Search found 266 matches

by Mendel
Tue Jan 31, 2017 5:47 pm
Forum: Bob's mods
Topic: [0.14.x] Bob's Mods: General Discussion
Replies: 430
Views: 161745

Re: [0.14.x] Bob's Mods: General Discussion

Does anyone actually use/need synthetic wood? If so, why?
As bob said, the plan is to remove it entirely, so you random syntetic wood lover, now is your time to stand up and defend it if you dont want it gone :D (I never use them so they might as well be gone if you ask me)
by Mendel
Mon Jan 30, 2017 7:35 pm
Forum: Balancing
Topic: Actual victory pole
Replies: 8
Views: 3720

Re: Actual victory pole

It is called a laser turret :twisted:
by Mendel
Mon Jan 30, 2017 4:10 pm
Forum: Bob's mods
Topic: [0.14.x] Bob's Mods: General Discussion
Replies: 430
Views: 161745

Re: [0.14.x] Bob's Mods: General Discussion

Any comment please with regards to what I asked previously? (as I quote myself below) I posted the same thing twice so maybe third time is the charm https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSTI5QUWroQGOjlSTGDCqxsP3be3WsZPRoc7M-AvuuL3895TQyW In the same spirit, would you please consider ...
by Mendel
Mon Jan 30, 2017 4:07 pm
Forum: Technical Help
Topic: Graphical issues with GeForce Game Ready Driver 378.49
Replies: 13
Views: 31221

Re: Graphical issues with GeForce Game Ready Driver 378.49

So basically
Game Ready - Beta
Tomato - Tomato
by Mendel
Sun Jan 29, 2017 7:58 am
Forum: Ideas and Suggestions
Topic: Concrete and bots
Replies: 34
Views: 10874

Re: Concrete and bots

I would always just place concrete by hand. This is relatively fast when using increased brush size (with numpad +) and exoskeletons to run around placing stuff fast.

I guess I just haven´t encountered a real convincing situation where I should place concrete by robots.
by Mendel
Sun Jan 29, 2017 7:42 am
Forum: Ideas and Suggestions
Topic: Hand Crafting Speed Module
Replies: 17
Views: 7069

Re: Hand Crafting Speed Module

So i was walking around setting up my science factory realized that crafting by hand is really slow, especially when you are making a bunch of underground belts and splitters by hand. They are actually not slow to handcraft if you have the ingredients but they can be slow to hand craft because they...
by Mendel
Wed Jan 25, 2017 12:33 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1005235

Re: Factorio Roadmap for 0.15 + 0.16

What´s the big deal about 0.15? Look at the game right now. It´s far beyond awesome already and I cant believe they dont call it complete right now. If the base game 0.14 at the moment is not enough for you, make sure you have tried bob´s and angel mods. Those bring such unbelievable amounts of extr...
by Mendel
Wed Jan 25, 2017 8:52 am
Forum: Off topic
Topic: crowdfunding for an inserter! (of sorts)
Replies: 1
Views: 1363

crowdfunding for an inserter! (of sorts)

disclaimer: I am not involved in this project in any way whatsoever. Well I dont usually advertize stuff on forums but this seems appropriate and might actually be of some interest to some factorio players: There´s a crowdfunding for a personal robotic assistant that seems to be basically an inserte...
by Mendel
Tue Jan 24, 2017 7:23 pm
Forum: Show your Creations
Topic: Resources from water and electricity.
Replies: 2
Views: 2123

Re: Resources from water and electricity.

just spotted from the angel mods help thread that there is a hard limit of 255(?) factorissimos before running out of layers and crashing the game. So in that case the maximum feasible amount of these units would be something along the lines of 20 (because I need to save some factorissimos for use o...
by Mendel
Tue Jan 24, 2017 10:03 am
Forum: Show your Creations
Topic: Resources from water and electricity.
Replies: 2
Views: 2123

Resources from water and electricity.

