Search found 354 matches

by Theikkru
Tue Nov 17, 2020 10:23 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap.

[...] But still: I don't think this mechanic should go away and the proposal in this thread sounds to complicated for me. The only thing that is in danger by this are nuclear reactors because they spiral down when this happens. But I think those that build nuclear reactors using tick based mechanic...
by Theikkru
Tue Nov 17, 2020 5:48 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

I'm sorry but attempting to objectively judge the quality of the arguments of the person you're arguing discussing with is generally a futile exercise. There are logic-based methods for evaluating an argument and how it interacts with an opposing argument that operate independently of and objective...
by Theikkru
Tue Nov 17, 2020 4:58 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap.

holy cow, it's so crazy that you can't see what's happening here is happening on both sides. you keep ignoring really good advice and suggestions and ways that you can just ignore this or never run into it, No, I acknowledged repeatedly that those methods exist and are in fact valid ways to avoid r...
by Theikkru
Tue Nov 17, 2020 4:06 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

Let me tell you a tale. At my day job, things globally work, despite some process issues that are clunky and incoherent due to a bad early design decision (that seemed smart at that time). I have risen a suggestion and tried to convince every one that things could be so much more straightforward if...
by Theikkru
Tue Nov 17, 2020 5:47 am
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

[...] Turrets don't use power. Unless you are talking about laser turrets. That's an inconsistency. It's also not a problem. All explosives will damage your buildings. Except Cliff Explosives. That's an inconsistency. It's also not a problem. [...] Laser turrets requiring power is an inconsistency ...
by Theikkru
Tue Nov 17, 2020 2:29 am
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

[...] You think that because we disagree with you that we don't understand the problem, in the same way that someone who tells a joke that doesn't get a laugh thinks it's because the audience doesn't get the joke. They get the joke. They just don't think it's funny. I get your reasoning. I just don...
by Theikkru
Tue Nov 17, 2020 2:21 am
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

they could just remove the brownout mechanism since it is compute intensive and revert to a Satisfactory-esque fuse situation where breaching the max capacity results in everything going completely off! that'd save UPS. That could, and if there were some sort of breaker mechanic on power producing ...
by Theikkru
Tue Nov 17, 2020 1:25 am
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

Being simple also. Especially a computer game for nerds. :geek: :ugeek: Some of the best and nerdiest games I've played are very simple in design. Zachtronics games spring to mind. One thing I noticed about those games that really made them feel elegant was that their mechanics and rules were very ...
by Theikkru
Tue Nov 17, 2020 12:55 am
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

[...] the proposal decides there's an issue just because inserters don't behave like combinators, combinators miss the pulse outputs during low power condition. this is because of poor base design - no real question about it. inserters have odd behaviour - they will drop an item into a cargo wagon ...
by Theikkru
Mon Nov 16, 2020 4:50 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

and people have disagreed repeatedly. not diligent about power but uses circuit network pulses heavily? lies. No, the correct conditions are "not 100% diligent about power and uses the pulse function on inserters at all". Pulses on the network in general aren't a problem if they come from...
by Theikkru
Mon Nov 16, 2020 4:32 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

how will newer players encounter this problem? I've hung out on Factorio discord for a long time, and something I have observed is that "noobs" avoid circuit network (CN) like the plague because they just don't need / want its complexity - let alone using "pulse" readings. perso...
by Theikkru
Mon Nov 16, 2020 4:27 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

The main proposal does seem to have some merit, but it involves a lot of changes, which makes it harder and thus less likely, all for fixing a small problem which further makes it all the less likely. You would probably want to motivate and explain it in more detail but I suspect that's not an easy...
by Theikkru
Mon Nov 16, 2020 1:14 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

[...] That's not derailing, it's a valid concern. Esp. because you propose that kind of dumbing down as fallback solution, if your proposal doesnt get implemented. I think your intent is obvious, now let the devs decide whats the best solution Im out. Good luck [...] Regarding the topic of the puls...
by Theikkru
Sun Nov 15, 2020 10:36 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

I fail to see, why this issue is so important that you guys post text wall after text wall.[...] Because this if the devs find a possibIlity to solve the inconsistency in a reasonable amount of time,[...] and more are right here [...] Remove the energy buffer from dedicated logic devices (combinato...
by Theikkru
Sun Nov 15, 2020 9:18 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

The terminology can get a bit ambiguous since Factorio rolls a lot (voltage, amperage, etc.) into one concept of "power" or "electricity" which has a completely different internal representation anyways. The crux of the issue is that the behavior is inconsistent and results in er...
by Theikkru
Sun Nov 15, 2020 7:06 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

I don't see why this is even being talked about. In summary, it's inconsistent behavior, and it's disproportionately punishing to newer players learning the ropes for no good reason. Whenever your power satisfaction drops below 100%, all your machines slow down proportionally. Not true. Combinators...
by Theikkru
Sun Nov 15, 2020 6:41 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

Usually, this results in bug reports ("things don't work"), before being re-qualified as "not a bug", "Suggestion", or "Gameplay Help" depending on OP's wording and the dev/moderator who is involved. And it's not only my experience as Factorio forum's moderat...
by Theikkru
Sun Nov 15, 2020 6:04 pm
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

That's, uh, sort of what this suggestion is about? I dunno why the OP titled it as they did,[...] This is why ↓ I mean, you can win the game without ever placing a single combinator. So much for it being a "noob trap". OP is just embarrassed because they built something elaborate that res...
by Theikkru
Sun Nov 15, 2020 5:23 am
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

Why would you have 50% satisfaction? I could understand it if it was a bug that happened frequently when you have random, instantaneous dips in power, but it sounds like you're consistently sitting on very low power (considering the baseline is 100% satisfaction). [...] Power can easily crash from ...
by Theikkru
Sun Nov 15, 2020 3:29 am
Forum: Outdated/Not implemented
Topic: Proposal to fix: the pulse function on inserters (+belts?) is inconsistent under low power.
Replies: 113
Views: 27312

Re: The pulse function on inserters (+belts?) is inconsistent (under low power) and a noob trap. Please remove if unfixa

Okay, so this would scale speed directly with satisfaction? Or would you try to establish some kind of threshold or priority system such that it would still run at full speed if there was marginal power? Honestly, it's a bit unclear. I'm basically blackboxing some specifics because I'm not privy to...

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