Search found 1025 matches

by Honktown
Thu Oct 03, 2019 7:51 am
Forum: Balancing
Topic: Landfill needs a change. 20 Stone for 1 tile? Ridiculous!
Replies: 41
Views: 15526

Re: Landfill needs a change. 20 Stone for 1 tile? Ridiculous!

Stone probably needed to be rebalanced in general. Haven't see how it affects .17 science since now you need railroads, but it was always the least-used resource, next to wood. (only ten bricks per electric furnace for what? two production packs?) Then you go to make refined concrete, and just burn ...
by Honktown
Thu Oct 03, 2019 7:42 am
Forum: Balancing
Topic: Tiered difficulty for nests
Replies: 21
Views: 7768

Tiered difficulty for nests

I think a mechanic should be introduced that nests have a "maximum difficulty". As it stands it's often an "all-or-nothing" approach to enemy bases, even with mods. For most of the game it's difficult/very difficult/impossible to take on nests, and then boom, you can wipe the flo...
by Honktown
Thu Oct 03, 2019 7:28 am
Forum: Technical Help
Topic: Mod settings missing scrollbar and scaling issue
Replies: 1
Views: 1235

Mod settings missing scrollbar and scaling issue

Just updated to .17 (steam stable), and at the default "automatic" scaling, the mod settings window is missing the scrollbar. (2560x1440 res, it chose 125%). factorio mod settings.png At 100% and 150% the scrollbar exists. A side note on the scaling, I had my previous scale option at appar...
by Honktown
Thu Oct 03, 2019 7:20 am
Forum: Gameplay Help
Topic: Oil is stupid.
Replies: 7
Views: 3359

Re: Oil is stupid.

I see this post is a month old, but I often get fluid handling before oil production, and just throw any extra oil products into tanks. I don't know if .17 made it much different (only just did the update), but I absolutely would do it, because otherwise oil products are super annoying to deal with....
by Honktown
Thu Oct 03, 2019 7:14 am
Forum: Gameplay Help
Topic: "Can't mix fluids" rotate building anyway
Replies: 1
Views: 883

"Can't mix fluids" rotate building anyway

I don't get why this 'feature' was introduced. I would often change recipes and re-route pipes, or rotate buildings before/after doing things, and now it just complains and won't do anything. Worse when the building has no recipe, and one of the pipes is correct, but I can't choose the recipe becaus...

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