Search found 436 matches
- Mon Apr 24, 2017 5:03 pm
- Forum: General discussion
- Topic: 15.0 is on!!
- Replies: 5
- Views: 3494
Re: 15.0 is on!!
11h of factorio incomeing
- Mon Mar 27, 2017 7:57 pm
- Forum: General discussion
- Topic: power wont flow in old save (edited)
- Replies: 7
- Views: 2657
Re: power wont flow in old save (edited)
upload the save so we can have a look so we can help you.
- Sun Mar 19, 2017 4:18 pm
- Forum: General discussion
- Topic: *solved* Factorio And the Logitech G13
- Replies: 5
- Views: 3714
Re: *help* Factorio And the Logitech G13
did you use the logitech g13 drivers for your OS?
- Thu Feb 23, 2017 10:22 pm
- Forum: General discussion
- Topic: what do we do when 0.15 happens?
- Replies: 11
- Views: 4706
Re: what do we do when 0.15 happens?
All people on steam will go to 0.14.22 as some are running 0.13.xx . the 0.15.0 will as all ways be an opt in to test it.
- Wed Jan 18, 2017 5:44 pm
- Forum: General discussion
- Topic: Parrallel processing in games & applications
- Replies: 433
- Views: 200922
Re: Parrallel processing in games & applications
I have a i7-5820k 6-core 12-threads @3.3GHz and on game out there can max out my cpu, they can max out a threads or 3.BenSeidel wrote: P.S.
12 core xeon, $200-$400. 16 core $600-$800. Not out of my or any of my friends price brackets.
- Wed Jan 11, 2017 9:16 pm
- Forum: Maps and Scenarios
- Topic: Random world challenge
- Replies: 36
- Views: 21940
Re: Random world challenge
What I got from Random world
Edit1
Full map I have NO new copper
My map
look like copper is going to be a pane.Edit1
Full map I have NO new copper
- Wed Jan 11, 2017 4:42 am
- Forum: General discussion
- Topic: Alien aggression in factorio
- Replies: 8
- Views: 5082
Re: Alien aggression in factorio
Have a look at https://wiki.factorio.com/Enemies go down to Evolution From there The game evolution factor is a global variable that determines what kind of biters will be spawned Methods of increasing The passage of time very slightly increases the evolution factor. The global Pollution Production ...
- Sat Jan 07, 2017 10:39 am
- Forum: News
- Topic: Friday Facts #172 - Blending and Rendering
- Replies: 46
- Views: 22776
Re: Friday Facts #172 - Blending and Rendering
The actual rails are a bit thin as compared with the rest of the track/sleepers. The junction points are also a bit unrealistic, like that + junction/diamond, the wheels would hit the cross rails on the way the image looks, there needs to be a gap so each side of the wheel can pass through. Have a ...
- Fri Dec 02, 2016 6:21 pm
- Forum: News
- Topic: Friday Facts #167 - Reactors Operational
- Replies: 120
- Views: 57226
Re: Friday Facts #167 - Reactors Operational
The next think to work out is the nuclear reactor size vs the new Boilers and were to put the het out on it.
- Mon Nov 21, 2016 6:56 pm
- Forum: General discussion
- Topic: "Not a bug" discussions
- Replies: 23
- Views: 5853
Re: "Not a bug" discussions
here's an example, contrived as it may be: Factorio 13.0 come out. My inserters are picking up two items instead of one that breaks my factory. I raise a bug report describing that all inserters are getting the stack size bonus and not just the stack inserters. I put a bug report in on this as I ha...
- Tue Nov 08, 2016 9:54 am
- Forum: Gameplay Help
- Topic: Trains signal, what am i missing?
- Replies: 17
- Views: 6103
Re: Trains signal, what am i missing?
Trains2.png well that dues not work. it moves Train 2.1 to the new signal. Is Train 2.1 set to go to the station currently occupied by Train 2.2? If so, that explains things, I won't use the siding because it can't reach the station it wants via that route. Train 2.1 = 2.2 and like them to stop bef...
- Tue Nov 08, 2016 9:53 am
- Forum: Gameplay Help
- Topic: Trains signal, what am i missing?
- Replies: 17
- Views: 6103
Re: Trains signal, what am i missing?
Yesmergele wrote:Train 1, the one with the copper ore, is supposed to go around, if I understood correctly.
- Thu Nov 03, 2016 11:29 pm
- Forum: Gameplay Help
- Topic: Trains signal, what am i missing?
- Replies: 17
- Views: 6103
Re: Trains signal, what am i missing?
Trains 2.1 and 2.2 are the same and go to that stop like a relay.Deadly-Bagel wrote:That train has the same contents as the one in the station. Am I right in thinking it's probably trying to get to that station? In which case no it won't go around will it =D
- Thu Nov 03, 2016 10:10 pm
- Forum: Gameplay Help
- Topic: Trains signal, what am i missing?
- Replies: 17
- Views: 6103
Re: Trains signal, what am i missing?
it moves Train 2.1 to the new signal.
- Thu Nov 03, 2016 8:36 pm
- Forum: Gameplay Help
- Topic: Trains signal, what am i missing?
- Replies: 17
- Views: 6103
Re: Trains signal, what am i missing?
I can not get that to work or I am not putting them were you what me to.
what I like to do is keep Trains 2.1 were it is till Trains 2.2 is not there and Trains 1 to use the bay pass.
ne signal put at the junction of the yellow and orange moves Trains 2.1 to that pint.
what I like to do is keep Trains 2.1 were it is till Trains 2.2 is not there and Trains 1 to use the bay pass.
ne signal put at the junction of the yellow and orange moves Trains 2.1 to that pint.
- Thu Nov 03, 2016 3:34 am
- Forum: Gameplay Help
- Topic: Trains signal, what am i missing?
- Replies: 17
- Views: 6103
Trains signal, what am i missing?
Train 2.1 and 2.2 keep the yellow Train stops full.
I am missing a signal some were. can you help?
- Fri Oct 28, 2016 4:43 pm
- Forum: News
- Topic: Friday Facts #162 - Theme Art Again
- Replies: 173
- Views: 63694
Re: Friday Facts #162 - Theme Art Again
down with the Alien artifact . the end of a pane.
0.15 I think new year for that.
0.15 I think new year for that.
- Mon Oct 17, 2016 6:41 am
- Forum: General discussion
- Topic: Alien abuse
- Replies: 6
- Views: 3649
Re: Alien abuse
LOL
- Sun Oct 09, 2016 7:06 am
- Forum: General discussion
- Topic: Version 1.0 is missing
- Replies: 13
- Views: 4695
Re: Version 1.0 is missing
Just multiply by Ɯ (that the Greek letter Ɯ)
- Sat Oct 08, 2016 8:10 am
- Forum: News
- Topic: Friday Facts #159 - Research revolution
- Replies: 248
- Views: 104600
Re: Friday Facts #159 - Research revolution
Research revolution I would add that "advanced Lab" for Science pack 3, Production science pack and High tech science pack. Production science pack Electric engine unit x1 Fast transport belt X1 ( or Express) Steel plate x20 Stone brick x10 (may be) High tech science pack Battery x1 Proces...