Search found 28 matches
- Thu Jan 30, 2020 9:06 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.18.2] Zooming out and then zooming in inside map view will trigger vehicle enter sound
- Replies: 2
- Views: 3502
[kovarex] [0.18.2] Zooming out and then zooming in inside map view will trigger vehicle enter sound
Demonstration: https://mega.nz/#!8aImRI6B!geaIxLYh-fh7 ... 4Kq08waD3k
- Wed Jan 29, 2020 3:05 am
- Forum: Releases
- Topic: Version 0.18.2
- Replies: 61
- Views: 28808
Re: Version 0.18.2
New conveyor sound is not that bad (at least on my headphones, i use cloud core), but it definitely needs volume cut, or it would be earrape. Old sound had same properties, but at least it was much more quiet and thus it did not create any pressure on ears.
- Wed Aug 07, 2019 6:39 am
- Forum: Mod portal Discussion
- Topic: Mod portal uses trebuchet ms font, which is not available in most linux distros
- Replies: 1
- Views: 1150
Mod portal uses trebuchet ms font, which is not available in most linux distros
...which result into ugly serif family font fallback. My suggestion is to use Trebuchet MS, Roboto, sans-refif in font family of mod description and Verdana, Dejavu Sans, sans-serif in author's line Screenshot_20190807_132919.png And this is how it supposed to look like Screenshot_20190807_133737.pn...
- Wed Aug 07, 2019 5:58 am
- Forum: Pending
- Topic: [0.17.x] "Migrated Content" screen have wrong Z position
- Replies: 3
- Views: 1391
Re: [0.17.x] "Migrated Content" screen have wrong Z position
Did you tried to put a mod which would throw error on player join? And the world must have some migrations to be executed.
- Sat Jun 22, 2019 8:41 am
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.17.9] Turret range overlay in map is jagged at some zoom levels
- Replies: 7
- Views: 4215
Re: [posila] [0.17.9] Turret range overlay in map is jagged at some zoom levels
After this change on .50 limited arcs of turrets render jagged at some zoom levels on Radeon R9 270 (Windows 10)
- Sat May 18, 2019 7:51 am
- Forum: Ideas and Suggestions
- Topic: Power statistics in Joules at lifetime tab
- Replies: 0
- Views: 495
Power statistics in Joules at lifetime tab
Currently, at lifetime tab of power network statistics we get an average Watts usage over lifetime of that power network, which make no sense for me (and im pretty sure for others). My suggestion is: to make lifetime power network statistic show energy usage in joules, so we can get information whic...
- Tue May 07, 2019 1:48 am
- Forum: Pending
- Topic: [0.17.x] "Migrated Content" screen have wrong Z position
- Replies: 3
- Views: 1391
[0.17.x] "Migrated Content" screen have wrong Z position
...when an error screen appears
- Tue Mar 12, 2019 10:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.10] Console not opening with Enter-key
- Replies: 7
- Views: 2354
Re: [0.17.10] Console not opening with Enter-key
I also confirm this. Effectively this is the very first bug in Factorio i encountered after 1100 hours of playtime.
Moreover, most of players whoever tried to use Enter key to open chat will never rebind chat to anything else.
Moreover, most of players whoever tried to use Enter key to open chat will never rebind chat to anything else.