Search found 23 matches

by gorothdablade
Fri Aug 16, 2019 5:46 pm
Forum: News
Topic: Friday Facts #308 - Not stable quite yet
Replies: 29
Views: 16597

Re: Friday Facts #308 - Not stable quite yet

Strix wrote: ↑
Fri Aug 16, 2019 4:38 pm
Suggestion: Add higher tier "Boskid repair pack" with greater capacity and possibly faster repair speed.
Or, a device that puts a map alert when an object in range is currently damaged.
by gorothdablade
Sun Aug 11, 2019 1:45 am
Forum: News
Topic: Friday Facts #307 - 0.17 stable candidate
Replies: 83
Views: 37113

Re: Friday Facts #307 - 0.17 stable candidate

Just wanted to say that with this post my friday night factory group decided to make the jump to 0.17 finally this weekend. I really enjoyed the updated GUI for map creation and the automatic refresh for it. The quick bars are great, and I think once I unlearn the old tool bars to learn them they wi...
by gorothdablade
Wed Aug 07, 2019 2:00 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 281677

Re: Friday Facts #305 - The Oil Changes

So what do you think? ;) An addition I would add, is that excess production isn't just lost... its burned off. This could be represented with a smoke stack for each HO, LO, and PG. The smoke stack only lights up when that specific fuel line is backed up for a visual cue to the player, and possibly ...

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