Search found 252 matches

by azesmbog
Sat Jan 25, 2020 10:10 pm
Forum: General discussion
Topic: CPU performance benchmarks
Replies: 169
Views: 86788

Re: Anyone Ryzen Benchmarks?

Then your bottleneck might be RAM, rather than CPU ? https://www.cpubenchmark.net/compare/Intel-i5-6400-vs-Intel-i7-9700K/2578vs3335 50% faster single-threaded ! (Or maybe the cooling + turbo, since TDP is 50% higher too..?) in my tests, the motherboard + memory is the same. Only the processors are...
by azesmbog
Sat Jan 25, 2020 7:08 pm
Forum: General discussion
Topic: CPU performance benchmarks
Replies: 169
Views: 86788

Re: Anyone Ryzen Benchmarks?

Some fresh results with https://factoriobox.1au.us The same processor, three different versions of the game: Factorio 0.18.1 - 101 UPS Factorio 0.18.0 - 101 UPS Factorio 0.17.79 - 91 UPS same motherboard but with old i5-6400 (not K) Factorio 0.17.79 - 91 UPS Oddly enough, but the result in version 0...
by azesmbog
Sat Jan 25, 2020 6:14 am
Forum: Ideas and Suggestions
Topic: Let the car and tank move like the player (omnidirectional wheels)
Replies: 54
Views: 13218

Re: Let the car and tank move like the player does

... or make control of the movement of the tank and the car on reassignable keys, or the trigger - "move like a player." Due to the inconvenient (for me) control, I drove a car and a tank for no more than an hour. In my defense, I can say that in the no less great game “Vangers” I drove ma...
by azesmbog
Thu Jan 16, 2020 6:49 pm
Forum: Gameplay Help
Topic: Water supply for nuclear reactors
Replies: 58
Views: 23171

Re: Water supply for nuclear reactors

If you want an effectively-infinite sink of power, set the top and bottom all the way to the right and the middle to zero. Then looking at power network statistics will show production/consumption quite clearly IMX. So did. Electricity production as intended - ~ 11 Gwatt, other turbines can either ...
by azesmbog
Tue Jan 14, 2020 10:28 pm
Forum: Gameplay Help
Topic: Water supply for nuclear reactors
Replies: 58
Views: 23171

Re: Water supply for nuclear reactors

But that would be quite a bit more sophisticated a setup than you seem to be implying. Thank you for such a detailed answer, I hope I understood the main idea. But...!! But I would still like to verify this experimentally, at a comparable load. What I've done. I made a save (I hope nothing will hap...
by azesmbog
Mon Jan 13, 2020 8:36 am
Forum: General discussion
Topic: CPU performance benchmarks
Replies: 169
Views: 86788

Re: Anyone Ryzen Benchmarks?

I changed the original Script. U can find it here . U can test the offical map or your own maps with it. Enjoy Sehr gut !!! :-) I tested the antique processor Core ™ 2 Quad Q8400 (socket 775), release date Q2'09 + 4MB of memory At the top is a standard script, the results are fixed :), below is a l...
by azesmbog
Sun Jan 12, 2020 6:23 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

The google link to your base is not working, I really wanted to benchmark it on my I5 9700:) The link is correct, now I tried to download - it downloads normally. I am very, very, very interested in testing my base on the i7-9700, preferably with the letter "K" unlocked. but it is possibl...
by azesmbog
Sun Jan 12, 2020 4:45 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

I suggested that you fix your processor at a frequency of 3300 and show the result. And my result is for the current topic. Well, I’ll put two results side by side, if so more clearly On my current overclocked processor UPS avg - 81.73, max - 96.58, min - 23.53 On my processor, but with a standard f...
by azesmbog
Sun Jan 12, 2020 3:38 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

Thanks for the screenshot. As I understand it, if the frequency is fixed exactly at 3300 MHz - then the result will be even sadder ?? The forum here is about one single game, and it is for her that I choose a processor. Over the past many years, this is the only game I play. Well, even in the Spider...
by azesmbog
Sun Jan 12, 2020 2:54 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

OK. Accelerate your processor to 6 GHz, show the result, and then I will go to the store for the same.
And yes, it’s not forbidden to disperse, even the non-accelerated one ??
So there will be a result from you, well, at least a screenshot of this base?))
I already did two)
by azesmbog
Sun Jan 12, 2020 2:42 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

