Search found 1122 matches
- Tue Feb 02, 2021 12:03 am
- Forum: Ideas and Suggestions
- Topic: Upgrade planner to Replace planner (ctrl+H)
- Replies: 13
- Views: 2540
Re: Upgrade planner to Replace planner (ctrl+H)
Just so you know, the autotorio website exists.
- Mon Feb 01, 2021 10:23 pm
- Forum: Balancing
- Topic: Nerf the Portable Fusion Reactor?
- Replies: 82
- Views: 23756
Re: Nerf the Portable Fusion Reactor?
I'm really not sure how to convince players that "more fun == more challenging". Perhaps the argument from "consistency" or "realism" is unconvincing. Can I argue that the challenge is simply more fun? Fun is not the same as challenge. If you want to do the most challe...
- Mon Feb 01, 2021 10:10 pm
- Forum: General discussion
- Topic: Poll for strategies to power your equipment grid
- Replies: 24
- Views: 7479
Re: Poll for strategies to power your equipment grid
I wonder if those single votes “against” the pfr are from OP?
Also interesting that (at least now) the most popular opinions are “I don’t like to think about it” and “don’t change anything”
Also interesting that (at least now) the most popular opinions are “I don’t like to think about it” and “don’t change anything”
- Mon Feb 01, 2021 9:59 pm
- Forum: Balancing
- Topic: Acid pool stack
- Replies: 21
- Views: 7372
Re: Acid pool stack
They get bigger, but I have no idea if the damage increases, if the sticker damage stacks, if larger/deeper flamer puddles deal more damage, or what. I don't generally stand in front of my own flamethrowers. They both deal more damage and last longer when stacked. For clarification, are you talking...
- Mon Feb 01, 2021 3:01 am
- Forum: Balancing
- Topic: Acid pool stack
- Replies: 21
- Views: 7372
Re: Acid pool stack
They both deal more damage and last longer when stacked.Ranakastrasz wrote: ↑Sun Jan 31, 2021 10:58 pmThey get bigger, but I have no idea if the damage increases, if the sticker damage stacks, if larger/deeper flamer puddles deal more damage, or what. I don't generally stand in front of my own flamethrowers.
- Sun Jan 31, 2021 8:50 pm
- Forum: Implemented Suggestions
- Topic: Keyboard Shortcut for Train Grid Interface
- Replies: 16
- Views: 5479
- Sun Jan 31, 2021 8:47 pm
- Forum: Ideas and Suggestions
- Topic: Menuing
- Replies: 6
- Views: 1536
Re: Menuing
Make it so we can bind f1 f2 f3 f4 or num1 num2 num3 or num4 to change from logistics to prod to military so on and so forth I don’t understand this. What do you want to change? The crafting-menu? Research? Inventory? I was thinking bot speed, mining productivity, and military infinite researches.
- Sun Jan 31, 2021 8:36 pm
- Forum: Technical Help
- Topic: Keep crashing on my Ryzen system.
- Replies: 9
- Views: 2331
- Sun Jan 31, 2021 8:33 pm
- Forum: Ideas and Suggestions
- Topic: Undo/Redo indication
- Replies: 9
- Views: 2692
Re: Undo/Redo indication
Redo is something that I think feels “missing” from the game. It isn’t as much an extra as a filling in.
- Sun Jan 31, 2021 7:48 pm
- Forum: General discussion
- Topic: Come up with new infinite research
- Replies: 34
- Views: 11035
Re: Come up with new infinite research
Maybe biter evolution could be a part of infinite research. Right now, biter evolution is capped at below 100%. If biter evolution would be reworked and could go higher than 100% (maybe not just increasing spawn rate of higher tier biters, but also increase biter stats, like HP, damage, shooting an...
- Sun Jan 31, 2021 7:44 pm
- Forum: Ideas and Suggestions
- Topic: Make empty furnaces hide receipt again
- Replies: 11
- Views: 2561
Re: Make empty furnaces hide receipt again
This would be inconsistent unless assembly machines also had the same behavior. Meaning this is more of a feature request than a bug per se. assemblers and furnaces are already very different beasts The reason it was originally changed was inconsistency. So in the developers minds, they are at leas...
- Sun Jan 31, 2021 7:42 pm
- Forum: Multiplayer / Dedicated Server
- Topic: Free service to run your server: Factorio Zone
- Replies: 183
- Views: 143304
- Sun Jan 31, 2021 3:47 am
- Forum: Combinator Creations
- Topic: Perfect Chest/train loader
- Replies: 18
- Views: 6519
- Sun Jan 31, 2021 3:22 am
- Forum: General discussion
- Topic: How do I see my launched satelites
- Replies: 2
- Views: 1079
Re: How do I see my launched satelites
You can also look at the “all” tab of production statistics and search for satellites consumed.
- Sun Jan 31, 2021 3:18 am
- Forum: Ideas and Suggestions
- Topic: Force Flip bindings
- Replies: 4
- Views: 1851
Re: Force Flip bindings
+1
They could be unbound by default or an interface option.
They could be unbound by default or an interface option.
- Sun Jan 31, 2021 3:07 am
- Forum: Ideas and Suggestions
- Topic: Make empty furnaces hide receipt again
- Replies: 11
- Views: 2561
Re: Make empty furnaces hide receipt again
This would be inconsistent unless assembly machines also had the same behavior.
Meaning this is more of a feature request than a bug per se.
(I also personally like it better when saving the icon)
Meaning this is more of a feature request than a bug per se.
(I also personally like it better when saving the icon)
- Sun Jan 31, 2021 3:02 am
- Forum: Gameplay Help
- Topic: Any simple & cheap way to isolate a chest read signal?
- Replies: 16
- Views: 4177
Re: Any simple & cheap way to isolate a chest read signal?
- Sun Jan 31, 2021 12:39 am
- Forum: Ideas and Suggestions
- Topic: Menuing
- Replies: 6
- Views: 1536
Re: Menuing
Why would you want to change a research before you had completed it? If you want a hotkey to set research; have you looked at mods like https://mods.factorio.com/mod/auto-research?
- Sun Jan 31, 2021 12:36 am
- Forum: General discussion
- Topic: Take my money (store)
- Replies: 4
- Views: 2084
Re: Take my money (store)
I'm sure many people would buy those PCB factorio "circuits".
- Sun Jan 31, 2021 12:31 am
- Forum: Gameplay Help
- Topic: Can I limit the range of the personal roboport?
- Replies: 4
- Views: 1438
Re: Can I limit the range of the personal roboport?
Range depends on the number of ports in your inventory. If you have a large number, you might try taking some out.