Search found 476 matches
- Sat Mar 11, 2023 6:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 2877
Re: [boskid][1.1.76] Any chances recovering this save?
The autosaves aren't just for corrupt saves. If I make a mistake in game and don't realise for 10 minutes, I might choose to load an autosave that isn't the latest one... Automatic backups serve both these purposes, just need a proper GUI for that. For developers, backup management and GUI tweaking...
- Sat Mar 11, 2023 5:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 2877
Re: [boskid][1.1.76] Any chances recovering this save?
You don't need a mod for this. Simple backup software can do this. I'm a little surprised how difficult to explain the main idea. Modern software does fkn everything for a user, so he does not need to know what the "mod" is, what 3rd party software he need, and player does not need to eve...
- Sat Mar 11, 2023 10:56 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 2877
Re: [boskid][1.1.76] Any chances recovering this save?
Are there mods that can do gamesave on daily basis? Say, for last three days?
I guess mods can't because they have no access to a wall clock, right?
Could Factorio do that for a player?
- Fri Mar 10, 2023 1:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 2877
Re: [boskid][1.1.76] Any chances recovering this save?
If you have issues repeatedly something is really wrong with your hardware. This is the point: can I play Factorio WHEN my hardware looks faulty but I'm not able to find exact reason? Developers can say "we are not responsible for your hardware", and they can say "our game runs regar...
- Fri Mar 10, 2023 11:07 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 2877
Re: [boskid][1.1.76] Any chances recovering this save?
I will not give up :). Let's check what we can check: bools and enums; some integer and float variables also have "sane" value ranges. If we check 30%, this is good. The extreme case - make a load test (simplified) right after a save. If I had faulty hardware, I would want such option rega...
- Fri Mar 10, 2023 10:35 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 2877
Re: [boskid][1.1.76] Any chances recovering this save?
Can the values be checked during the saving? This will not prevent such errors, but will give an immediate warning "use backup autosave RIGHT NOW", and the autosave will do the job it's intended to. Yes, value checking would take more time, there may be an optional checkbox in the options....
- Fri Mar 10, 2023 9:33 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 2877
Re: [boskid][1.1.76] Any chances recovering this save?
The issue is not completely over. We can say: well, it is my hardware or cosmic rays, so what can I do to prevent next gamesave loss after another XXX hrs? My solution is: I make additional manual gamesaves once a day - two or three rotating backup files. If some gamesave will corrupt for whatever r...
- Thu Mar 02, 2023 9:31 am
- Forum: Ideas and Requests For Mods
- Topic: "Demands"
- Replies: 13
- Views: 2201
Re: "Demands"
I have suggested a volcano for this.
- Sun Jan 15, 2023 4:45 pm
- Forum: Energy Production
- Topic: 5GW nuclear reactor with 17 water pipes
- Replies: 3
- Views: 1464
Re: 5GW nuclear reactor with 17 water pipes
Maybe "flexibility" was not the best word. Yes, we can make crazy things in Factorio, but some designs look unnatural, awkward, ugly, and vice versa. I think pipeline of pipes is slightly better than pipeline made of tanks, YMMV.
- Sun Jan 15, 2023 11:55 am
- Forum: Energy Production
- Topic: 5GW nuclear reactor with 17 water pipes
- Replies: 3
- Views: 1464
Re: 5GW nuclear reactor with 17 water pipes
There also is another approach: decompress water to 2 x 1500 when arrived to nuclear station, this gives more flexibility for station design.
- Thu Jan 12, 2023 9:34 am
- Forum: This Forum
- Topic: Some kind of vote for suggestions?
- Replies: 6
- Views: 1548
Re: Some kind of vote for suggestions?
I think every post should have a button "+1" ̶o̶r̶ ̶"̶m̶e̶ ̶t̶o̶o̶"̶. That's simple and universal.
- Sat Jan 07, 2023 10:48 am
- Forum: Off topic
- Topic: I googled "factorio forums" and got a message saying safesearch filtered out stuff.
- Replies: 1
- Views: 1194
Re: I googled "factorio forums" and got a message saying safesearch filtered out stuff.
I did not receive such message.
So please post to me that interesting stuff
So please post to me that interesting stuff
- Fri Jan 06, 2023 11:02 am
- Forum: Gameplay Help
- Topic: 20-25 biter nests right next to oil I need. Unsure how to deal with them.
- Replies: 28
- Views: 3110
Re: 20-25 biter nests right next to oil I need. Unsure how to deal with them.
Finding a different oil patch may be way cheaper and faster solution even considering additional time for far explorations. Is it acceptable to you?
- Fri Jan 06, 2023 8:19 am
- Forum: Gameplay Help
- Topic: 20-25 biter nests right next to oil I need. Unsure how to deal with them.
- Replies: 28
- Views: 3110
Re: 20-25 biter nests right next to oil I need. Unsure how to deal with them.
Yes, there were nests I spent thousands of ammo. Very large nests are very expensive to destroy.EngineerPerson wrote: ↑Fri Jan 06, 2023 8:08 amI get killed in seconds and I would need thousands of ammo and hundreds of turrets to dent that place.
Eat fish to keep alive during the battle. You may need hundreds of them.
How about laser turrets?
- Fri Dec 23, 2022 10:00 am
- Forum: Ideas and Suggestions
- Topic: Moderate the post "Read this OR be ignored!"
- Replies: 25
- Views: 4410
Re: Moderate the post "Read this OR be ignored!"
I've got new title! "Read this OR Santa Claus will die"
Not too toxic?
Not too toxic?
- Tue Dec 20, 2022 8:55 am
- Forum: Gameplay Help
- Topic: i hate water
- Replies: 10
- Views: 1599
Re: i hate water
Hey, what's wrong with water pumps? High-performance setups require specific design, this is normal.
I never build nuclear power stations on water, because this is to easy. Delivering resources is a key point in Factorio.
I never build nuclear power stations on water, because this is to easy. Delivering resources is a key point in Factorio.
- Sat Dec 17, 2022 12:07 pm
- Forum: Ideas and Suggestions
- Topic: Moderate the post "Read this OR be ignored!"
- Replies: 25
- Views: 4410
Re: Moderate the post "Read this OR be ignored!"
Nevertheless, I think the simplest solution (without rewriting the article) would by modifying the title. The threatening "read this or be ignored" sounds very plausible, so it gives a serious mood for further reading. If we write some serious-looking hyperbole or nonsense like "read ...
- Sat Dec 17, 2022 11:14 am
- Forum: Ideas and Suggestions
- Topic: Moderate the post "Read this OR be ignored!"
- Replies: 25
- Views: 4410
Re: Moderate the post "Read this OR be ignored!"
Please tell me, if I made it worse (or better). :) I think it is worse because who will read rules introduced by a novel? Also, excuses reduces the power of statements. The writer may think this is an explanation, the reader will think this is an excuse, because he was forced (by title) to read tha...
- Mon Dec 12, 2022 7:19 pm
- Forum: Not a bug
- Topic: [1.1.74] Factorio uses efficiency cores instead of performace cores
- Replies: 12
- Views: 2884
- Sun Dec 11, 2022 9:41 am
- Forum: Ideas and Suggestions
- Topic: Moderate the post "Read this OR be ignored!"
- Replies: 25
- Views: 4410