:lol: :lol: :lol: Well then, in your opinion, the “correct” result is exactly at 3300 MHz: 3300.jpg If you count the script, then not everything is so bad for the processor, which was released 5 years ago, and which, officially, is not accelerated by either a multiplier or a bus. Learn the materiel....
by azesmbog
Fri Jan 10, 2020 9:15 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

Yes, I'm at the windows. Win7
I would be very pleased with the test results of this base on processors i7-9700k versus i9-9900k. I myself am inclined to purchase i7-9700k, but suddenly I would be convinced by the results :) Or vs Ryzen 3600
by azesmbog
Fri Jan 10, 2020 8:50 pm
Forum: Gameplay Help
Topic: Water supply for nuclear reactors
Replies: 58
Views: 23171

Re: Water supply for nuclear reactors

Price - yes, no problem for a giant base :)
pipe.jpg
pipe.jpg (369.46 KiB) Viewed 4444 times
Unusual, but you have to try everything :) It’s very, very difficult to build, but there are no problems with water :) Well, you can also try to expand as long as there is enough temperature on the very latest coolant.
by azesmbog
Fri Jan 10, 2020 7:18 pm
Forum: Gameplay Help
Topic: Water supply for nuclear reactors
Replies: 58
Views: 23171

Re: Water supply for nuclear reactors

. Long heat pipes should be avoided because of sudden temperature drop. They are very ineffective (so challenging :)) But the nuclear reactors themselves are very effective as heat pipes (although they will be very expensive :)))))))))) In my last 11 GW power plant, the last / last reactors(in the ...
by azesmbog
Fri Jan 10, 2020 6:36 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

factorio --benchmark "Stevetrov_train_10K_megabase.zip" --benchmark-ticks 1000 --disable-audio --mod-directory /dev/null --benchmark-runs 5 >test.txt That's how I measured performance. There are 1000 ticks. Do I need to put 10,000 ticks ?? What does this affect ?? The memory frequency of 2...
by azesmbog
Fri Jan 10, 2020 9:51 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10K Monolithic Train Base with extra pictures.
Replies: 25
Views: 11753

Re: 10K Monolithic Train Base with extra pictures.

40-50 UPS on my laptop 82 UPS on friends 8700K (headless) Thanks for the next interesting megabase, but still I'm more interested in the performance of UPS in it. on my rather weak processor i5-6400 ($ 200), I got the following results: UPS avg - 81.73, max - 96.58, min - 23.53 and you write that a...
by azesmbog
Thu Jan 09, 2020 6:07 pm
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.17.71] Biters and Spitters not attacking after shot with artillery
Replies: 20
Views: 78393

Re: [Oxyd] [0.17.71] Biters and Spitters not attacking after shot with artillery

As I killed just 20-30 million bitters in a fair fight, I can say on my own behalf that in the latest versions of the game, the behavior of the bitters has improved significantly. Frozen groups still come across, but more often than not, they simply disappear after a certain period of time. I think ...
by azesmbog
Thu Jan 02, 2020 7:28 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 20 RPM Gigabase with Angel's Mods
Replies: 7
Views: 3634

Re: 20 RPM Gigabase with Angel's Mods

fps \ ups = 4.0 \ 4.0
With mods, of course, you can play with such FPS,
vanilla is impossible)
By the way, RAM consumes 15 Gb - not very much.
The scale of the building is certainly impressive! )
It will be on which card to test the hardware in the future.
Thanks again.
by azesmbog
Thu Jan 02, 2020 5:28 pm
Forum: Won't fix.
Topic: [0.17.79] Crashes on loading big map
Replies: 8
Views: 2134

Re: [0.17.79] Crashes on loading big map

but the edge of sanity too :D This is a very accurate definition)) Thank you :) Well and still, about the edge. I understand that at the end of the world some physical laws do not apply (and game laws, too :) clear.jpg I have already noticed once that during the construction of the rail, bots somet...
by azesmbog
Thu Jan 02, 2020 2:02 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 20 RPM Gigabase with Angel's Mods
Replies: 7
Views: 3634

Re: 20 RPM Gigabase with Angel's Mods

37 mods I will search and download separately for a long time :)) Check PM, please :) The base, by my standards :), you have a very small one)) Without mods, pure vanilla gives out 10-11.1 UPS / FPS. I don’t understand how to play with 3 FPS), I now have 40-50 on my base, and I think it’s not enough...

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