Search found 309 matches

by fishycat
Sat Feb 29, 2020 12:50 pm
Forum: Ideas and Suggestions
Topic: [0.17.x] Save and Load Quickbar Layouts like blueprints
Replies: 53
Views: 15988

Re: Export/Import player toolbar settings

+1 for adding settings to vanilla Factorio.

Until then... there-is-also-a-mod™ QuickBar Import/Export
by fishycat
Sun Feb 23, 2020 12:47 pm
Forum: Won't fix.
Topic: [18.8] Editor mode: Simple entity with force - selection box offset
Replies: 1
Views: 796

[18.8] Editor mode: Simple entity with force - selection box offset

See in picture:
Screenshot (2).png
Screenshot (2).png (3.97 MiB) Viewed 796 times
by fishycat
Fri Feb 14, 2020 7:11 pm
Forum: News
Topic: Friday Facts #334 - New poison cloud animation, flying robot dying effect
Replies: 57
Views: 26071

Re: Friday Facts #334 - New poison cloud animation, flying robot dying effect

This looks excellent! I like the wibble-wobble of new poison cloud. Request gif at night with laser beams and poison cloud :D
Sure looks pretty damn awesome.
Also the new bot effects, like it a lot!


p.s. Is FactorioBot's post count frozen?
by fishycat
Wed Feb 05, 2020 8:41 pm
Forum: Bob's mods
Topic: Batteries
Replies: 6
Views: 2732

Re: Batteries

Looks like it could be MoreScience-mod.
by fishycat
Wed Feb 05, 2020 4:39 pm
Forum: Bob's mods
Topic: Batteries
Replies: 6
Views: 2732

Re: Batteries

You can hover with the cursor over the research-icon and see, if it gets changed by a mod.

See in example.
Screenshot.jpg
Screenshot.jpg (62.74 KiB) Viewed 2688 times
by fishycat
Fri Jan 31, 2020 6:35 pm
Forum: News
Topic: Friday Facts #332 - More sounds & Map color tweaks
Replies: 53
Views: 22382

Re: Friday Facts #332 - More sounds & Map color tweaks

I don't know what you guys hear, but you should definetely wear headphones while testing new sounds. Belt sounds are still threatening. Also please go over the offshore-pump, too. It sounds terrible. The new bots sound like from an asia-spa, ommm. :D But the new map colors are really great, I like t...
by fishycat
Wed Jan 29, 2020 4:14 pm
Forum: Releases
Topic: Version 0.18.2
Replies: 61
Views: 28820

Re: Version 0.18.2

After some more tests, I found out I was blaming poor radar for nothing. Must have had some other sound in ear yesterday. So radar is off the hook :D Not sure yet about the new entity-destroyed sound and when you mine rails. New train sounds weird somehow, out of place. With most of the rest I heard...
by fishycat
Wed Jan 29, 2020 1:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.2] Blueprint-storage-backup-spam in zip version
Replies: 1
Views: 646

[0.18.2] Blueprint-storage-backup-spam in zip version

I was testing some different map color styles today in a sandbox game. Blueprints didn't get changed or touched.
blueprint-storage-backup-spam.jpg
blueprint-storage-backup-spam.jpg (100.57 KiB) Viewed 646 times
by fishycat
Tue Jan 28, 2020 9:49 pm
Forum: Releases
Topic: Version 0.18.2
Replies: 61
Views: 28820

Re: Version 0.18.2

My first reflex was: pressing ESC and decrease volume by a lot. I haven`t been in the sound-options since years. To be fair, some new sounds, like the roboport and there is this swish sometimes when you walk around, awesome. Most disturbing sounds are belts and new radar sounds like a rusty old grin...
by fishycat
Fri Dec 06, 2019 4:50 pm
Forum: News
Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
Replies: 98
Views: 45249

Re: Friday Facts #324 - Sound design, Animated trees, Optimizations

Awesome job again GFX guys :D

Now I'm excited to see what the sound guys come up with. I really would love to have some shore sounds on approach.
by fishycat
Fri Nov 29, 2019 7:22 pm
Forum: News
Topic: Friday Facts #323 - Animated water
Replies: 54
Views: 24438

Re: Friday Facts #323 - Animated water

Wow, amazing work guys! It looks pretty darn good. Will there be some subtle typical shore sound, like wind blowing and waves hit the shore, maybe even some occassionally seagull? :D
by fishycat
Mon Nov 11, 2019 11:26 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 358826

Re: [MOD 0.17] Industrial Revolution

Ah perfect, so you already had it on your list. nvm then
by fishycat
Mon Nov 11, 2019 9:57 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 358826

Re: [MOD 0.17] Industrial Revolution

It's not so much that, more that we are part-way through a series of cosmetic updates and I would prefer to fix it all in one go when we know what's what. I am looking forward to the player/crafting GUI update because I think most of the IR icons will really shine on it, based on what the non-carbo...
by fishycat
Mon Nov 11, 2019 9:32 am
Forum: Spread the Word
Topic: Factorio Gear Pendant?
Replies: 4
Views: 4151

Re: Factorio Gear Pendant?

I wouldn't hold my breath for it, but it has something. I could imagine it with a nice black onyx in the center. But I would already be happy with a steel mug tbh :D

Or a sticker set or magnets, where you could test builds on a whiteboard (or fridge in lack of whiteboard :P)

gogogo wube marketing
by fishycat
Tue Nov 05, 2019 9:30 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 358826

Re: [MOD 0.17] Industrial Revolution

It really isn't that big of a problem, more a polishing thing for the devs I guess. Maybe lighten up the background just a little bit, so that it isn't black on dark grey.
by fishycat
Tue Nov 05, 2019 8:58 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 358826

Re: [MOD 0.17] Industrial Revolution

Hi Deadlock, the coal-icon is almost non visible in the tooltip after the update yesterday. Here the link with pic.
by fishycat
Mon Nov 04, 2019 7:14 pm
Forum: Releases
Topic: Version 0.17.75
Replies: 23
Views: 17709

Re: Version 0.17.75

Ah dang, I forgot IR changes that as well. Vanilla looks okish for me.
by fishycat
Mon Nov 04, 2019 6:16 pm
Forum: Releases
Topic: Version 0.17.75
Replies: 23
Views: 17709

Re: Version 0.17.75

Really liking the new look, only small thing I noticed. You barely see the coal-icon in the tooltip.
screen1.png
screen1.png (124.79 KiB) Viewed 13663 times
by fishycat
Sat Sep 28, 2019 10:13 am
Forum: Modding help
Topic: Ore Eraser mod seems to be abandoned by author.
Replies: 1
Views: 809

Re: Ore Eraser mod seems to be abandoned by author.

You could use Picker Extended. It has several tools, alongside ore eraser, integrated.
by fishycat
Tue Sep 24, 2019 11:17 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 358826

Re: [MOD 0.17+] Industrial Revolution (0.99.x)

Deadlock989 wrote:
Tue Sep 24, 2019 10:50 am
That's not a thumbnail, it's just a screenshot of game footage, that's clearly fine.
That's good to hear. I was a little worried. But now all legit and fine, thanks. :D

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