Search found 145 matches

by starlinvf
Sat Sep 26, 2020 2:46 pm
Forum: General discussion
Topic: Planning vs Winging it
Replies: 32
Views: 8141

Re: Planning vs Winging it

So I guess my question is, can I enjoy and win this game by winging it? Or is proper planning absolutely necessary to both optimization and victory? As many already told, you can send a rocket (an official win) without optimizations and plannings. Just add more production when needed, some turrets ...
by starlinvf
Sat Sep 26, 2020 2:43 pm
Forum: Gameplay Help
Topic: Tackling the yellow science production
Replies: 7
Views: 2450

Re: Tackling the yellow science production

It's a bit challenging, but try giving yourself extra building space to work with. I've found that's usually the biggest problem, and when I do decide to put a lot of extra space between different parts of the factory, I always end up being really happy with the decision later on. If that doesn't g...
by starlinvf
Fri Sep 25, 2020 11:29 pm
Forum: Technical Help
Topic: Computer crashing during gameplay, sometimes blue screen of death.
Replies: 8
Views: 1578

Re: Computer crashing during gameplay, sometimes blue screen of death.

considering I regularly plays Skyrim with a BOAT LOAD of mods, which is usually one of the most taxing things, to which the game runs perfectly fine. I feel like that would be in general more taxing on the GPU, while Factorio tends to be more CPU/memory taxing. Part of my brain chuckled at this. No...
by starlinvf
Fri Sep 25, 2020 9:52 pm
Forum: Technical Help
Topic: Computer crashing during gameplay, sometimes blue screen of death.
Replies: 8
Views: 1578

Re: Computer crashing during gameplay, sometimes blue screen of death.

That's interesting. We replaced the power supply for not being strong enough not too long ago. It was an upgrade to a 650 Corsair. Out of curiosity, is there any particular reason why this power supply issue would ONLY happen during playing Factorio? I find it hard to believe that the power supply ...
by starlinvf
Fri Sep 25, 2020 9:07 pm
Forum: General discussion
Topic: Killing nest are becoming annoying - Strategy to play?
Replies: 37
Views: 13316

Re: Killing nest are becoming annoying - Strategy to play?

Rule #1 of Factorio: Automate All the things. If you're doing it yourself more then once, you're doing wrong. :P How can I automate placing radars and running power to them in newly-occupied territory? Without mods I mean... Blueprints (or ghosts) and Spidertron installed with a Robotport. yeah tha...
by starlinvf
Fri Sep 25, 2020 9:02 pm
Forum: General discussion
Topic: Do i need to mute the music in-game when posting youtube videos?
Replies: 10
Views: 2773

Re: Do i need to mute the music in-game when posting youtube videos?

[Koub] Please, this is getting totally off topic. So ... back to topic, or I'll have to lock the thread. Its a hard thing to discuss in any real capacity, since: A. its copyright law stuff, which needs lawyers to even comprehend at this point B. Youtube's handling of its whole system is 3 different...
by starlinvf
Fri Sep 25, 2020 4:50 pm
Forum: General discussion
Topic: Do i need to mute the music in-game when posting youtube videos?
Replies: 10
Views: 2773

Re: Do i need to mute the music in-game when posting youtube videos?

conn11 wrote: ↑
Fri Sep 25, 2020 4:18 pm
TheRangerLOL wrote: ↑
Fri Sep 25, 2020 4:10 pm
starlinvf wrote: ↑
Fri Sep 25, 2020 2:06 pm
At the rate things are going, Disney should just preemptively copyright claim everything.
So what happens if Disney copyright claim's Skynet?
World War III and the end of all further historical recordings.
Well..... after 10 years it'll be out of the Disney Vault for a limited time.
by starlinvf
Fri Sep 25, 2020 3:40 pm
Forum: Technical Help
Topic: Time Usage
Replies: 10
Views: 1806

Re: Time Usage

High electric network is almost always because someone has built a boat-load of isolated networks instead of one-big-network. For example: 10~ solar panels and a radar, copy-pasted around. There's a fixed overhead for an electric network to exist and the per-entity cost gets cheaper the more entiti...
by starlinvf
Fri Sep 25, 2020 3:35 pm
Forum: Technical Help
Topic: Huge amounts of lag in multiplayer
Replies: 6
Views: 10345

Re: Huge amounts of lag in multiplayer

Can you think of any reason why I can ping the server just fine in cmd and router diagnostics, and get good results... But the game itself struggles so much to do the same? For one.... Traffic shaping. This is why net neutrality and the torrent throttling debate is always so heated. ISPs, among alm...
by starlinvf
Fri Sep 25, 2020 2:42 pm
Forum: Technical Help
Topic: Time Usage
Replies: 10
Views: 1806

Re: Time Usage

High electric network is almost always because someone has built a boat-load of isolated networks instead of one-big-network. For example: 10~ solar panels and a radar, copy-pasted around. There's a fixed overhead for an electric network to exist and the per-entity cost gets cheaper the more entiti...
by starlinvf
Fri Sep 25, 2020 2:27 pm
Forum: General discussion
Topic: Who is the player character?
Replies: 54
Views: 17838

Re: What's the player's name?

