https://factorioprints.com/view/-LMcXlKknf7pvnpwovvP
this one goes X3 for each time u post the other ones
Search found 771 matches
- Fri Nov 16, 2018 3:48 pm
- Forum: PyMods
- Topic: Blueprint of science pack (coal processing)
- Replies: 4
- Views: 2001
- Fri Nov 16, 2018 3:46 pm
- Forum: PyMods
- Topic: Blueprint of science pack (coal processing)
- Replies: 4
- Views: 2001
Re: Blueprint of science pack (coal processing)
all are there but they are rationed for 10 science per /s
- Fri Nov 16, 2018 3:46 pm
- Forum: PyMods
- Topic: Blueprint of science pack (coal processing)
- Replies: 4
- Views: 2001
- Wed Nov 14, 2018 6:02 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 51139
Re: Show Me Your...
Its compressed air. Bob's integration maybe... And that way of creating stone requires blue science.... I was aiming for early game, red/green science. 490MW from 2 red belts coal in pure py theoretical power gain in my setup including the water cooling process all early tech https://cdn.discordapp...
- Tue Nov 13, 2018 10:50 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 51139
Re: Show Me Your...
490MW from 2 red belts coal in pure py theoretical power gain in my setup
including the water cooling process all early tech
- Mon Nov 12, 2018 9:50 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 205461
Re: [MOD 0.13] Black Market (sell and buy on the market)
are py mods supported??
i tried to load a combination but it auto retarded and black market was disabled
i tried to load a combination but it auto retarded and black market was disabled
- Sun Nov 11, 2018 11:35 pm
- Forum: PyMods
- Topic: Looking for players when raw ores are finished
- Replies: 9
- Views: 3287
Re: Looking for players when raw ores are finished
hi
atm i started a small bootstrap map that i plan to bring up to science2
then i will ad pyro i also plann to use black market to smuggle mawogae & py-bots out and bring in modules-3 & beacons
atm i started a small bootstrap map that i plan to bring up to science2
then i will ad pyro i also plann to use black market to smuggle mawogae & py-bots out and bring in modules-3 & beacons
- Sat Nov 10, 2018 11:47 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 243348
Re: pY HighTech Discussion
and feed it syngas & drill heads
- Fri Nov 09, 2018 11:32 am
- Forum: PyMods
- Topic: pY Industry - Discussion
- Replies: 246
- Views: 102632
Re: pY Industry - Discussion
well burners are used to void items or generate ash ans regarding both they come up more in tech 2 chains and are rarely used i didnt notice this "problem" but a fix would be nice
- Thu Nov 08, 2018 6:15 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 51139
Re: Show Me Your...
Its compressed air. Bob's integration maybe... And that way of creating stone requires blue science.... I was aiming for early game, red/green science. its water in pure py so its ok for early also i forgot that exractors were science 3 i coded in some science to get them since crushing stone to sa...
- Thu Nov 08, 2018 4:40 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 51139
Re: Show Me Your...
alter some tests i noticed that u directly make coke from coal and make tar from stone but here is a better idea distill coal and u get : coal gas tar fe2o3 and coke then turn the tar in coalgas anf flue gas(that will become ash) then the coal gas in syngas then use that to generate combustion mix ...
- Thu Nov 08, 2018 10:40 am
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 51139
Re: Show Me Your...
Also, this mod wont be more compatible with bobs soon (unless kingarthur do a great job). I havent been following bob's development. Is anything drastically changing in the near future? Also, this mod wont be more compatible with bobs soon (unless kingarthur do a great job). So, compared to vanilla...
- Wed Nov 07, 2018 7:55 pm
- Forum: PyMods
- Topic: Working on a thing
- Replies: 18
- Views: 4102
Re: Working on a thing
i might try to make a quick version tho
- Wed Nov 07, 2018 7:53 pm
- Forum: PyMods
- Topic: Working on a thing
- Replies: 18
- Views: 4102
Re: Working on a thing
power goes just one way just like I through a diodekingarthur wrote: βWed Nov 07, 2018 7:49 pmI know it's got a bit of a slow start and I've already made a couple tweaks.immortal_sniper1 wrote: βWed Nov 07, 2018 7:42 pmans some speed-3 and prod-3 modules to speed things up
and maybe some transformer
Transformer? What do u mean?
there was a mod that sorta did this but not great
- Wed Nov 07, 2018 7:48 pm
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 322
- Views: 154288
Re: [MOD 0.16.x]Helmod: Assistant to plan its base.
how do you set the mod to calculate by full input usage? 1: i input x red belts of iron in process( belts for example) how can i get how many assemblers i need for full belt usage(atm i do it by estimating then doing lots of +-in the output 2: a process produces 2 items a & b i want b fully used...
- Wed Nov 07, 2018 7:42 pm
- Forum: PyMods
- Topic: Working on a thing
- Replies: 18
- Views: 4102
Re: Working on a thing
ans some speed-3 and prod-3 modules to speed things up
and maybe some transformer
and maybe some transformer
- Tue Nov 06, 2018 1:25 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 51139
Re: Show Me Your...
and i cant find the building numbers
- Tue Nov 06, 2018 1:25 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 51139
Re: Show Me Your...
After much struggle I think I finally tamed the PowerHouses, at least the coal/syn gas recipe. Doing some quick math, doesnt seem to generate more energy then steam engines (mk2 bobs engines with belts redone) but after adding the reprocessing of outputs and some extra "catalyst" to the f...
- Mon Nov 05, 2018 6:25 am
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 243348
Re: pY HighTech Discussion
So, here I was planning my fertilizer factory on Helmod... Just a shy 24.7 per second factory required for another shy 10 circuit 2 per second plus extra components for bots... Just a red belt. Not much... and then... I need 178 Zipir Artificial Reef!!!! For a couple fertilizer.... And it takes 106...
- Sun Nov 04, 2018 4:39 pm
- Forum: PyMods
- Topic: Working on a thing
- Replies: 18
- Views: 4102
Re: Working on a thing
u must convince py to add a soil>landfill recipe then a pure py seablock would be truly possibel
also some more soil washing recipes
or a nice slow fiber withe just water & soil (baibe clay but that is water+fuel or water +power(electric boiler) )