This is done using factorissimo with bobs & angel mods. So basically, I am using dirt water electrolysis to get slag and convert that to resources. Here is my basic water into ore converter facility. The four factorissimos on the right each make some slag from water and electricity. http://image...
by Mendel
Sun Jan 08, 2017 11:15 pm
Forum: Ideas and Suggestions
Topic: Repair pack mk2
Replies: 2
Views: 787

Re: Repair pack mk2

I don´t usually bump my posts but it would be nice to hear other people´s thoughts about this.
Maybe there´s a mod for this that I missed?
by Mendel
Sun Jan 08, 2017 9:00 pm
Forum: Ideas and Suggestions
Topic: Towards Sophisticated Train Loading
Replies: 10
Views: 6284

Re: Towards Sophisticated Train Loading

instead of buffer chests, use a buffer wagon. (on piece of track that isnt connected anywhere, no locomotive obviously)
It balances perfectly. If you need more buffer, use multiple wagons on a row above your main train track.

warehouse mod might also give you the same effect.
by Mendel
Sun Jan 08, 2017 8:54 pm
Forum: Bob's mods
Topic: [0.14.x] Bob's Mods: General Discussion
Replies: 430
Views: 161745

Re: [0.14.x] Bob's Mods: General Discussion

Advanced copper processing recipe has cobalt-oxide as a by-product.

see https://youtu.be/-EI2jGpk__A?t=951 for a tutorial of sorts
by Mendel
Sun Jan 08, 2017 7:08 pm
Forum: Balancing
Topic: Remove/nerf stack size bonus from the basic yellow inserter
Replies: 11
Views: 3544

Re: Remove/nerf stack size bonus from the basic yellow inserter

in many cases the regular inserter is just waiting for the assembler to do its thing before feeding it more stuff. So then the peak energy consumption of fast inserter is basically 3 times that of the regular inserter. Fast inserter isnt any faster at waiting. And the stack size bonus adds to the si...
by Mendel
Sun Jan 08, 2017 6:58 pm
Forum: Ideas and Suggestions
Topic: Why Combat is Clunky
Replies: 7
Views: 2784

Re: Why Combat is Clunky

Game lacks a really expensive, really effective weapon of mass destruction.

We already have a rocket launch pad. Why not put a nuke in it?

Target an area. Boom! Biters be there no more (but pollution aplenty so expect their friends to come roaming back.)
by Mendel
Sun Jan 08, 2017 2:35 pm
Forum: Modding discussion
Topic: Angel Mods?
Replies: 10
Views: 2682

Re: Angel Mods?

Okay so Im using modpack called arumbaangelbobs now with rso since I could not find farlands. Problem: I cant seem to automate making stone. I do have *a lot* of crushed stone but I cant figure out how to make stone out of crushed stone or out of anything except hand crafting stone from crushed sto...
by Mendel
Sun Jan 08, 2017 3:40 am
Forum: Modding discussion
Topic: Angel Mods?
Replies: 10
Views: 2682

Re: Angel Mods?

Okay so Im using modpack called arumbaangelbobs now with rso since I could not find farlands. Problem: I cant seem to automate making stone. I do have *a lot* of crushed stone but I cant figure out how to make stone out of crushed stone or out of anything except hand crafting stone from crushed ston...
by Mendel
Wed Jan 04, 2017 6:24 pm
Forum: Balancing
Topic: How to make turret creep less powerful but keep it fun
Replies: 19
Views: 6611

Re: How to make turret creep less powerful but keep it fun

There are literally 2 ways you EVER kill nests - early-midgame you creep up with turrets, because you have nowhere near enough HP to tank anything, 2 shots from a worm and you are more or less dead. Also you have nowhere the firepower to damage alien buildings AND shoot the constantly spawning crit...
by Mendel
Tue Jan 03, 2017 8:30 pm
Forum: Modding discussion
Topic: Angel Mods?
Replies: 10
Views: 2682

Re: Angel Mods?

okay, so all of angel mods together with all of bobs mods should work well together? I think I will try that, add rso and also I like to use factorissimo. RSO seems interesting because I have already tried to make very rich resources spread very far away but I havent quite had things spread far away...
by Mendel
Tue Jan 03, 2017 7:09 pm
Forum: Modding discussion
Topic: Angel Mods?
Replies: 10
Views: 2682

Re: Angel Mods?

I was looking for a thread about Angel mods specifically. I have played quite a bit of Bob´s but was considering to start a new game with some other mod, maybe Angel´s. Looks like I cant find much about it though. Or maybe I should mix both Bob´s and Angel´s mods? Please let me know what would be a ...

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