Search found 741 matches
- Thu Aug 15, 2019 10:13 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 358881
Re: [MOD 0.17+] Industrial Revolution (WIP)
No AngelBob compatibility :,(
- Thu Aug 15, 2019 5:37 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1388416
Re: Development and Discussion
Can you add sheets for all metals?
- Thu Aug 15, 2019 2:08 pm
- Forum: Not a bug
- Topic: Can't add more icons to the quick tool bar
- Replies: 15
- Views: 2731
- Thu Aug 15, 2019 1:17 pm
- Forum: Not a bug
- Topic: Can't add more icons to the quick tool bar
- Replies: 15
- Views: 2731
Can't add more icons to the quick tool bar
Why can't I add more things to the tool bar? There is clearly space to add it.
- Thu Aug 15, 2019 1:05 pm
- Forum: Ideas and Suggestions
- Topic: Make mod settings searchable
- Replies: 5
- Views: 1344
Make mod settings searchable
Make mod settings searchable. Don't think this needs more explanation.
Edit:
Apparently it does. Where is the search icon here?
Edit:
Apparently it does. Where is the search icon here?
- Fri Jul 19, 2019 5:06 pm
- Forum: News
- Topic: Friday Facts #304 - Small bugs; Big changes
- Replies: 668
- Views: 208825
Re: Friday Facts #304 - Small bugs; Big changes
And now combine light and heavy oil!!!
- Fri Jun 28, 2019 4:15 pm
- Forum: News
- Topic: Friday Facts #301 - Crash site: First state
- Replies: 52
- Views: 26417
Re: Friday Facts #301 - Crash site: First state
So the Reddit is official now?
- Thu Jun 27, 2019 10:41 am
- Forum: News
- Topic: Friday Facts #298 - Demo upgrade for Stable
- Replies: 78
- Views: 34700
Re: Friday Facts #298 - Demo upgrade for Stable
You should change tank controls to have 2 speed keys and 2 breaks or are controlled exactly like a car. Right now it is confusing and totally not realistic.
- Thu Jun 27, 2019 10:39 am
- Forum: News
- Topic: Friday Facts #297 - New resource icons
- Replies: 125
- Views: 51962
Re: Friday Facts #297 - New resource icons
I like the new resource icons.
- Thu May 30, 2019 3:17 pm
- Forum: Releases
- Topic: Version 0.17.44
- Replies: 20
- Views: 12994
Re: Version 0.17.44
Probably broke on of my mods again like always. Thanks for that!
- Tue May 21, 2019 4:11 pm
- Forum: Releases
- Topic: Version 0.17.42
- Replies: 8
- Views: 9936
Re: Version 0.17.42
Yeah! No breaking changes!
- Sun May 12, 2019 10:12 am
- Forum: Resolved Problems and Bugs
- Topic: [Sanqui] [0.17.38] details of mod downloads which latest version are not 0.17 are not displayed correctly
- Replies: 1
- Views: 1100
[Sanqui] [0.17.38] details of mod downloads which latest version are not 0.17 are not displayed correctly
Details of mod downloads which latest version are not 0.17 are not displayed correctly.
It should fetch the data from the latest 0.17 version and not display a "-" if the latest download is for 0.16.
It should fetch the data from the latest 0.17 version and not display a "-" if the latest download is for 0.16.
- Sun May 05, 2019 1:17 am
- Forum: Mods
- Topic: [0.16.51] SuperSandro2000's mods
- Replies: 7
- Views: 7588
- Sat May 04, 2019 8:50 pm
- Forum: Not a bug
- Topic: [0.17.36] Return 110% UI scaling!
- Replies: 2
- Views: 717
[0.17.36] Return 110% UI scaling!
I wanted to fix my one mod you broke in 0.17.36 (btw thanks) and I noticed that I can no longer set UI scaling to 110% like before in 0.17. 100% is way to small and with 125% I can literally count the pixels in the font so it is way to big. I don't want to hear any PR talk. It worked before when I e...
- Sun Apr 14, 2019 8:24 pm
- Forum: News
- Topic: Friday Facts #286 - Pollution cleanup
- Replies: 72
- Views: 33253
Re: Friday Facts #286 - Pollution cleanup
In the early game i use them as walls, so i don't have to make more walls than i need to. I don't mind that they don't let me build stuff where i want - i can just go around, or just blow them up if i find them That annoying. You'll need to research chemicals anyway - making bombs is something to p...
- Sat Apr 06, 2019 11:45 am
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 58133
Re: Friday Facts #289 - Character GUI
Please, I beg you, do not make darker slots in gui (under items) I have form of astigmatism - light emiting pixels are blurry in my eyes, so i use light IDE, bright themes, because I must to use it. Too much contrast of background making game for me unplayable (white numbers on dark background). Pl...
- Sat Apr 06, 2019 11:44 am
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 58133
Re: Friday Facts #289 - Character GUI
To get my point clear: Those squares look horrible. Give the players an option to hide them or don't even implement them. In modded my crafting screen is like 4 times as high as this one and they would distract me from the important things. Continuing: I don't like 3 either as I do not have a quick ...
- Fri Apr 05, 2019 6:13 am
- Forum: Releases
- Topic: Version 0.17.25
- Replies: 42
- Views: 23929
Re: Version 0.17.25
No, it isn't and I was pretty pissed when I wrote that. Luckily they wan't to revert it in the next patch. Half your posts seem to have been written when pissed. Well we are more in beta territory by now even if they still call it alpha. Seems they didn't hear your command. I am only a human. Well ...
- Thu Apr 04, 2019 9:58 pm
- Forum: Releases
- Topic: Version 0.17.25
- Replies: 42
- Views: 23929
Re: Version 0.17.25
English is probably not your first language, it is not mine either, but to me that sounded pretty rude. Factorio is still alpha and the LUA API subject to change. So if something breaks you have to adapt your mods to the new API version. Just like the other mod devs probably do. Or stay on older ve...
- Thu Apr 04, 2019 8:42 pm
- Forum: Releases
- Topic: Version 0.17.25
- Replies: 42
- Views: 23929
Re: Version 0.17.25
revert that and stop breaking my mods.