Search found 513 matches
- Wed Oct 16, 2019 3:06 pm
- Forum: Releases
- Topic: Version 0.17.71
- Replies: 3
- Views: 7774
Version 0.17.71
Bugfixes Fixed a crash that would happen on loading certain saves made in previous versions. (https://forums.factorio.com/76817) Fixed entity selection could desync from mouse cursor when switching to cutscene controller in multiplayer. (https://forums.factorio.com/76398) Use the automatic updater ...
- Tue Oct 15, 2019 8:19 pm
- Forum: Releases
- Topic: Version 0.17.70
- Replies: 32
- Views: 18709
Version 0.17.70
Features Added interface option to adjust the number of shortcut bar rows that are visible on the screen. Added ability to shift click a research in the technology screen to start that research. Allowed setting filters with the ghost cursor. Changes Biters and Spitters will no longer collide with o...
- Fri Oct 11, 2019 3:30 pm
- Forum: News
- Topic: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
- Replies: 65
- Views: 30603
- Fri Oct 04, 2019 12:52 pm
- Forum: News
- Topic: Friday Facts #315 - New test servers
- Replies: 69
- Views: 31983
- Fri Sep 27, 2019 10:21 am
- Forum: News
- Topic: Friday Facts #314 - 0.17 stable
- Replies: 105
- Views: 47160
- Tue Sep 24, 2019 12:21 pm
- Forum: News
- Topic: Factorio version 0.17 - Now stable
- Replies: 33
- Views: 18941
- Fri Sep 20, 2019 12:22 pm
- Forum: News
- Topic: Friday Facts #313 - Light at the end of the bug tunnel
- Replies: 58
- Views: 25905
- Thu Sep 19, 2019 3:29 pm
- Forum: Releases
- Topic: Version 0.17.69 - Stable 1
- Replies: 45
- Views: 33347
Version 0.17.69 - Stable 1
Changes Allow closing rich text tags with . as well as /, to allow color tags in save names. (https://forums.factorio.com/75081) Using wires in the map editor no longer consumes the wires. Features Added a setting to the map editor to show/hide the infinity filters. Bugfixes Fixed splitter input fl...
- Fri Sep 13, 2019 11:35 am
- Forum: News
- Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
- Replies: 144
- Views: 64534
- Fri Sep 06, 2019 7:08 pm
- Forum: News
- Topic: Friday Facts #311 - New remnants 3
- Replies: 52
- Views: 27404
- Wed Sep 04, 2019 5:45 pm
- Forum: Releases
- Topic: Version 0.17.68
- Replies: 8
- Views: 15098
Version 0.17.68
Changes Pressing ESC while catching up to a multiplayer game will open the menu with most options disabled. (https://forums.factorio.com/74735) Bugfixes Fixed migration bug that doubles up to one sample worth of statistics when a save is loaded from before 0.17.44. Fixed production statistics not c...
- Tue Sep 03, 2019 12:47 pm
- Forum: Releases
- Topic: Version 0.17.67
- Replies: 28
- Views: 18945
Version 0.17.67
Graphics New chemical plant graphics. Heat pipes (also in reactors and heat exchangers) glow with high temperatures. Changes Pressing ESC while catching up to a multiplayer game will disconnect instead of opening the menu. (https://forums.factorio.com/74735) An entity can't be teleported into a pos...
- Fri Aug 30, 2019 10:49 am
- Forum: News
- Topic: Friday Facts #310 - Glowing Heat pipes
- Replies: 88
- Views: 40653
- Fri Aug 23, 2019 1:23 pm
- Forum: News
- Topic: Friday Facts #309 - Controversial opinions
- Replies: 290
- Views: 111930
- Fri Aug 16, 2019 3:46 pm
- Forum: News
- Topic: Friday Facts #308 - Not stable quite yet
- Replies: 29
- Views: 16599
- Fri Aug 16, 2019 1:37 pm
- Forum: Releases
- Topic: Version 0.17.66
- Replies: 12
- Views: 16398
Version 0.17.66
Changes Blocked underground pipe connections (see e.g. https://forums.factorio.com/73840) are always highlighted. Bugfixes Fixed crash when using the close button while the client is saving the map for desync report. (https://forums.factorio.com/74508) Fixed a crash related to settings copy/paste o...
- Wed Aug 14, 2019 11:33 am
- Forum: Releases
- Topic: Version 0.17.65
- Replies: 33
- Views: 20349
Version 0.17.65
Changes Modded achievements and their progress are now stored even when the mods adding extra achievements are temporarily removed. Up to 5000 modded achievements are stored indefinitely. (https://forums.factorio.com/64884) Programmable Speaker sounds now change volume accordingly as player moves. ...
- Fri Aug 09, 2019 7:24 pm
- Forum: Releases
- Topic: Version 0.17.64
- Replies: 3
- Views: 8203
Version 0.17.64
Changes Range modifier and shooting speed modifier are now shown in ammo tooltip and ammo turret tooltip. Allow pressing ESC to cancel saving or downloading the map while desynced. (https://forums.factorio.com/74198) Added copy paste from assemblers to infinity chests, similar to requester chests. ...
- Fri Aug 09, 2019 2:12 pm
- Forum: News
- Topic: Friday Facts #307 - 0.17 stable candidate
- Replies: 83
- Views: 37124
- Tue Aug 06, 2019 12:20 pm
- Forum: Releases
- Topic: Version 0.17.63
- Replies: 21
- Views: 16879
Version 0.17.63
Changes Inventory filters tooltip now shows they are inventory filters to avoid confusion. (https://forums.factorio.com/62775) The quickbar tooltip now shows what shortcut to use in order to clear it. Quickbar filters can now be set from the ghost cursor. In Introduction, changed some places Compil...