Search found 170 matches

by Mecejide
Fri Feb 14, 2020 12:55 am
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 37
Views: 13679

Re: Help me out with missing/wrong Prerequisites

Here are the technologies that use the military science pack but not the chemical science pack. The technologies that use the chemical science pack but not the military science pack, logistic science pack, production science pack, or utility science pack: Chemical Plant 2-Chemical Science Pack Vehi...
by Mecejide
Thu Feb 13, 2020 8:15 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1217901

Re: Bugs & FAQ

I noticed that there are two different lithium chloride items.
by Mecejide
Wed Feb 12, 2020 8:26 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 37
Views: 13679

Re: Help me out with missing/wrong Prerequisites

Here are the technologies that use the military science pack but not the chemical science pack. Sniper Turrets 1-Military Science Pack Turrets 3-Military Science Pack Nitroglycerin Processing-Sulfur Processing Rocketry-Tungsten Processing Vehicle Energy Shield Equipment 1-Military Science Pack Some...
by Mecejide
Wed Feb 12, 2020 3:02 am
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 37
Views: 13679

Re: Help me out with missing/wrong Prerequisites

Here are the technologies that use the military science pack but not the chemical science pack.
Sniper Turrets 1-Military Science Pack
Turrets 3-Military Science Pack
Nitroglycerin Processing-Sulfur Processing
Rocketry-Tungsten Processing
Vehicle Energy Shield Equipment 1-Military Science Pack
by Mecejide
Tue Feb 11, 2020 2:36 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291594

Re: pY Alien Life - Discussion

It's out (for real this time)!
by Mecejide
Mon Feb 10, 2020 8:13 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 37
Views: 13679

Re: Help me out with missing/wrong Prerequisites

bobingabout wrote:
Mon Feb 10, 2020 9:02 am
Mecejide wrote:
Mon Feb 10, 2020 2:40 am
Next up is modules:
Speed Module 5-Gem Processing 2
Efficiency Module 5-Gem Processing 2
Productivity Module 5-Gem Processing 2
probably also the same with the 2 pollution related ones?
probably not with mixing, as they depend on the main 5?
Yes and yes.
by Mecejide
Mon Feb 10, 2020 2:40 am
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 37
Views: 13679

Re: Help me out with missing/wrong Prerequisites

Next up is modules:
Speed Module 5-Gem Processing 2
Efficiency Module 5-Gem Processing 2
Productivity Module 5-Gem Processing 2
Edit:
Pollution Cleaning module 5-Gem Processing 2
Pollution Creating Module 5-Gem Processing 2
by Mecejide
Mon Feb 10, 2020 1:12 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1387277

Re: Development and Discussion

Now that its solder recipes have been removed, metal mixing furnaces are completely pointless in an Angelbob game and should be disabled.
Edit: nevermind, they aren't.
by Mecejide
Sat Feb 08, 2020 3:36 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 37
Views: 13679

Re: Help me out with missing/wrong Prerequisites

Now for the researches that use automation science packs and transport science packs. Personal Roboport Modules 1-Modules Vehicle Roboport Modules 1-Modules Turrets 2-Transport Science Pack Oil Processing-Chemical Plant Chemical Plant-Transport Science Pack Pumpjack Research-Electronics Pumpjack Res...
by Mecejide
Sat Feb 08, 2020 2:33 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 37
Views: 13679

Re: Help me out with missing/wrong Prerequisites

Here is every missing prerequisite for researches that only use automation science packs. I used the base mod plus all of your mods and nothing else, and all mod settings were default. The second research in each line should be a prerequisite of the first but isn't. I'll cover other combinations of ...
by Mecejide
Wed Feb 05, 2020 8:37 pm
Forum: Ideas and Suggestions
Topic: New Achievement Ideas
Replies: 120
Views: 32995

Re: Recommendations: More Achievements

leadraven wrote:
Mon Feb 03, 2020 10:21 am
ClearlyMisunderstood wrote:
Sat Feb 01, 2020 9:52 pm
10) drive a vehicle x number of feet/miles
Oh, come on... Stop using those archaic measures.
Ok, how about: “Drive a vehicle 100 undecillion Planck Lengths.”
by Mecejide
Sun Feb 02, 2020 11:55 pm
Forum: Ideas and Requests For Mods
Topic: PySuite Tech Tree Fix (Request)
Replies: 2
Views: 923

PySuite Tech Tree Fix (Request)

A mod that changes the tech tree of the PySuite by adding prerequisites to techs, moving recipe unlocks, and adding new techs if necessary so that firstly, you cannot start researching a recipe unless you have researched recipes for all the science packs required for it, and secondly, you cannot res...
by Mecejide
Sun Feb 02, 2020 7:37 pm
Forum: Questions, reviews and ratings
Topic: What should my next Let's Play be? :)
Replies: 2
Views: 1250

Re: What should my next Let's Play be? :)

I want to see just Bob’s Mods (without Angel’s)
by Mecejide
Sun Feb 02, 2020 3:49 am
Forum: PyMods
Topic: 2 Suggestions
Replies: 25
Views: 5739

Re: 2 Suggestions

Another suggestion: deuterium should be made from heavy water in an electrolyzer, not a destructive distillation column.
by Mecejide
Fri Jan 31, 2020 1:44 am
Forum: PyMods
Topic: 2 Suggestions
Replies: 25
Views: 5739

Re: 2 Suggestions

Another suggestion I have is to make the laser-based warfare items use laser modules:
3x defender capsule+1x laser module->1x distractor capsule
20x duralumin+1x laser module->1x laser turret
20x circuit board 3+5x low density structure+1x laser module->1x personal laser defense
by Mecejide
Wed Jan 29, 2020 5:11 am
Forum: Mods
Topic: [MOD 0.15] AAI Industry
Replies: 166
Views: 110941

Re: [MOD 0.15] AAI Industry

Uranium processing should have electric mining as a prerequisite.
by Mecejide
Mon Jan 27, 2020 11:30 pm
Forum: PyMods
Topic: PY Functionnal - Discussion
Replies: 86
Views: 26163

Re: PY Functionnal - Discussion

This mod appears to be incompatible with Pyanodons Petroleum Handling.
by Mecejide
Mon Jan 27, 2020 2:58 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433204

Re: pY Raw Ores Discussion

Pyanodons Raw Ores fails to load without Pyanodons Fusion Energy.
by Mecejide
Mon Jan 27, 2020 2:52 am
Forum: Bob's mods
Topic: [0.18.x] Bob's Mods: General Discussion
Replies: 149
Views: 53667

Re: [0.18.x] Bob's Mods: General Discussion

Can you add higher tier 2x2 furnaces (tungsten furnace, oil powered tungsten furnace, copper tungsten furnace, oil powered copper tungsten furnace, tungsten multi-purpose furnace, oil powered tungsten multi-purpose furnace, copper tungsten multi-purpose furnace, oil powered copper tungsten multi-pur...
by Mecejide
Sun Jan 26, 2020 10:45 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291594

Re: pY Alien Life - Discussion

Oh, yes, all of the above. Don't get me wrong, Py suite is most probably not for the faint of heart. I was merely commenting on how much more complex the early game in PyAl appeared to be, and that might just be a little too much for some. Not a complaint, but merely an observation. As for biters, ...

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