pretty light computation to make...
- Sat Feb 16, 2013 4:30 pm
- Forum: Development Proposals
- Topic: Role playing direction
- Replies: 105
- Views: 99182
Re: Role playing direction
For many reasons I told myself I wasn't going to get in on this topic, but, well, I can't hold back any longer. Having separate classes would make the game more interesting Wrong. Wrongwrongwrongwrong wrong WRONG. Stuff like this greatly limits the player. Even Dungeons & Dragons allows multicla...
- Sat Feb 16, 2013 4:21 pm
- Forum: General discussion
- Topic: [Invalid ^^] Failing the Kickstarter
- Replies: 75
- Views: 43288
Re: Failing the Kickstarter
My suggestion is to get with some of the casters on sites such as http://twitch.tv In particular is Riptide, who streams during the day and is fairly well known for doing indie games. He's been streaming Don't Starve since it was first available, among others. Having one of the game makers in the st...
- Sat Feb 16, 2013 3:06 pm
- Forum: General discussion
- Topic: Linux Support!
- Replies: 6
- Views: 4727
Re: Linux Support!
There are always dependencies, even if it's just libc. Here's what Factorio depends on (just the output of ldd, package names can be inferred): kosh games # ldd factorio linux-gate.so.1 => (0xf7730000) libasound.so.2 => /usr/lib/i386-linux-gnu/libasound.so.2 (0xf761c000) libpng12.so.0 => /lib/i386-l...