Search found 289 matches
- Wed Dec 26, 2018 6:56 am
- Forum: Mods
- Topic: SJT Dirty Ores Remastered
- Replies: 36
- Views: 8007
Re: SJT Dirty Ores Remastered
Looking at the code it looks like Bob's should be fine, but they were using the old config format instead of settings, and had to input ores by hand.
- Wed Dec 26, 2018 6:31 am
- Forum: Mods
- Topic: SJT Dirty Ores Remastered
- Replies: 36
- Views: 8007
Re: SJT Dirty Ores Remastered
Yes! Thank you. Loved this mod but it wasn't compatible with a lot. I'll be able to check tomorrow and see if there's any problem.
Merry Christmas! (On the west coast)
Merry Christmas! (On the west coast)
- Fri Dec 21, 2018 3:55 am
- Forum: Mods
- Topic: [.13-1.1.109] Aircraft (1.8.9)
- Replies: 188
- Views: 135192
Re: [.13-.16.51] Aircraft (1.5.1)
What would be required to make the graphics for entities larger? They look small compared to the helicopter mod.
- Sun Oct 14, 2018 12:42 am
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 488346
Re: pY Raw Ores Discussion
Team REE
- Mon Aug 20, 2018 12:10 am
- Forum: Mods
- Topic: [MOD 0.15.x] Necromant
- Replies: 35
- Views: 19081
Re: [MOD 0.15.x] Necromant
Please ask the mod author from Science Cost Tweaker, why this code could cause an error. Maybe he is changing something with "data.raw"? Or removing/disabling the item "necro-alien-dna"? I don't know why they would modify an item in your mod, but I'll look around. Went through t...
- Sat Aug 11, 2018 9:24 am
- Forum: Mods
- Topic: [Mod 0.16] Space Station
- Replies: 8
- Views: 5253
Re: [Mod 0.16] Space Station
Can you expand the platform? Like an orbital seablock?
- Thu Aug 09, 2018 9:33 pm
- Forum: Mods
- Topic: [MOD 0.15.x] Necromant
- Replies: 35
- Views: 19081
Re: [MOD 0.15.x] Necromant
Hello Necromant is getting an error on line 3 of updates.lua "table expected, got nil"
Military science. It might be Science Cost Tweaker.
Military science. It might be Science Cost Tweaker.
- Sat Aug 04, 2018 8:34 pm
- Forum: News
- Topic: Friday Facts #254 - No research queue for you
- Replies: 223
- Views: 91443
Re: Friday Facts #254 - No research queue for you
I just thought of a thing. If part of the joy of research is looking for what's next, then a queue wont stop that at ALL, cause you get that feeling picking your queue. So that "con" isn't really a con at all.
- Wed Aug 01, 2018 12:21 pm
- Forum: Mod portal Discussion
- Topic: unable to download
- Replies: 3
- Views: 1645
Re: unable to download
I still have a 404 error whenever trying to download a mod.
- Fri Jul 27, 2018 4:15 pm
- Forum: News
- Topic: Friday Facts #253 - Fans & Fun
- Replies: 74
- Views: 35200
Re: Friday Facts #253 - Fans & Fun
Maybe possible diagonal walls and belts?HD Defenses
- Sun Jul 15, 2018 7:09 am
- Forum: Mods
- Topic: [0.17.x] [Z] Adventure
- Replies: 79
- Views: 31591
Re: [MOD 0.16.x] [Z] Adventure
Creating expansions for most popular mods. I'd love a "high tech" pack with Angel's, Bob's, and even Pyandon's where high tech stuff like robots and fusion are only unlocked by adventures. Like a precursor kind of thing, all this advanced technology left behind you gain by reverse enginee...
Re: MINI MODS
My idea was to have an actual garbage dump that creates ore patches out of your waste products. you could pump and dump everything you want into it and it superslowly generates more and more ore out of it. I do not know if its even possible, but my little dream stays alive ;p If I can expand, the d...
- Thu Jul 05, 2018 2:14 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 268780
Re: pY HighTech Discussion
Imagine a nuclear or fusion engine, and some kind of future battery lol
- Wed Jul 04, 2018 3:35 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 268780
Re: pY HighTech Discussion
I have a question, Pyandon. What is the likelihood you'll bring your level of complexity to the engine and battery chains? They are way more complex to make than base game, or even bobs handles and it seems right up your alley. Cheers. Im affraid of complicate things too much. PyHT divide opinions ...
- Tue Jul 03, 2018 6:42 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 268780
Re: pY HighTech Discussion
I have a question, Pyandon.
What is the likelihood you'll bring your level of complexity to the engine and battery chains?
They are way more complex to make than base game, or even bobs handles and it seems right up your alley.
Cheers.
What is the likelihood you'll bring your level of complexity to the engine and battery chains?
They are way more complex to make than base game, or even bobs handles and it seems right up your alley.
Cheers.
- Sun Jul 01, 2018 5:48 am
- Forum: Mods
- Topic: [MOD 0.18] Multi-Product Recipe Details 0.18.1
- Replies: 19
- Views: 9052
Re: [MOD 0.16] Multi-Product Recipe Details
Thank you! This was always such a headache to deal with.
- Fri Jun 29, 2018 8:31 pm
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 78504
Re: Friday Facts #249 - Dead end exploration
Loosing blueprints as items means we might not have recursive blueprints anymore.
I like the copy and paste feature regardless.
Dedicated blueprint bar is nice, but 10 bars is a lot to scroll through for one item if you're disorganized like me (and most new people).
I like the copy and paste feature regardless.
Dedicated blueprint bar is nice, but 10 bars is a lot to scroll through for one item if you're disorganized like me (and most new people).
- Fri Jun 29, 2018 8:19 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 268780
Re: pY HighTech Discussion
I just started a game with this and Angel's and I'm about ready to pull out my hair. Great job!
- Wed Jun 27, 2018 11:24 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 488346
Re: pY Raw Ores Discussion
Beautiful work, but I'm wondering if there will be a recycling chain for uranium for MOX fuel?
- Tue Jun 26, 2018 6:23 pm
- Forum: Mods
- Topic: [.13-1.1.109] Aircraft (1.8.9)
- Replies: 188
- Views: 135192
Re: [.13|.14|.15|.16.50] Aircraft (1.4.11)
Yeah fair enough. It seems like just the version number needs to be updated for now, but I can guarantee 0.17 might break it more.