Search found 354 matches
- Wed Feb 12, 2020 10:21 am
- Forum: Ideas and Suggestions
- Topic: Connecting radars to circuit and logistic networks
- Replies: 43
- Views: 19466
Biters signaling
Allow Radar to raise circuit signal if here are Biters in sight range.
- Wed Feb 12, 2020 10:10 am
- Forum: Ideas and Suggestions
- Topic: smart logistic and storage
- Replies: 4
- Views: 1174
Re: smart logistic and storage
From Wiki: "To place items into storage chests, the bots search for a storage chest that already stores items of the same type, then for one which has its filter set to the item type. If that can't be found, they choose the first storage chest with a free slot from the list, which is sorted by ...
- Wed Feb 12, 2020 9:29 am
- Forum: Ideas and Suggestions
- Topic: We need alien tech back!
- Replies: 75
- Views: 17031
Re: We need alien tech back!
It might be not a new Science Pack, but alternative recipes for existing ones.
Something like " *** Science Pack + xxx Alien Artifacts -> 2x *** Science Packs".
Also allow drones to automatically pick Alien Artifacts from the ground, to automate artifacts harvesting in defences range.
Something like " *** Science Pack + xxx Alien Artifacts -> 2x *** Science Packs".
Also allow drones to automatically pick Alien Artifacts from the ground, to automate artifacts harvesting in defences range.
- Tue Feb 11, 2020 11:36 am
- Forum: Frequently Suggested / Link Collections
- Topic: Water as limited ressource
- Replies: 32
- Views: 31950
Re: Water as limited ressource
That's the point, overall output is determined not by pumps amount, but by covered water area.
- Tue Feb 11, 2020 8:18 am
- Forum: Frequently Suggested / Link Collections
- Topic: Water as limited ressource
- Replies: 32
- Views: 31950
Re: Water as limited ressource
Each water tile generates X water every tick. Pumps gather up to XXX water every tick from nearby water tiles.
- Mon Feb 10, 2020 7:56 am
- Forum: General discussion
- Topic: Interesting to try your own ways of doing things
- Replies: 5
- Views: 2270
Re: Interesting to try your own ways of doing things
I suggest to go further : you compressed ore into plates, but you can compress Iron Plates into Steel Plates, Iron Gears and Engines right in mining outposts. I mean each mining outpost to produce one of those pseudo-basic resources. I'm trying it right now and like it very much. Especially in marat...
- Sat Feb 08, 2020 9:45 am
- Forum: News
- Topic: Friday Facts #333 - Terrain scrolling
- Replies: 40
- Views: 19744
Re: Friday Facts #333 - Terrain scrolling
All ingenious is simple. Really impressive optimization.
- Fri Feb 07, 2020 12:25 pm
- Forum: General discussion
- Topic: Speaking of playing the game the way you want ...
- Replies: 13
- Views: 4458
Re: Speaking of playing the game the way you want ...
Allowing players to build canals is an too-easy defence against biters in default game: they cannot pass through and would allow to build undestroyable defences, if you build the canal far out so that no spitter can attack anything of value. Well, what I meant was specifically landfill - i.e. land ...
- Fri Feb 07, 2020 6:43 am
- Forum: General discussion
- Topic: Speaking of playing the game the way you want ...
- Replies: 13
- Views: 4458
Re: Speaking of playing the game the way you want ...
Allowing players to build canals is an too-easy defence against biters in default game: they cannot pass through and would allow to build undestroyable defences, if you build the canal far out so that no spitter can attack anything of value. Well, what I meant was specifically landfill - i.e. land ...
- Thu Feb 06, 2020 6:43 am
- Forum: Ideas and Suggestions
- Topic: New Achievement Ideas
- Replies: 120
- Views: 32973
Re: Recommendations: More Achievements
That's educational
- Wed Feb 05, 2020 6:46 am
- Forum: Balancing
- Topic: Inserter throughput
- Replies: 40
- Views: 11640
Re: Inserter throughput
Unfortunately, inserters simulation is oddly detailed. I'd prefer much simpler simulation with exact rotation speed and throughput.
- Tue Feb 04, 2020 12:35 pm
- Forum: Ideas and Suggestions
- Topic: 20 % faster lua with goto labels
- Replies: 2
- Views: 1283
Re: 20 % faster lua with goto labels
No optimization is worth such blasphemy.
- Mon Feb 03, 2020 11:52 am
- Forum: Gameplay Help
- Topic: Circuit network dualism
- Replies: 11
- Views: 2843
Re: Circuit network dualism
The color of wire is just there for player distinction. It has no bearing upon the circuit network. Connecting two wires to an entity has that entity sharing all signals across both wires. It does not matter if they are two red wires, two green wires, or one red and one green. It's incorrect. Each ...
- Mon Feb 03, 2020 10:39 am
- Forum: Gameplay Help
- Topic: Circuit network dualism
- Replies: 11
- Views: 2843
- Mon Feb 03, 2020 10:28 am
- Forum: Gameplay Help
- Topic: Circuit network dualism
- Replies: 11
- Views: 2843
Circuit network dualism
Hello, factorians. Recently I intuitively tried to do the following : sent content of Requester Chest into red network, do some math, set request filter to this Chest from green network. It took me a few seconds to realize why chest allows me to choose only 1 network behavior. My question is : why e...
- Mon Feb 03, 2020 10:21 am
- Forum: Ideas and Suggestions
- Topic: New Achievement Ideas
- Replies: 120
- Views: 32973
Re: Recommendations: More Achievements
Oh, come on... Stop using those archaic measures.
I like
- kill 1000 biters with automated trains
- have only Uranium Fuel Cell and Nuclear Fuel as power sources
- Mon Feb 03, 2020 8:06 am
- Forum: Ideas and Suggestions
- Topic: ability to upgrade walls for better defence
- Replies: 2
- Views: 710
Re: upgrade walls / Electric fence etc for defence
Thermal barrier.
I'd like to see much more uses of heat.
I'd like to see much more uses of heat.
- Mon Feb 03, 2020 7:00 am
- Forum: General discussion
- Topic: Is using other people’s blueprints cheating?
- Replies: 50
- Views: 19355
Re: Is using other people’s blueprints cheating?
Some people must reinvent the bicycle from time to time, but most are better off just using it. I like to design things by myself from scratch, so I don't use others blueprints. Sometimes I look for some advices and examples, but after that I reproduce what I saw to understand how it works and how t...
- Mon Feb 03, 2020 6:53 am
- Forum: General discussion
- Topic: [0.18.3] New Biter sound makes it feel like i am killing a dog thats bad
- Replies: 8
- Views: 3167
Re: [0.18.3] New Biter sound makes it feel like i am killing a dog thats bad
I don't like "conflicting objectives" like these. You are going to have to kill biters or they are going to wreck your base. You can't play without killing them. We the player aren't given a choice. You can play without biters. In Factorio you are the bad guy, and I like that devs don't h...
- Sun Feb 02, 2020 10:16 pm
- Forum: Ideas and Suggestions
- Topic: Thermal power plant
- Replies: 34
- Views: 8582
Re: Thermal power plant
Just add Burner, that produces heat from chemical fuel.