Search found 616 matches

by HanziQ
Tue Mar 15, 2016 8:21 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [for 0.16] [0.12.26] Train stops at signal while path is free.
Replies: 5
Views: 3234

Re: [0.12.26] Train stopping at railsignal

This is a known issue, the train decides to stop, because the block was occupied, but doesn't notice, that it can continue, because the other train left. I will visit this with my train fixes/refactoring.
by HanziQ
Tue Mar 15, 2016 9:37 am
Forum: Pending
Topic: [0.12.27] Game always crashes when connecting to anothers game
Replies: 7
Views: 2402

Re: [0.12.26] Game always crashes when connecting to anothers game

Unfortunately, Mac error reporting is broken in 12.26, it should be fixed in 12.27, so please try again, when that version comes out, and post the log again.
by HanziQ
Tue Mar 15, 2016 9:30 am
Forum: Resolved Problems and Bugs
Topic: [0.12.26] [kovarex] Logistic drones + Limited chest = works wrong
Replies: 11
Views: 4783

Re: [0.12.26] Logistic drones + Limited chest = works wrong

I think both inserters and robots should be able to pick up items from any slot, starting at the end, place only in not-restricted, starting from the beggining.
by HanziQ
Tue Mar 15, 2016 9:27 am
Forum: Resolved Problems and Bugs
Topic: [0.12.22] [Dominik] Train block its own path with chain signals
Replies: 37
Views: 48647

Re: [0.12.22] [Martin] Train block its own path with chain signals

Ok, I will change the behavior, but I'm postponing this till 0.13
by HanziQ
Mon Mar 14, 2016 9:20 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.26] Mac OSX Lion start-up crashes
Replies: 2
Views: 1128

Re: [0.12.26] Mac OSX Lion start-up crashes

Hello, could you try methods 1, 3 and 5 from this topic? viewtopic.php?f=7&t=9300
by HanziQ
Mon Mar 14, 2016 1:44 pm
Forum: Wiki Talk
Topic: Wiki: Current prios
Replies: 24
Views: 23351

Re: Wiki: Current prios

If you have something, that needs to be done on the technical side, or something, PM me.
by HanziQ
Mon Mar 14, 2016 10:55 am
Forum: Resolved Problems and Bugs
Topic: MP, Drop detection on join with big map
Replies: 1
Views: 1016

Re: MP, Drop detection on join with big map

Hello, this should be resolved for the next release, if not, please reopen the topic.
by HanziQ
Mon Mar 14, 2016 10:52 am
Forum: Pending
Topic: [0.12.25][Steam] [pending] Crash after updating to 0.12.25
Replies: 1
Views: 987

Re: [0.12.25][Steam] Crash after updating to 0.12.25

Are you sure you launched the Steam version? Because that version has the updater disabled, you won't get prompted to log in, or to update.
by HanziQ
Mon Mar 14, 2016 10:38 am
Forum: Resolved Problems and Bugs
Topic: misspelling
Replies: 3
Views: 1069

Re: misspelling

Thank you, this will be fixed soon.
by HanziQ
Mon Mar 14, 2016 10:28 am
Forum: Resolved Problems and Bugs
Topic: [0.12.22] [Hanziq] Unexpected train_changed_state event
Replies: 2
Views: 1521

Re: [0.12.22] [Martin] Unexpected train_changed_state event

This is a problem with the path recalculation code, since I'm planning to do changes in that area, and the fix isn't that simple, I'm postponing this for 0.13
by HanziQ
Mon Mar 14, 2016 10:24 am
Forum: Resolved Problems and Bugs
Topic: Chain Signal Inconsistent Behavior
Replies: 3
Views: 2170

Re: Chain Signal Inconsistent Behavior

You are correct, this is the exact same issue, which is due to be fixed for 0.13.
by HanziQ
Mon Mar 14, 2016 9:29 am
Forum: General discussion
Topic: Illegal copies and youtube
Replies: 55
Views: 22332

Re: Illegal copies and youtube

Klonan, can you manage to do something about websites offering cracked / pirated Factorio version, too? Yeah they can. If they want to that is. Depends too. A lot of the trust worthy 'crackers' (They ones that pirate and crack the game without any virus' or anything harmful.) Are from Russia. If I ...
by HanziQ
Mon Mar 07, 2016 2:14 pm
Forum: Won't fix.
Topic: [0.12.22 OSX] [Martin] Commnad-WASD makes movement sticky
Replies: 1
Views: 3511

Re: [0.12.22 OSX] [Martin] Commnad-WASD makes movement sticky

This is a problem inside OS X itself, when you press the Command key, it starts consuming all the key up events and doesn't send any to the application. It's not a Factorio issue, it can be observed here, in a browser: http://codepen.io/alexduloz/pen/nteqG
by HanziQ
Sun Mar 06, 2016 2:52 pm
Forum: Releases
Topic: Version 0.12.26
Replies: 23
Views: 28169

Re: Version 0.12.26

It was not marked stable right away, experimental doesnt necessarily mean 0.13, there could still be experimental 12.27.
by HanziQ
Fri Mar 04, 2016 4:51 pm
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 205180

Re: Friday Facts #128 - Back down to earth

How is the number in the title always wrong?
by HanziQ
Fri Mar 04, 2016 12:46 pm
Forum: Won't fix.
Topic: Some threads are lost?
Replies: 9
Views: 2465

Re: Some threads are lost?

viewforum.php?f=76

Here are the restored topics, please deal with them accordingly. It would be best, if you could create a new forum and moved them there (or move them to an existing one) and then deleted the restored forum.
by HanziQ
Fri Mar 04, 2016 8:06 am
Forum: Implemented Suggestions
Topic: Upon update, only download what's been updated
Replies: 3
Views: 1220

Re: Upon update, only download what's been updated

That is already being done in the normal version and in the Steam version, the difference is 100MB, because all the music was slightly remixed.
by HanziQ
Thu Mar 03, 2016 5:38 pm
Forum: This Forum
Topic: images truncated
Replies: 10
Views: 3665

Re: images truncated

Fixed.
by HanziQ
Thu Mar 03, 2016 8:19 am
Forum: Resolved Problems and Bugs
Topic: Confirmation email looks funny
Replies: 2
Views: 1273

Re: Confirmation email looks funny

The message is now less funny.
by HanziQ
Wed Mar 02, 2016 11:29 pm
Forum: This Forum
Topic: images truncated
Replies: 10
Views: 3665

Re: images truncated

Is that a problem? I would prefer this over a scrollbar.

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