Search found 181 matches

by Vitduo
Tue Aug 12, 2014 10:31 am
Forum: Translations
Topic: [0.10.0] Polish translation || Spolszczenie
Replies: 7
Views: 19128

Re: [0.10.0] Polish translation || Spolszczenie

I'm not Polish, but I'll try to help you. What you think about name "Mazut" for "Heavy oil"? As I know IRL mazut processing to lubricant (in the game too) http://pl.wikipedia.org/wiki/Mazut http://en.wikipedia.org/wiki/Mazut And maybe "Olej napędowy" aka "Diesel fu...
by Vitduo
Sun Aug 10, 2014 4:55 pm
Forum: Ideas and Suggestions
Topic: Use flamethrower fuel as fuel
Replies: 10
Views: 2848

Re: Rename FlameThrower Ammo to Fuel

"Liquid fuel" I think.

Hmm... Bob's mods already have this name =/
by Vitduo
Sat Aug 09, 2014 8:30 pm
Forum: Mods
Topic: [MOD 0.10.x] Ground Sulfur
Replies: 7
Views: 8931

Re: [MOD 0.10.x] Ground Sulfur

Hmmm... I was thinking about it but I am too lazy... :D
What you think about change generation if DyTech installed? Make something like a pseudo volcano made from lava pools and sulfur formations.
by Vitduo
Thu Aug 07, 2014 12:00 pm
Forum: Translations
Topic: Translation guide
Replies: 65
Views: 50266

Re: Translation guide

1. Confirmed, the same apply to Gun-turret, Laser-turret, Bullet, and Rocket damage and shooting-speed where applicable. They should be in modifier-descriptions.cfg presumably, but I don't know what names they have in the source code. 2. Confirmed, I think it would be something like "save-scen...
by Vitduo
Thu Aug 07, 2014 11:05 am
Forum: Translations
Topic: [0.10.10] Ukrainian translation
Replies: 5
Views: 15041

Re: [0.10.3] Ukrainian translation

I also created the repository for the language: https://github.com/kovarex/Factorio_Translation_Ukrainian it can be used for future changes. I would update GitHub repository but it is too complex as for me. I am not a programmer, you know. So I just updated the translation at DropBox. Links not cha...
by Vitduo
Thu Aug 07, 2014 7:03 am
Forum: Mods
Topic: [MOD WIP 10.X] Extended Inserters v1b
Replies: 7
Views: 18142

Re: [MOD WIP 10.X] Extended Inserters v1b

Long Placement Inserter
Picks up items from two blocks away and depoits them one block away.
Hmmm....
by Vitduo
Thu Aug 07, 2014 5:23 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562368

Re: Yuoki Industries 0.2.6a

Airat breaks in to the thread once again :o
@Yuoki, so you use notepad++... Are you know if you press Control+F and open a third tab you will find searching tool for the file system. I think it very useful if you want to delete something from the mod
by Vitduo
Wed Aug 06, 2014 2:14 pm
Forum: Translations
Topic: Translation guide
Replies: 65
Views: 50266

Re: Translation guide

Thank you very much. I have understood. As I see this tread already not only "Translation guide" but also "Questions&Answers" and "Bug reports" :D So I have a new portion of things about translating: * Descriptions of damage/shooting-speed researche's effects arent ...
by Vitduo
Tue Aug 05, 2014 2:42 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
Replies: 587
Views: 287205

Re: [0.10.x] Bob's Metals, Chemicals and Intermediates mod

"Dear, can you give me some Unknown interface: "item-name.glass"? - Ok, I'll have given Unknown interface: "item-name.glass" to you... Wait, please..."
by Vitduo
Fri Aug 01, 2014 7:45 pm
Forum: Translations
Topic: Translation guide
Replies: 65
Views: 50266

Re: Translation guide

Demo-level-3, line 35

Code: Select all

The active one is marked with a green rectangle
Now it's marked with a green background
by Vitduo
Fri Aug 01, 2014 12:43 pm
Forum: Translations
Topic: [0.10.10] Ukrainian translation
Replies: 5
Views: 15041

Re: [0.10.3] Ukrainian translation

Sad, but I don't know any ways to help for our army. Ukrainians support the army essentially by SMS, but, of course, this isn't working for residents from another countries. Of course, you can try to search companies/projects for help in Google... But I can't guarantee that this money will have righ...
by Vitduo
Thu Jul 31, 2014 6:09 pm
Forum: Mods
Topic: [MOD 0.10.x] Telelogistics v0.2.4
Replies: 91
Views: 52002

Re: [MOD 0.10.x] Telelogistics v0.2.4

Hey, Darius, can you fix the error with telepads? This mod so cute but this errors broke all :|
by Vitduo
Wed Jul 30, 2014 8:43 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
Replies: 587
Views: 287205

Re: [0.10.0] Bob's Metals and Chemicals mod

Bob's ores has no nickel ore as entity, only as item. The picture shows entity-ores. Go to items-tab.
Ищи эту руду в вкладке предметы. И выражайся ясней. Сформулируй правильное предложение на татарском и переводь это через онлайн/оффлайн переводчик
by Vitduo
Wed Jul 30, 2014 8:29 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
Replies: 587
Views: 287205

Re: [0.10.0] Bob's Metals and Chemicals mod

Top left is the inscription. It means "Tiles". So the picture is just a screenshot of "Map editor" and nothing else
by Vitduo
Mon Jul 28, 2014 9:52 pm
Forum: Translations
Topic: Translations paused until new system is found
Replies: 20
Views: 12082

Re: Translations paused until new system is found

I don't know, guys, really. I always update my translations manually, line by line. If you have better variants, it would be great :D Fox50, ow... Looks like one of the Slavic languages. Czech O_o. It's interesting program. I think it will be useful, if we don't find something better. So... How much...
by Vitduo
Mon Jul 28, 2014 5:07 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562368

Re: Yuoki Industries 0.2.6a

I don't know but maybe /n working for what you need. But maybe not. Youki, i am understanding you. I am also dont native speaker. I can't even say that I speaking good. Ehhh... Okay. By the way i remembered that descriptions doesn't working for recipes. And your descriptions really loooong. Longer t...
by Vitduo
Fri Jul 25, 2014 4:35 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562368

Re: Yuoki Industries 0.2.6a

Bug because I am a slowpoke. I forgot a '=' in the translation.
Maybe I am not understanding you, but... I have said that grammatical part of the locale is unstructured, no translate-mechanics
by Vitduo
Mon Jul 21, 2014 7:50 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.10] Bob's Modules.
Replies: 205
Views: 124563

Re: [0.10.x] Bob's Modules.

bobingabout wrote:+21120%, is that speed or productivity? x3
I think speed. As for productivity, it's TOO large number, rly
by Vitduo
Mon Jul 21, 2014 5:03 pm
Forum: Mods
Topic: Bob's Electronic Circuits revamp (plan)
Replies: 5
Views: 10563

Re: Bob's Electronic Circuits revamp (plan)

I think it should be deleted

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