Search found 48 matches
- Mon May 27, 2019 5:21 pm
- Forum: Outdated/Not implemented
- Topic: Respect Windows Storage Paths
- Replies: 34
- Views: 10984
Re: Respect Windows Storage Paths
Klonan, I agree with MicahZoltu. This should be the default path, even if it can be changed in the config file. I believe it's the responsibility of every established software programmer to respect the OS's file hierarchy standard. MicahZoltu is right about using %localappdata% over %appdata% becaus...
- Sun May 26, 2019 2:30 pm
- Forum: Not a bug
- Topic: Not sure if bug, but there is almost no stone on default map
- Replies: 1
- Views: 845
Not sure if bug, but there is almost no stone on default map
Hi, I just noticed that on the map I am playing, there is close to zero stone. There was a small patch with max. 200k (if I remember that right) at the start location. There is a single tiny 1M quarry north of my base. Other than that, there is nothing else in the visible area. For comparison, I see...
- Sun May 26, 2019 11:39 am
- Forum: Balancing
- Topic: Pipes are too cheap, make barrels an attractive alternative!
- Replies: 9
- Views: 3924
Re: Pipes are too cheap, make barrels an attractive alternative!
> This way players will be more enticed to use barrels for medium-distance transport.
If by "enticed" you mean "forced and annoyed", then you are right.
If by "enticed" you mean "forced and annoyed", then you are right.
- Wed May 22, 2019 9:56 pm
- Forum: Balancing
- Topic: Blue science is too hard to get
- Replies: 42
- Views: 25361
Re: Blue science is too hard to get
The suggestions are welcome, but don't really help with the big issue, which is the massive step you have to undertake between green and blue, that is about 10 times bigger than the step from red to green.
- Tue May 21, 2019 3:57 am
- Forum: General discussion
- Topic: When do YOU give up and start fresh?
- Replies: 33
- Views: 16554
Re: When do YOU give up and start fresh?
So I've launched rockets on two maps now, and I'm finding to do so on my third map is proving to be rather frustrating. I was just curious what other players' thoughts were about throwing in the towel on a game. When do you say, "Ok, I've had it with this map, time to start over?" Usually...
- Tue May 21, 2019 3:52 am
- Forum: General discussion
- Topic: Why i will never play 0.17
- Replies: 45
- Views: 20171
Re: Why i will never play 0.17
0.17 cons: - the new quickbar is utterly unusable, i'd rather have something i just crafted added to my quickbar than 100 hotkeys that i don't even need because there's a pipette tool - almost every graphic they touched has gotten worse: -- enemies look sterile -- laser tower projectiles don't glow...
- Sun May 19, 2019 10:42 pm
- Forum: Balancing
- Topic: Blue science is too hard to get
- Replies: 42
- Views: 25361
Re: Blue science is too hard to get
Blue science really is the point in the game where you need to take automation serious. You can play around with red and green but no longer with blue. [...] I am not sure yet what the solution should be. As an average player, I find blue science it enormously tedious. For red and green I can setup...
- Sun May 19, 2019 10:07 pm
- Forum: Balancing
- Topic: Solar panels less of a no-brainer
- Replies: 378
- Views: 198429
Re: Solar panels less of a no-brainer
I like solar panels as they are. You need a lot of different resources, especially oil make them a challenge. I rather use them because it's too complicated. If they were any less efficient as they already are, I wouldn't use them at all, and I maybe have 20 solar panels in total.