Search found 34 matches

by error0664
Mon Jun 15, 2020 1:30 pm
Forum: PyMods
Topic: pyAL any tips on glass?
Replies: 5
Views: 4096

Re: pyAL any tips on glass?

thank you!

i currently use all surplus crude oil to fuel oil to combustion mixture for power

i will try to redirect my fuel oil to glass and instead use other means for power:
- iron to phytoplank to biomass to steam
- auog power (i love it, but requires a rather large kicalk + fawogae plantation)
by error0664
Wed Jun 10, 2020 10:24 am
Forum: PyMods
Topic: pyAL any tips on glass?
Replies: 5
Views: 4096

pyAL any tips on glass?

i am looking for some tips how you handle glass with full py in 'early' game? (on the step to green science) i struggle with the amount of glass needed and therefore liquid fuel required to feed glassworks currently i use syngas (via coal gas from tar) do you have any alternative ideas what to feed ...
by error0664
Wed Jun 03, 2020 11:59 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291456

Re: pY Alien Life - Discussion

seawed, moss, saps etc... now have the same mechanics of all other crop/animal buildings. its hard to make the first versions, them you just need to put them in the machines to make it faster. wanted to say: i really like the update for these (and wood) -> it feels very consistent how pyAL works now!
by error0664
Mon Mar 09, 2020 11:29 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 432966

Re: pY Raw Ores Discussion

true - nice
including a slight balance on coke production from 40 to 30 when using redhot
by error0664
Mon Mar 09, 2020 9:24 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 432966

Re: pY Raw Ores Discussion

based on side discussion in pyAL thread regarding coke-mk1 processing line of redhot coke, I took a close look in this with a possible solution: coke-mk01 (red science) gives coal to coke via HPF and unlocks redhot (but is gated by green science / quenching-tower) - coke-coal (coal to coke - HPF) - ...
by error0664
Tue Mar 03, 2020 11:36 am
Forum: PyMods
Topic: Recommended mods and worldgen settings for Py on 0.18
Replies: 7
Views: 2454

Re: Recommended mods and worldgen settings for Py on 0.18

i would not recommend expensive setting for py - not because of a possible extra challange but afaik all the py recipes do not have any rexpensive overide at all so it would not make many differences (and only apply to some remaining base items / recipes) if at all - there is a chance to break anyth...
by error0664
Tue Feb 25, 2020 4:05 pm
Forum: PyMods
Topic: Some small mistakes I found
Replies: 27
Views: 8964

Re: Some small mistakes I found

talking about catalyst_amount there is one single barrel recipe that misses catalyst amount (and seems incorrect): fill-xyhiphoe-blood-barrel this one missing catalyst_amount = 50 and uses arthropod-blood and generates xyhiphoe-blood-barrel "{ category = "crafting-with-fluid", energy ...
by error0664
Thu Feb 20, 2020 3:17 pm
Forum: PyMods
Topic: Guide to pY: LTN and misc tips
Replies: 8
Views: 9790

Re: Guide to pY: LTN and misc tips

i think: to mall or not to mall depends on your playstyle and of course the mods you are using if you play with long reach and some kind of handcraft speed (research or mod,...) you can just handcraft buildings on demand with no issue it will become tricky if you do not play with these as the amount...
by error0664
Thu Feb 13, 2020 1:45 pm
Forum: PyMods
Topic: Quick question
Replies: 5
Views: 2102

Re: Quick question

correct, there are two ways to create cricuit1 - Handcrafting: quite cheap on resources, should be the interim solution until you automate circuit1 production. it is required to use this receipt as circuit1 is required a lot until you automate circuit1. this cannot be used in any assembler (to force...
by error0664
Tue Feb 11, 2020 3:50 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291456

Re: pY Alien Life - Discussion

Okey we need RSO update right? For some specific PYAL resources - bioreserve and ground swamp and rennea bush and ralesia bush and cadaveric arum and kicalk tree and yotoi tree yotoi fruit tree Kingarthur already posted request in RSO forum https://forums.factorio.com/viewtopic.php?f=79&t=81131...
by error0664
Wed Jan 15, 2020 12:29 pm
Forum: PyMods
Topic: Way to browse recipes/technologies outside of game?
Replies: 1
Views: 1257

Re: Way to browse recipes/technologies outside of game?

i know there are some console commands to generate all possible recipes (including all changes due mods) see also example https://forums.factorio.com/viewtopic.php?t=15563 or some other web searches (i think i used one from reddit users) these generate a file with the details on ingredients (dependi...
by error0664
Thu Sep 05, 2019 10:47 am
Forum: PyMods
Topic: PY POWER ANALISIS
Replies: 48
Views: 14505

Re: PY POWER ANALISIS

good comments to consider! maybe misleading -> (*) is not my recommendation or what i belive is an optimal way -> it is more what i did so far and plan to do (i also keep some non optimal chains as things might change) 4 why use coal-gas when u can make syngas? , unless super early game exactly -> o...
by error0664
Thu Sep 05, 2019 9:09 am
Forum: PyMods
Topic: PY POWER ANALISIS
Replies: 48
Views: 14505

Re: PY POWER ANALISIS

*like* do you plan to add py FE to calculator? for critical-steam / pressured-steam (1000/2000/3000/4000/5000 temperatures using) used in py-turbine (1.5 efficiency) i did an extract of combustions and their main ingredients PY "coalgas-combustion", "coal-gas", temp = 500 (*) &qu...
by error0664
Mon Sep 02, 2019 10:10 am
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 101940

Re: pY Industry - Discussion

some shoutout to py industry 1.3.3 -> the fix on logistics really helps a lot to build a robo mall pre science3 / circuits2 : )

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