Search found 170 matches
- Fri Feb 14, 2020 12:55 am
- Forum: Bob's mods
- Topic: Help me out with missing/wrong Prerequisites
- Replies: 37
- Views: 13679
Re: Help me out with missing/wrong Prerequisites
Here are the technologies that use the military science pack but not the chemical science pack. The technologies that use the chemical science pack but not the military science pack, logistic science pack, production science pack, or utility science pack: Chemical Plant 2-Chemical Science Pack Vehi...
- Thu Feb 13, 2020 8:15 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1217901
Re: Bugs & FAQ
I noticed that there are two different lithium chloride items.
- Wed Feb 12, 2020 8:26 pm
- Forum: Bob's mods
- Topic: Help me out with missing/wrong Prerequisites
- Replies: 37
- Views: 13679
Re: Help me out with missing/wrong Prerequisites
Here are the technologies that use the military science pack but not the chemical science pack. Sniper Turrets 1-Military Science Pack Turrets 3-Military Science Pack Nitroglycerin Processing-Sulfur Processing Rocketry-Tungsten Processing Vehicle Energy Shield Equipment 1-Military Science Pack Some...
- Wed Feb 12, 2020 3:02 am
- Forum: Bob's mods
- Topic: Help me out with missing/wrong Prerequisites
- Replies: 37
- Views: 13679
Re: Help me out with missing/wrong Prerequisites
Here are the technologies that use the military science pack but not the chemical science pack.
Sniper Turrets 1-Military Science Pack
Turrets 3-Military Science Pack
Nitroglycerin Processing-Sulfur Processing
Rocketry-Tungsten Processing
Vehicle Energy Shield Equipment 1-Military Science Pack
Sniper Turrets 1-Military Science Pack
Turrets 3-Military Science Pack
Nitroglycerin Processing-Sulfur Processing
Rocketry-Tungsten Processing
Vehicle Energy Shield Equipment 1-Military Science Pack
- Tue Feb 11, 2020 2:36 am
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 887
- Views: 291594
Re: pY Alien Life - Discussion
It's out (for real this time)!
- Mon Feb 10, 2020 8:13 pm
- Forum: Bob's mods
- Topic: Help me out with missing/wrong Prerequisites
- Replies: 37
- Views: 13679
Re: Help me out with missing/wrong Prerequisites
Yes and yes.bobingabout wrote: ↑Mon Feb 10, 2020 9:02 amprobably also the same with the 2 pollution related ones?
probably not with mixing, as they depend on the main 5?
- Mon Feb 10, 2020 2:40 am
- Forum: Bob's mods
- Topic: Help me out with missing/wrong Prerequisites
- Replies: 37
- Views: 13679
Re: Help me out with missing/wrong Prerequisites
Next up is modules:
Speed Module 5-Gem Processing 2
Efficiency Module 5-Gem Processing 2
Productivity Module 5-Gem Processing 2
Edit:
Pollution Cleaning module 5-Gem Processing 2
Pollution Creating Module 5-Gem Processing 2
Speed Module 5-Gem Processing 2
Efficiency Module 5-Gem Processing 2
Productivity Module 5-Gem Processing 2
Edit:
Pollution Cleaning module 5-Gem Processing 2
Pollution Creating Module 5-Gem Processing 2
- Mon Feb 10, 2020 1:12 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1387277
Re: Development and Discussion
Now that its solder recipes have been removed, metal mixing furnaces are completely pointless in an Angelbob game and should be disabled.
Edit: nevermind, they aren't.
Edit: nevermind, they aren't.
- Sat Feb 08, 2020 3:36 pm
- Forum: Bob's mods
- Topic: Help me out with missing/wrong Prerequisites
- Replies: 37
- Views: 13679
Re: Help me out with missing/wrong Prerequisites
Now for the researches that use automation science packs and transport science packs. Personal Roboport Modules 1-Modules Vehicle Roboport Modules 1-Modules Turrets 2-Transport Science Pack Oil Processing-Chemical Plant Chemical Plant-Transport Science Pack Pumpjack Research-Electronics Pumpjack Res...
