Search found 450 matches

by Bisa
Wed Jul 20, 2016 9:03 pm
Forum: Multiplayer / Dedicated Server
Topic: [linux] Dedicated server init script
Replies: 115
Views: 117085

Re: [linux] Dedicated server init script

Is your script eligible to run multiple factorio servers parallel on the same server? On different ports of course. Which changes would be needed to achieve this? the simplest solution would be to have multiple copies of my script+its config, else you want to have a look at what the script does and...
by Bisa
Mon Jul 18, 2016 10:25 am
Forum: Multiplayer
Topic: Looking for someone to play with
Replies: 1
Views: 915

Re: Looking for someone to play with

try one of the many public servers, lotsa nice ppl out there =)
by Bisa
Mon Jul 18, 2016 10:24 am
Forum: Multiplayer
Topic: [US] Looking for co-op partner
Replies: 8
Views: 2899

Re: [US] Looking for co-op partner

andreiosu wrote:i can only play on 12.35 and i cant make the server :)
just enable experimental updates, will allow you to download 0.13+
by Bisa
Mon Jul 18, 2016 9:56 am
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

Marik wrote:https://mods.factorio.com/mods/Choumiko/FARL/downloads
There is a downloads tab for each mod where old versions are listed.
Thnx Marik, I've updated the original post to point towards the downloads-page to save ppl a click :lol:
by Bisa
Sun Jul 17, 2016 9:06 pm
Forum: Technical Help
Topic: [13.x] peaks in wifi usage triggered by factorio cause lag
Replies: 2
Views: 973

Re: [13.x] peaks in wifi usage triggered by factorio cause lag

kaZ wrote:how could i solve it?
use a cat7 cable directly plugged into your laptop from your router? :D
by Bisa
Sun Jul 17, 2016 8:15 am
Forum: Multiplayer / Dedicated Server
Topic: [linux] Dedicated server init script
Replies: 115
Views: 117085

Re: [linux] Dedicated server init script

IF YOU USED THE DEFAULT CONFIG: Adjust the --allow-commands admins-only option, this was fixed in my last commit to master and will be included in releases past but not inlcuding 2.3.0
by Bisa
Sat Jul 16, 2016 10:44 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

Laokoon wrote:There is a new version for FARL
I can live with the bulldoze mode eating rails ;)
by Bisa
Sat Jul 16, 2016 5:55 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

there, new map - new password, lets kick some biter ass =)
by Bisa
Sat Jul 16, 2016 5:02 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

Awesome suggestions, I'm going for these: - YARM https://mods.factorio.com/mods/Narc/YARM - RSO https://mods.factorio.com/mods/orzelek/rso-mod - FARL https://mods.factorio.com/mods/Choumiko/FARL - Rail Tanker https://mods.factorio.com/mods/Choumiko/RailTanker - Angel's Infinite Ores https://mods.fac...
by Bisa
Sat Jul 16, 2016 3:16 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

Thnx m8

also, the maps getting big and we managed a 200+ something rockets so far, time for a new challenge - any suggestions?
by Bisa
Fri Jul 15, 2016 7:47 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

Blazku wrote:The server has started to lag continiously
I'll see what I can do about that, also - updated to 0.13.9
by Bisa
Fri Jul 15, 2016 12:09 pm
Forum: Multiplayer
Topic: [Vanilla|0.14|US] SUG Dedicated Server
Replies: 416
Views: 177346

Re: [Vanilla|0.13.8|US] SUG Dedicated Server

NoPantsMcDance wrote:
walljaik wrote:actually sv is down.. or cant join via ip nor find it on list
Sorry about that not sure why it was down, it's online now.
use systemd https://github.com/Bisa/factorio-init last commit even allows you to look at the chat log ;)
by Bisa
Fri Jul 15, 2016 12:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4181

Re: [0.13.6] Power Switch Crashing Server / All Clients inside

Here's the server log, still jacks up thoroughly when attempting to remove that power switch, I excluded all mods and tried vanilla - still crashes
by Bisa
Fri Jul 15, 2016 11:47 am
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Power Switch Crashing Server / All Clients inside
Replies: 13
Views: 4181

Re: [0.13.6] Power Switch Crashing Server / All Clients inside

Rseding91 wrote:Can you still trigger this issue on 0.13.8?
we've already removed the faulty switch (loaded a backup save) but Ill load this faulty one and give it a go, stay tuned
by Bisa
Fri Jul 15, 2016 10:39 am
Forum: Multiplayer / Dedicated Server
Topic: [linux] Dedicated server init script
Replies: 115
Views: 117085

Re: [linux] Dedicated server init script

edalquist wrote:Never mind .... I didn't read the comments in factorio.service.example
glad you got it working =D also, thnx for the detailed help request, if you ever run into any other problems be sure to keep the detail level - much appreciated
by Bisa
Wed Jul 13, 2016 5:32 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

I recently learned that the map i restarted after the rocket is launched That kinda depends, it's usually reset when players request it or if I feel like playing a new save - not specifically because we launched a rocket ;) but, any way, a goal like that sounds fun imo - lets see if we can hit 1 ro...
by Bisa
Tue Jul 12, 2016 8:34 pm
Forum: Multiplayer / Dedicated Server
Topic: [linux] Dedicated server init script
Replies: 115
Views: 117085

Re: [linux] Dedicated server init script

version 2.2.0 introduces cmd output being returned to you whenever you run a command, this will allow you to view the online players directly from a terminal for example
by Bisa
Mon Jul 11, 2016 7:21 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

Laokoon wrote:update plz :) (13.8)
done
by Bisa
Mon Jul 11, 2016 7:30 am
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 113596

Re: [Public|EU] Dedicated Server with Crash Detection

@liij - I've lifted the ban on you. A word of advice tho, being called a noob on the internet is unfortunately not unheard of and I'm sure we will all hear it again, I'm not saying it is right for anyone to insult another - just chill a few notches, it's a game ;) @liij - you've had your second cha...
by Bisa
Sat Jul 09, 2016 12:19 pm
Forum: Multiplayer / Dedicated Server
Topic: Authentication outside game 0.13
Replies: 0
Views: 1240

Authentication outside game 0.13

Heya, a general question (mainly aimed at the devs I guess)

Will I be able to use your authentication service outside factorio? I'm thinking along the lines of steam/facebook/google all allowing me to verify users and "log in" with their respective steam/facebook/google accounts.

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