Search found 436 matches

by Lee_newsum
Wed Feb 12, 2014 9:25 am
Forum: General discussion
Topic: Timings
Replies: 9
Views: 6520

Re: Timings

My Circuit factory
Image

and for more see my YouTube https://forums.factorio.com/forum/vie ... f=8&t=2239
by Lee_newsum
Tue Feb 11, 2014 8:19 am
Forum: Show your Creations
Topic: my one
Replies: 5
Views: 10982

Re: my one

Rhodan wrote:Can you upload a savgame for us, please?
the best map https://forums.factorio.com/forum/vie ... =36&t=2030

my save is https://www.dropbox.com/s/9f72xwfqeayao ... sland2.zip

have fun
by Lee_newsum
Mon Feb 10, 2014 8:39 pm
Forum: Show your Creations
Topic: my one
Replies: 5
Views: 10982

my one

by Lee_newsum
Mon Feb 10, 2014 7:51 pm
Forum: General discussion
Topic: Railway network ned help
Replies: 6
Views: 4422

Re: Railway network ned help

well that did not work.
but I fix it next to the big bank of Basic accumulator there was 2 Rail signal on 2 sides removing the one going the over way fix it :( (y did I not see that before :?: )
by Lee_newsum
Mon Feb 10, 2014 2:38 pm
Forum: General discussion
Topic: Railway network ned help
Replies: 6
Views: 4422

Railway network ned help

My Trains all go the black way and will not go the red way. y not what do I need to fix it :?:

greed dots are Rail signal.

Image
by Lee_newsum
Sat Feb 08, 2014 8:25 am
Forum: General discussion
Topic: Clean or Dirty?
Replies: 30
Views: 15197

Re: Clean or Dirty?

Steam engine/ Accumulator with Effectivity module 1 (x2) in all and my map a msp "The Island" you can have fun :)
by Lee_newsum
Fri Feb 07, 2014 4:58 pm
Forum: General discussion
Topic: 0.9
Replies: 31
Views: 12368

Re: 0.9

slpwnd wrote:14/2/14 is the plan indeed. It will be a lovely release:D
me good A?

:lol: :D
by Lee_newsum
Fri Feb 07, 2014 11:16 am
Forum: General discussion
Topic: Backup Power
Replies: 10
Views: 7484

Re: Backup Power

Psycho0124 wrote:What problem are you having exactly? Maybe post up your save game and I'll take a look at what went wrong?
It's not exactly small but it's the only one I have for the current version:
http://www.filedropper.com/fortress
thanks you.

power pole not mixup
by Lee_newsum
Fri Feb 07, 2014 3:06 am
Forum: General discussion
Topic: Backup Power
Replies: 10
Views: 7484

Backup Power

I have had a look at " https://forums.factorio.com/wiki/index.php?title=Power_Production " the pint " How to switch off steam engines in the night, when enough accumulator capacity is available? " I can not get it to work. dues ne one have a small save game with it working on :?:...
by Lee_newsum
Tue Feb 04, 2014 8:44 pm
Forum: General discussion
Topic: 0.9
Replies: 31
Views: 12368

Re: 0.9

may be some think like friday 14/2/14 is good for me ;)
by Lee_newsum
Fri Jan 31, 2014 8:24 pm
Forum: General discussion
Topic: what do you think the bare minimum is to play
Replies: 18
Views: 10509

Re: what do you think the bare minimum is to play

Satellite P775-10K
Windows® 7 Home Premium 64-bit (pre-installed, Toshiba-HDD recovery)
Intel® Core™ i7-2630QM Processor
HD: 750 GB
8,192 (4,096 + 4,096) MB
DDR3 RAM (1,333 MHz)
NVIDIA® GeForce® GT 540M with CUDA™ Technology and NVIDIA® Optimus™ Technology

Full Specifications

What do you think?
by Lee_newsum
Thu Jan 23, 2014 2:09 am
Forum: General discussion
Topic: Alien science pack y do we ned them?!
Replies: 18
Views: 7080

Re: Alien science pack y do we ned them?!

Thinking about it, that the alien science packs are really only used to research alien-specific lifeform-technology. Eg higher damaging weapon upgrades (als already now), poisionous gas weapons, cloaking devices, terraforming devices, whatever needs more insight in alien lifeform and alien planet g...
by Lee_newsum
Wed Jan 22, 2014 9:49 pm
Forum: General discussion
Topic: Alien science pack y do we ned them?!
Replies: 18
Views: 7080

Re: Alien science pack y do we ned them?!

ficolas wrote:Didnt really understand you...
Its to add another reason to kill creepers.
but y do we ned a reason to kill creepers wen the aim of the game is to "mining resources, planning and building factories, automating production" and some that Defense from aliens?
by Lee_newsum
Wed Jan 22, 2014 9:11 pm
Forum: General discussion
Topic: Alien science pack y do we ned them?!
Replies: 18
Views: 7080

Alien science pack y do we ned them?!

Alien science pack y do we ned them? this is to mack the player go out and kill them, y? add some "command and conquer" to it but this is factorin "mining resources, planning and building factories, automating production" :D Defense from alien :) going out to kill to building fac...
by Lee_newsum
Tue Jan 21, 2014 7:05 pm
Forum: General discussion
Topic: 5,000 copies sold
Replies: 17
Views: 8481

Re: 5,000 copies sold

i got in to this game as from OfficialStuffPlus http://www.youtube.com/channel/UCwwOnJynBG_9a4NfXHANMWA and inzainia lets play http://www.youtube.com/playlist?list=PL ... Oz08w-F_2U.
8
i have bin playing it all the time i have from 8 jan 2014.
by Lee_newsum
Wed Jan 15, 2014 9:54 am
Forum: Maps and Scenarios
Topic: a map "The Island"
Replies: 2
Views: 9805

a map "The Island"

A map to play You are on an island with one way in and out (some walls in the way) some items next to you. https://www.dropbox.com/sh/yb6lqdwp01i3oat/3d_FTBKTgG go to your left for some goods Have fun :D what do you think :?: edit ok added http://i1083.photobucket.com/albums/j390/captain_evil1/Facto...

Go to advanced search