Search found 57 matches

by rymn
Fri Feb 15, 2013 2:25 pm
Forum: Translations
Topic: Translation guide
Replies: 65
Views: 50271

Re: Translation guide

I would love if you guys made a language template. Just zip all the files we'd need to edit to make a new language for the game. Im sure people would love to make fun languages like Kilngon or h4X0R. It would add something interested for people to find while exploring the settings page. Please keep ...
by rymn
Fri Feb 15, 2013 2:13 pm
Forum: Show your Creations
Topic: Compact factory
Replies: 3
Views: 11162

Re: Compact factory

This is great. Yesterday a friend of mine who is adverse to forums sent me his compact blue factory.. I'll post it later today when I get some time, just wanted to let you know people are already making super compact factories!
by rymn
Fri Feb 15, 2013 2:10 pm
Forum: Resolved Problems and Bugs
Topic: [Resolved - hopefully] www.factorio.com is dead ?
Replies: 29
Views: 17731

Re: www.factorio.com is dead ?

Ask Thomas about our conversation.
by rymn
Thu Feb 14, 2013 5:27 pm
Forum: Implemented Suggestions
Topic: Technical: Allow selection of video card
Replies: 10
Views: 11814

Re: Technical: Allow selection of video card

I'm sorry, I'm all out of suggestions :( Let's hope the devs can add this feature to the game, but you would expect it to be a long way out as the actual game is still in early development.
by rymn
Thu Feb 14, 2013 5:06 pm
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.2.7] Strange transport line behavior
Replies: 3
Views: 3339

Re: Strange transport line behavior

Very strange. Thanks for the save file. That will help a lot I'm sure.
by rymn
Thu Feb 14, 2013 2:17 am
Forum: Resolved Problems and Bugs
Topic: [Resolved - hopefully] www.factorio.com is dead ?
Replies: 29
Views: 17731

Re: www.factorio.com is dead ?

Two words.

Cloudflare.com
by rymn
Wed Feb 13, 2013 8:29 pm
Forum: Implemented Suggestions
Topic: Technical: Allow selection of video card
Replies: 10
Views: 11814

Re: Technical: Allow selection of video card

Yeah, this is old information. This just doesn't seem like a feature they would remove especially when the computer gaming community has drastically moved to multi monitor and multi gpu machines. Check one more time for me. I've found an old discussion on overclock.net with breadcrumbs for this feat...
by rymn
Wed Feb 13, 2013 7:54 pm
Forum: Ideas and Suggestions
Topic: Multi-Belt-Inserter
Replies: 4
Views: 6237

Re: Multi-Belt-Inserter

For those of us building large complex factories with large belts running long distances. There will be plenty of people that won't use it like I don't use trains.

Sounds like we need to start making mods!
by rymn
Wed Feb 13, 2013 4:23 pm
Forum: Implemented Suggestions
Topic: Technical: Allow selection of video card
Replies: 10
Views: 11814

Re: Technical: Allow selection of video card

Um, what? I'm fortunate enough that both video cards are nVidia (I have a thing for the nForce chipsets... well, had a thing for them), but I still don't see how that fixes the video card ordering -- changing the display order is not it. "This is something you can do" doesn't actually tel...
by rymn
Wed Feb 13, 2013 12:55 am
Forum: Implemented Suggestions
Topic: Technical: Allow selection of video card
Replies: 10
Views: 11814

Re: Technical: Allow selection of video card

This is something you can do with nvidia control panel.

If nvidia control pattern isn't comparable with your onboard vc, try this. (Assuming your on board is Intel in your proc).
ucdavistechtalk.wordpress.com/2012/05/2 ... h-optimus/
by rymn
Wed Feb 13, 2013 12:54 am
Forum: Resolved Problems and Bugs
Topic: [Resolved] Page name & redirects
Replies: 6
Views: 5720

Re: [Suggestion] Website page name

This is being worked on.. later.
by rymn
Tue Feb 12, 2013 10:44 pm
Forum: Outdated/Not implemented
Topic: Idea: C-belt lane blocker
Replies: 15
Views: 8876

Re: Idea: C-belt lane blocker

Sounds like another great mod idea
by rymn
Tue Feb 12, 2013 7:23 pm
Forum: Development Proposals
Topic: RTS direction
Replies: 183
Views: 149995

Re: RTS direction

This is fantastic!! Obviously maps would be significantly larger than were used to in other rts games, but it would be amazing!
by rymn
Tue Feb 12, 2013 7:12 pm
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 211569

Re: Electric energy

I agree with your way of consuming more energy. I would also suggest processing machines, as for ICΒ² mods for Minecraft :). Not copying, but hey, crusher to turn the ore in dust (+15/30% output if directly smelted), electrolyzer to increase output compared to smelting (+80%), then smelting to get h...
by rymn
Tue Feb 12, 2013 5:21 pm
Forum: Outdated/Not implemented
Topic: Idea: Side Inserter
Replies: 11
Views: 15072

Re: Side Injector

Good idea. Or add same function to inserters as there is for transport line. In this case button "R" is ocupied with "turn" fuction, so you can do it like "Shift+R" for "Curve" function. Had the same idea. Great illustration. I think it would be nice to be ab...
by rymn
Tue Feb 12, 2013 5:08 pm
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 211569

Re: Electric energy

This is great. I think making electricity more important would be very nice. Let's have labs require lots of power when researching, like an entire stream plant worth. After automating lab consumables is easy to just line up a bunch of labs and research very fast. Without adapting the same energy mo...
by rymn
Tue Feb 12, 2013 4:43 pm
Forum: Spread the Word
Topic: Forum direct link from the main page
Replies: 4
Views: 4891

Re: Forum direct link from the main page

Good and practical point. Couple of people brought it up already. I would like to avoid having the top menu too large though. I was thinking of adding the Community tab and moving most of the links from the Contact page over there. What do you think ? I agree you don't want the navigation to become...

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