Search found 91 matches
- Thu Aug 04, 2022 8:10 pm
- Forum: PyMods
- Topic: Please add the ability to disable the starting bonuses
- Replies: 3
- Views: 2086
Re: Please add the ability to disable the starting bonuses
Yes indeed. Resources are spent just an insane amount, and if they were scattered by default from the very beginning, then you would have to run more than plan and build :D But nevertheless, if the red science train is implemented in the game, then it might make sense to introduce the function of ca...
- Wed Aug 03, 2022 5:07 am
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 887
- Views: 291713
Re: pY Alien Life - Discussion
Finally, I took a short (month) vacation and decided to try to play these impressive mods (without AE). Guys, this is just amazing. I enjoy every step. This is so amazing that there are simply no words. I'm just in a highly intellectual aesthetic trance. This is simply the best thing I have ever see...
- Tue Apr 05, 2022 9:25 am
- Forum: PyMods
- Topic: Please add the ability to disable the starting bonuses
- Replies: 3
- Views: 2086
Please add the ability to disable the starting bonuses
For example in mods settings.. Ability to disable such cheats as: -Initial resources in inventory -Remove spaceship -Disable the initial concentration of all types of resources at one point Start completely naked and in random terrain One small setting and a lot of fun for those who like to get out ...
- Thu Mar 24, 2022 11:13 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 82564
Re: pY Alternative Energy - Discussion
Little happiness will come soon
- Fri Jan 14, 2022 10:53 am
- Forum: PyMods
- Topic: Anyone else playing with biters?
- Replies: 22
- Views: 10539
Re: Anyone else playing with biters?
Biters, whatever one may say, bring their interest even to the planning process!) They are definitely needed.
- Wed Dec 22, 2021 1:58 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 590501
Re: pY Coal Processing - Discussion
Good afternoon dear PY and king arthur. Tell me, are you planning on removing this stupid vanilla chemical plant from most of your recipes? Firstly, it doesn't fit your mod's style with great models and excellent graphics. Secondly, this plant has only one type of technology (mk1) and this greatly ...
- Sat Nov 06, 2021 4:53 pm
- Forum: PyMods
- Topic: Idea for ultra late game Pymod
- Replies: 1
- Views: 1469
Re: Idea for ultra late game Pymod
I think so: Each mod developer brings into his brainchild elements of his own views, a part of his soul, if you will. When his creation is of high quality, processed from all sides, then it is completely self-sufficient in itself. The mixing of global modifications makes a significant impact on this...
- Sat Oct 16, 2021 2:46 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 82564
Re: pY Alternative Energy - Discussion
And I want to look at complicated high-tech and experimental :) PYHT and PYAl not TOO complicated for u? :D ahahahhhhhhh I like the complexity! But it seems to me that mods has filled the game in breadth :) And the distance "into the distance" is just not enough. Therefore, I look forward...
- Sat Oct 16, 2021 9:06 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 82564
Re: pY Alternative Energy - Discussion
And I want to look at complicated high-tech and experimental
- Thu Sep 30, 2021 2:10 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 887
- Views: 291713
Re: pY Alien Life - Discussion
Hello. Please tell me. The recipe for Nexelite Ore from Liquid Waste lists two opening technologies: Coal Treatment 2 and Nexelite Treatment. Are they required at the same time, or will any of them unlock this recipe? If they are required at the same time, then at this point a dead end arises.
- Mon Sep 27, 2021 9:37 am
- Forum: PyMods
- Topic: Thanks, Py, and a couple of ideas.
- Replies: 33
- Views: 11923
Re: Thanks, Py, and a couple of ideas.
Surely, these mods fit his requirements ? https://mods.factorio.com/mod/ImprovedCombinator https://mods.factorio.com/mod/m-microcontroller https://mods.factorio.com/mod/fcpu https://mods.factorio.com/mod/Moon_Logic Or other mods here : https://mods.factorio.com/tag/circuit-network/downloaded/1 (Wha...
- Sun Sep 26, 2021 4:24 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 82564
Re: pY Alternative Energy - Discussion
Will there be any additions to the recipes for science packs in this update? Will new science packs be added (as was the case in Alien Life)?
- Sun Sep 26, 2021 10:45 am
- Forum: PyMods
- Topic: Thanks, Py, and a couple of ideas.
- Replies: 33
- Views: 11923
Re: Thanks, Py, and a couple of ideas.
Hello I got an idea. Of course, it would not be useful for everyone, but only for those who like to rebuild well-coordinated complexes. Earlier, I wanted to ask you to make something like plates on which you can write information - this is in order to sign the switches of the logical network in orde...
- Fri Sep 24, 2021 2:42 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 887
- Views: 291713
- Sun Sep 19, 2021 5:07 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 190881
Re: pY Petroleum Handling
Oh, by the way, I remembered. Is it possible to do something with the two types of acetone? As I understand it, original and your mod. It stands out as a flaw against the background of a well-coordinated mod. There is no original acetone. Understood, it means only FNEI shows it...) Edited: Oh, I'm ...
- Sun Sep 19, 2021 11:20 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 190881
Re: pY Petroleum Handling
Oh, by the way, I remembered. Is it possible to do something with the two types of acetone? As I understand it, original and your mod. It stands out as a flaw against the background of a well-coordinated mod.
- Wed Sep 08, 2021 10:47 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 82564
- Sun Aug 22, 2021 8:41 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 82564
Re: pY Alternative Energy - Discussion
This means that in addition to the fact that you create a real work of art, you also get a very serious self-development) I confess, I am very curious what kind of person you are.Thank you. Behind all that coding and graphics there's also some pile of scientific papers to read and adapt :)_
- Sat Aug 21, 2021 7:36 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 178
- Views: 82564
Re: pY Alternative Energy - Discussion
It’s just like a hobby for me: sometimes I turn on factorio just to study your awesome recipes, just to be amazed at how cool they are (I learned almost everything by heart:D). For me, this is just some kind of mental pleasure. No other mod that I have studied does anything like this. Very curious w...
- Sat Aug 14, 2021 8:30 am
- Forum: PyMods
- Topic: Other global modpacks in ascending order of difficulty from vanilla to Py
- Replies: 6
- Views: 7640
Other global modpacks in ascending order of difficulty from vanilla to Py
Can anyone with extensive game experience make such a list?
We are talking about high-quality ready-made or supported (not abandoned unfinished) global modpacks.
P.S. Are there global modpacks that simplify vanilla? Are there global modpacks harder than Py?
We are talking about high-quality ready-made or supported (not abandoned unfinished) global modpacks.
P.S. Are there global modpacks that simplify vanilla? Are there global modpacks harder than Py?