Search found 1122 matches

by NotRexButCaesar
Thu Jan 28, 2021 1:25 am
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 164
Views: 304716

Re: You know you play Factorio too much when...

When - and I am surprised no one has said this in all 8 pages - you need to replace the Q-key on your keyboard because it has worn out.
by NotRexButCaesar
Wed Jan 27, 2021 11:48 pm
Forum: General discussion
Topic: Cargo wagon graphic like the one in FFF #141
Replies: 0
Views: 758

Cargo wagon graphic like the one in FFF #141

Hello, I was wondering if any developer would be willing to submit a cargo wagon image like the teaser side-view for the factorio discord. This would be for the purpose of creating a similar emoji to the one shown: Screenshot 2021-01-27 154707.jpg Notice the graphic is viewed side-on, rather than di...
by NotRexButCaesar
Wed Jan 27, 2021 7:13 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: A 4k spm modular megabase with diagonal rail grid and some concrete art
Replies: 11
Views: 8792

Re: A 4k spm modular megabase with diagonal rail grid and some concrete art

I do wonder why you decide to use uncompressed belts so often.

I also wonder it you know about direct train transfer with diagonal rails: those belted train-train transfers seem less efficient.
by NotRexButCaesar
Wed Jan 27, 2021 7:04 pm
Forum: Balancing
Topic: Steam Engine should not "scale down" automatically.
Replies: 26
Views: 17379

Re: Steam Engine should not "scale down" automatically.

adamwong246 wrote:
Wed Jan 27, 2021 7:01 pm
If they can't make it through the demo-tutorial, I doubt they are buying the game.
I didn’t say anything about that. I meant what I wrote.
by NotRexButCaesar
Wed Jan 27, 2021 7:04 pm
Forum: Balancing
Topic: Steam Engine should not "scale down" automatically.
Replies: 26
Views: 17379

Re: Steam Engine should not "scale down" automatically.

jodokus31 wrote:
Wed Jan 27, 2021 6:34 pm
AmericanPatriot wrote:
Wed Jan 27, 2021 6:00 pm
Just add some *more accumulators
He uses accumulators
Edited for clarity
by NotRexButCaesar
Wed Jan 27, 2021 6:58 pm
Forum: Balancing
Topic: Steam Engine should not "scale down" automatically.
Replies: 26
Views: 17379

Re: Steam Engine should not "scale down" automatically.

adamwong246 wrote:
Wed Jan 27, 2021 4:54 pm
Should we really be concerned about losing casual players?
Yes. As a company selling a product, WUBE should make a product that many people want to buy.
by NotRexButCaesar
Wed Jan 27, 2021 6:16 pm
Forum: Technical Help
Topic: I can build non ghosts from the map and have no such mod
Replies: 4
Views: 1138

Re: I can build non ghosts from the map and have no such mod

Did you ever install a long reach mod in the history of the save? If so the mod changed your save.

If you want to revert the change, type /editor.
Under “forces” go to force properties and there should be something called character reach. Edit that value to what you like.
by NotRexButCaesar
Wed Jan 27, 2021 6:12 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 133517

Re: Attacking biters with turrets makes all weapons pointless

JaminRoyale wrote:
Wed Jan 27, 2021 4:08 pm
You havent realised engineer is OP? When the engineer uses all his tools, there is no chance for the biters. Even max deathworld settings are EZ once you got some tech. Come play Mountain Fortress if you want a challenge.
This forum is not a place to advertise servers
by NotRexButCaesar
Wed Jan 27, 2021 6:03 pm
Forum: Not a bug
Topic: [1.1.19] "Drop Item" key ignores UI elements
Replies: 3
Views: 1134

Re: [1.1.19] "Drop Item" key ignores UI elements

Isn't there a specific keybind to "place one"?
by NotRexButCaesar
Wed Jan 27, 2021 6:02 pm
Forum: Technical Help
Topic: [1.1.19] error loading save map
Replies: 4
Views: 1232

Re: 1.1.19

If you link a save file, someone could try and fix it for you.
please try and use more descriptive topic titles next time
by NotRexButCaesar
Wed Jan 27, 2021 6:00 pm
Forum: Balancing
Topic: Steam Engine should not "scale down" automatically.
Replies: 26
Views: 17379

Re: Steam Engine should not "scale down" automatically.

adamwong246 wrote:
Wed Jan 27, 2021 5:16 pm
I don't know about you but my power consumption varies wildly when the laser turrets are engaged.
Just add some *more accumulators
by NotRexButCaesar
Wed Jan 27, 2021 5:55 pm
Forum: General discussion
Topic: 1.1 not happy with it
Replies: 7
Views: 2601

Re: 1.1 not happy with it

If you don't want a mod, you can still look at number of satellites consumed in the all tab of the production menu
by NotRexButCaesar
Wed Jan 27, 2021 5:40 am
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 112807

Re: Friday Facts #309 - Controversial opinions

Time to discuss post 1.0? I guess I didn't comment here when the FFF originally came out? Maybe I was still using reddit then. I can see the costs and benefits of both sides. I have both been interested and puzzled by inserters, as well as confused and frustrated. I would be happy with whatever the ...
by NotRexButCaesar
Wed Jan 27, 2021 2:24 am
Forum: General discussion
Topic: The thing that bothers me since game start
Replies: 28
Views: 9821

Re: The thing that bothers me since game start

which would cause the scroll to push it of the line. Note all of these lines have guides to keep the bottles in place. I at first read this " not all of these lines have guides to keep the bottles in place" and was about to go look for videos of hundreds of glass bottles shattering as the...
by NotRexButCaesar
Tue Jan 26, 2021 11:24 pm
Forum: General discussion
Topic: Is the Fluid Rework still planned?
Replies: 56
Views: 19052

Re: Is the Fluid Rework still planned?

It is pretty much scrapped. I belive Rseding said something along the lines of "the guy who wrote the fluid system is gone, and no one knows how it works anymore"
by NotRexButCaesar
Tue Jan 26, 2021 4:22 am
Forum: Duplicates
Topic: Odd Pipe Placement Phenomenon
Replies: 2
Views: 1364

Re: Odd Pipe Placement Phenomenon

Same as 94955
by NotRexButCaesar
Tue Jan 26, 2021 4:17 am
Forum: Won't implement
Topic: screen.element.force_render_above() please?
Replies: 26
Views: 11579

Re: screen.element.force_render_above() please?

That the feature was unsupported is a sketchy argument because let's be honest if it was a more popular mod affected by this (eg. Krastorio) the dev team would try to find a workaround not just blame it entirely on the modder. The argument you present is “a little sketchy”, to put it in your terms....
by NotRexButCaesar
Mon Jan 25, 2021 10:47 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Main Bus Book
Replies: 13
Views: 6482

Re: Main Bus Book

Binoculars wrote:
Mon Jan 25, 2021 10:41 pm
The blueprint of the complete book contains over 200,000 characters. How can I publish it?
As a txt file on google drive or as multiple books broken up into categories

You can also try github

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