TheRangerLOL wrote: ↑
Sat Sep 19, 2020 11:36 pm
lucserre wrote: ↑
Tue Nov 29, 2016 6:33 pm
I always just assumed it was "Kevin"...
Sigma1 wrote: ↑
Sun Dec 04, 2016 4:00 pm
I'd say he's Bob.
You guys are just pulling Minion names, aren't you?
short... yellow....builds things on behalf of a greater intelligence...survives fatal injuries.......

This theory makes too much sense.
by starlinvf
Fri Sep 25, 2020 2:22 pm
Forum: General discussion
Topic: Planning vs Winging it
Replies: 32
Views: 8141

Re: Planning vs Winging it

My first game was an undescribeable mess. my green circuit production: 10 assemblies feed by one belt of wires. :) And then the trains came out, barely playable, and I built a train which goes about 100 tiles. But I played it! Yeah. This is my Factory. There are no other ones like it..... so this o...
by starlinvf
Fri Sep 25, 2020 2:06 pm
Forum: General discussion
Topic: Do i need to mute the music in-game when posting youtube videos?
Replies: 10
Views: 2773

Re: Do i need to mute the music in-game when posting youtube videos?

TheRangerLOL wrote: ↑
Wed Sep 23, 2020 8:48 pm
The automated systems are really getting bad about stuff like this these days. Hopefully they fix all the bugs before they release Skynet, but knowing our current society they won't. :lol:
At the rate things are going, Disney should just preemptively copyright claim everything.
by starlinvf
Fri Sep 25, 2020 2:04 pm
Forum: General discussion
Topic: Killing nest are becoming annoying - Strategy to play?
Replies: 37
Views: 13316

Re: Killing nest are becoming annoying - Strategy to play?

Rule #1 of Factorio: Automate All the things. If you're doing it yourself more then once, you're doing wrong. :P
by starlinvf
Fri Sep 25, 2020 1:58 pm
Forum: General discussion
Topic: 4.5 PPH is too low! right?
Replies: 5
Views: 2643

Re: 4.5 PPH is too low! right?

Dollar per hour played is such a poor metric to use, much take seriously, that its been debated as highly questionable for as long as its been a thing. When brought into the context of Modern MMOs, I can spend thousands of hours and feel less accomplished then one run of a rocket launch in Factorio ...
by starlinvf
Fri Sep 25, 2020 1:49 pm
Forum: General discussion
Topic: Science Pack Names
Replies: 13
Views: 5076

Re: Science Pack Names

Voted "depends" Red, Green, Military, Blue, Yellow, Purple, Space. I know that Military is black and Space is white, but I neither know nor care the names or uses of any of the colors. Never thought about it, but I name them the same way. Military is a gray color, which is presumably a de...
by starlinvf
Fri Sep 25, 2020 12:29 pm
Forum: Gameplay Help
Topic: Tackling the yellow science production
Replies: 7
Views: 2450

Re: Tackling the yellow science production

So I guess yellow bottle is the last bottle I need to produce right? It is the last you need to produce in quantity to send a rocket /research the silo. Sending rockets with a satellite to space reward you white science pack which one could argue is the final science. Both those productions (and ma...
by starlinvf
Fri Sep 18, 2020 7:20 pm
Forum: General discussion
Topic: I seem to have an issue with sound. Please help
Replies: 6
Views: 1353

Re: I seem to have an issue with sound. Please help

Is it a bluetooth head set, and is it silent before opening? Because the sound itself for the game is just a deadbolt, or a knob-lock popping out.... but it wouldn't be "sometimes", and it wouldn't be in only one ear.
by starlinvf
Thu Sep 17, 2020 5:18 pm
Forum: General discussion
Topic: Factorio inspired math problem: belts and splitters
Replies: 3
Views: 1569

Re: Factorio inspired math problem: belts and splitters?

Read up on Belt Balancers, as it deals with pretty much all the math you're concerned with. https://wiki.factorio.com/Balancer_mechanics https://en.wikipedia.org/wiki/Clos_network#Bene.C5.A1_network_.28m_.3D_n_.3D_2.29 (Fractal) https://forums.factorio.com/viewtopic.php?p=343062#p343062 ( https://fo...
by starlinvf
Thu Sep 17, 2020 12:21 pm
Forum: Technical Help
Topic: [1.0.0] Multiplayer server lagging
Replies: 4
Views: 1259

Re: [1.0.0] Multiplayer server lagging

wow, the log file reads like Volcano Insurance.

unfortunately nothing all that useful for figuring out where the unreachable error is being reported from.

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