- Sat Feb 08, 2020 2:33 pm
- Forum: Bob's mods
- Topic: Help me out with missing/wrong Prerequisites
- Replies: 37
- Views: 13679
Re: Help me out with missing/wrong Prerequisites
Here is every missing prerequisite for researches that only use automation science packs. I used the base mod plus all of your mods and nothing else, and all mod settings were default. The second research in each line should be a prerequisite of the first but isn't. I'll cover other combinations of ...
- Wed Feb 05, 2020 8:37 pm
- Forum: Ideas and Suggestions
- Topic: New Achievement Ideas
- Replies: 120
- Views: 32995
Re: Recommendations: More Achievements
- Sun Feb 02, 2020 11:55 pm
- Forum: Ideas and Requests For Mods
- Topic: PySuite Tech Tree Fix (Request)
- Replies: 2
- Views: 923
PySuite Tech Tree Fix (Request)
A mod that changes the tech tree of the PySuite by adding prerequisites to techs, moving recipe unlocks, and adding new techs if necessary so that firstly, you cannot start researching a recipe unless you have researched recipes for all the science packs required for it, and secondly, you cannot res...
- Sun Feb 02, 2020 7:37 pm
- Forum: Questions, reviews and ratings
- Topic: What should my next Let's Play be? :)
- Replies: 2
- Views: 1250
Re: What should my next Let's Play be? :)
I want to see just Bob’s Mods (without Angel’s)
- Sun Feb 02, 2020 3:49 am
- Forum: PyMods
- Topic: 2 Suggestions
- Replies: 25
- Views: 5739
Re: 2 Suggestions
Another suggestion: deuterium should be made from heavy water in an electrolyzer, not a destructive distillation column.
- Fri Jan 31, 2020 1:44 am
- Forum: PyMods
- Topic: 2 Suggestions
- Replies: 25
- Views: 5739
Re: 2 Suggestions
Another suggestion I have is to make the laser-based warfare items use laser modules:
3x defender capsule+1x laser module->1x distractor capsule
20x duralumin+1x laser module->1x laser turret
20x circuit board 3+5x low density structure+1x laser module->1x personal laser defense
3x defender capsule+1x laser module->1x distractor capsule
20x duralumin+1x laser module->1x laser turret
20x circuit board 3+5x low density structure+1x laser module->1x personal laser defense
- Wed Jan 29, 2020 5:11 am
- Forum: Mods
- Topic: [MOD 0.15] AAI Industry
- Replies: 166
- Views: 110941
Re: [MOD 0.15] AAI Industry
Uranium processing should have electric mining as a prerequisite.
- Mon Jan 27, 2020 11:30 pm
- Forum: PyMods
- Topic: PY Functionnal - Discussion
- Replies: 86
- Views: 26163
Re: PY Functionnal - Discussion
This mod appears to be incompatible with Pyanodons Petroleum Handling.
- Mon Jan 27, 2020 2:58 am
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 433204
Re: pY Raw Ores Discussion
Pyanodons Raw Ores fails to load without Pyanodons Fusion Energy.
- Mon Jan 27, 2020 2:52 am
- Forum: Bob's mods
- Topic: [0.18.x] Bob's Mods: General Discussion
- Replies: 149
- Views: 53667
Re: [0.18.x] Bob's Mods: General Discussion
Can you add higher tier 2x2 furnaces (tungsten furnace, oil powered tungsten furnace, copper tungsten furnace, oil powered copper tungsten furnace, tungsten multi-purpose furnace, oil powered tungsten multi-purpose furnace, copper tungsten multi-purpose furnace, oil powered copper tungsten multi-pur...
- Sun Jan 26, 2020 10:45 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 887
- Views: 291594
Re: pY Alien Life - Discussion
Oh, yes, all of the above. Don't get me wrong, Py suite is most probably not for the faint of heart. I was merely commenting on how much more complex the early game in PyAl appeared to be, and that might just be a little too much for some. Not a complaint, but merely an observation. As for biters, ...