Search found 741 matches
- Sat Jul 12, 2014 4:05 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2][cube] save game zoom out and walking crash
- Replies: 14
- Views: 7133
Re: [0.10.2] save game zoom out and walking crash
not fixed in 0.10.3
- Thu Jul 10, 2014 5:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2][cube] save game zoom out and walking crash
- Replies: 14
- Views: 7133
Re: [0.10.2] save game zoom out and walking crash
Reproducing: Walk to the stone field that is on the left of your starting point or walk around and zoom out. I will provide the save game but as I already wrote at the first post it only happens when I use my moded factorio with unmoded factorio nothing is crashing. Save: https://www.dropbox.com/s/c...
- Thu Jul 10, 2014 5:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2] first save game pic not shown
- Replies: 4
- Views: 5995
Re: [0.10.2] first save game pic not shown
SilverWarior discribed it better
I'm using two Win x64 Zip Factorio versions and one Win x64 exe version.
I'm using two Win x64 Zip Factorio versions and one Win x64 exe version.
- Thu Jul 10, 2014 3:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2][cube] save game zoom out and walking crash
- Replies: 14
- Views: 7133
Re: [0.10.2] save game zoom out and walking crash
What are you mean with message box?
- Thu Jul 10, 2014 12:33 pm
- Forum: Mods
- Topic: [0.12.17]Clean Pipes 0.0.4 - Decide how pipes connect!
- Replies: 23
- Views: 38380
Re: [MOD 0.10.x]Clean Pipes 0.0.1
good pic
- Thu Jul 10, 2014 12:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2][cube] save game zoom out and walking crash
- Replies: 14
- Views: 7133
[0.10.2][cube] save game zoom out and walking crash
When I zoom out in my save game factorio crashes without an error message.
When I load the save game without mods all is fine.
Edit: When I walk arround its also crashing after a short while.
When I load the save game without mods all is fine.
Edit: When I walk arround its also crashing after a short while.
- Sun Jul 06, 2014 2:54 am
- Forum: Mods
- Topic: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
- Replies: 105
- Views: 121718
Re: [MOD 0.10.x] Resource-Monitor-Mod v0.4.0
I started a fresh world with DyTech and updatet your mod but I started after the update the world where I crash.
- Sat Jul 05, 2014 6:33 am
- Forum: Mods
- Topic: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
- Replies: 105
- Views: 121718
Re: [MOD 0.10.x] Resource-Monitor-Mod v0.4.0
When I click the settings tab I get this error:
- Thu Jul 03, 2014 3:55 pm
- Forum: Not a bug
- Topic: [0.10.2] maximising Factorio in menu with 25 mods crashes it
- Replies: 14
- Views: 4801
[0.10.2] maximising Factorio in menu with 25 mods crashes it
When I maximis the window in the main menu factorio froze and when I move the mouse or click it's not responding and a short while later it will crash. This only happens with my 25 mods factorio installation. With my 6 mods installation all is fine.
- Tue Jul 01, 2014 1:17 pm
- Forum: General discussion
- Topic: I cannot edit my posts - Current issues with the website
- Replies: 8
- Views: 4218
Re: I cannot edit my posts - Current issues with the website
I can see the icons again.
- Tue Jul 01, 2014 3:39 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2] first save game pic not shown
- Replies: 4
- Views: 5995
[0.10.2] first save game pic not shown
When I want to save a game the pic from the first savagame don't show I must switch to another and then back to show it.
- Tue Jul 01, 2014 3:37 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2] editor and crafting gui
- Replies: 7
- Views: 4614
Re: [0.10.2] editor and crafting gui
But it is not fixed in 0.10.2.
- Tue Jul 01, 2014 2:31 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2] editor and crafting gui
- Replies: 7
- Views: 4614
Re: [0.10.2] editor and crafting gui
different menu/gui
- Mon Jun 30, 2014 3:40 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 567020
- Mon Jun 30, 2014 3:27 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 567020
Re: Yuoki Industries 0.2.4
Yes and make not to much tabs (max 3, I think). And can you merge Yuoki Import with another tab?hoho wrote:Military stuff should also be separate but should fit under default military tab just fine.SuperSandro2000 wrote:machines and intermediatesYuokiTani wrote:yes, but needs some thinking about splitting the right stuff
- Mon Jun 30, 2014 2:23 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 567020
Re: Yuoki Industries 0.2.4
machines and intermediatesYuokiTani wrote:yes, but needs some thinking about splitting the right stuff
- Mon Jun 30, 2014 1:51 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 567020
Re: Yuoki Industries 0.2.4
Can you split your Items up into two tabs, please? I almost not acces your all your items.
- Mon Jun 30, 2014 4:07 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2] editor and crafting gui
- Replies: 7
- Views: 4614
Re: [0.10.2] editor and crafting gui
Crafting GUI pic ( I can't see the last two lines):
- Sun Jun 29, 2014 6:29 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.2] editor and crafting gui
- Replies: 7
- Views: 4614
[0.10.2] editor and crafting gui
I can't acces all Items in the editor.
And I can't see all my Items in my inventory and can't see al things I can craft.(Sry, pic to big.)
And I can't see all my Items in my inventory and can't see al things I can craft.(Sry, pic to big.)
- Thu Jun 26, 2014 5:07 am
- Forum: Duplicates
- Topic: [0.10.1] pole wire texure missing
- Replies: 3
- Views: 3756
[0.10.1] pole wire texure missing
The pole wire texture is missing.